/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.events.listeners.IExperienceReceivedEventListener; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.EffectTemplate; import com.l2jserver.gameserver.model.effects.L2Effect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.stats.Stats; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter; /** * Soul Eating effect implementation. * @author UnAfraid */ public final class SoulEating extends L2Effect implements IExperienceReceivedEventListener { private final int _expNeeded; public SoulEating(Env env, EffectTemplate template) { super(env, template); _expNeeded = template.getParameters().getInt("expNeeded"); } public SoulEating(Env env, L2Effect effect) { super(env, effect); _expNeeded = effect.getEffectTemplate().getParameters().getInt("expNeeded"); } @Override public L2EffectType getEffectType() { return L2EffectType.NONE; } @Override public boolean onExperienceReceived(L2Playable playable, long exp) { final L2PcInstance player = getEffected().isPlayer() ? getEffected().getActingPlayer() : null; if ((player != null) && (exp >= _expNeeded)) { final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null); if (player.getChargedSouls() >= maxSouls) { playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE); return true; } player.increaseSouls(1); if ((player.getTarget() != null) && player.getTarget().isNpc()) { final L2Npc npc = (L2Npc) playable.getTarget(); player.broadcastPacket(new ExSpawnEmitter(player, npc), 500); } } return true; } @Override public void onExit() { if (getEffected().isPlayer()) { getEffected().getEvents().unregisterListener(this); } super.onExit(); } @Override public boolean onStart() { if (getEffected().isPlayer()) { getEffected().getEvents().registerListener(this); } return super.onStart(); } }