/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.model.effects.EffectTemplate; import com.l2jserver.gameserver.model.effects.L2Effect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.stats.Env; /** * Set Skill effect implementation. * @author Zoey76 */ public class SetSkill extends L2Effect { private final int _skillId; private final int _skillLvl; public SetSkill(Env env, EffectTemplate template) { super(env, template); _skillId = template.getParameters().getInt("skillId", 0); _skillLvl = template.getParameters().getInt("skillLvl", 1); } @Override public L2EffectType getEffectType() { return L2EffectType.NONE; } @Override public boolean isInstant() { return true; } @Override public boolean onStart() { if ((getEffected() == null) || !getEffected().isPlayer()) { return false; } final L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl); if (skill == null) { return false; } getEffected().getActingPlayer().addSkill(skill, true); return true; } }