/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.effects.EffectTemplate; import com.l2jserver.gameserver.model.effects.L2Effect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.stats.Env; /** * @author BiggBoss */ public final class Flag extends L2Effect { /** * @param env * @param template */ public Flag(Env env, EffectTemplate template) { super(env, template); } @Override public L2EffectType getEffectType() { return L2EffectType.NONE; } @Override public boolean onStart() { if ((getEffected() == null) || !getEffected().isPlayer()) { return false; } getEffected().updatePvPFlag(1); return true; } @Override public boolean onActionTime() { getEffected().updatePvPFlag(1); return super.onActionTime(); } @Override public void onExit() { getEffected().getActingPlayer().updatePvPFlag(0); } }