/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.bypasshandlers; import java.util.StringTokenizer; import java.util.logging.Level; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.BuyListData; import com.l2jserver.gameserver.handler.IBypassHandler; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.buylist.L2BuyList; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.ShopPreviewList; public class Wear implements IBypassHandler { private static final String[] COMMANDS = { "Wear" }; @Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { if (!target.isNpc()) { return false; } if (!Config.ALLOW_WEAR) { return false; } try { StringTokenizer st = new StringTokenizer(command, " "); st.nextToken(); if (st.countTokens() < 1) { return false; } showWearWindow(activeChar, Integer.parseInt(st.nextToken())); return true; } catch (Exception e) { _log.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e); } return false; } private static final void showWearWindow(L2PcInstance player, int val) { final L2BuyList buyList = BuyListData.getInstance().getBuyList(val); if (buyList == null) { _log.warning("BuyList not found! BuyListId:" + val); player.sendPacket(ActionFailed.STATIC_PACKET); return; } player.setInventoryBlockingStatus(true); player.sendPacket(new ShopPreviewList(buyList, player.getAdena(), player.getExpertiseLevel())); } @Override public String[] getBypassList() { return COMMANDS; } }