/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual; import java.util.ArrayList; import java.util.concurrent.ScheduledFuture; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.DoorTable; import com.l2jserver.gameserver.datatables.NpcData; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.DoorStatusUpdate; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.PlaySound; import com.l2jserver.gameserver.network.serverpackets.SocialAction; import com.l2jserver.gameserver.network.serverpackets.SpecialCamera; import com.l2jserver.gameserver.network.serverpackets.StaticObject; import com.l2jserver.gameserver.util.Util; /** * Beleth's AI. * @author Treat */ public final class Beleth extends AbstractNpcAI { protected static L2Npc CAMERA; protected static L2Npc CAMERA2; protected static L2Npc CAMERA3; protected static L2Npc CAMERA4; protected static L2Npc BELETH; protected static L2Npc PRIEST; protected static L2ZoneType ZONE = null; private static L2PcInstance BELETH_KILLER; private static boolean DEBUG = false; protected static boolean MOVIE = false; private static boolean ATTACKED = false; private static int ALLOW_OBJECT_ID = 0; private static int KILLED = 0; protected static ScheduledFuture SPAWN_TIMER = null; protected static ArrayList MINIONS = new ArrayList<>(); private static SkillHolder BLEED = new SkillHolder(5495, 1); private static SkillHolder FIREBALL = new SkillHolder(5496, 1); private static SkillHolder HORN_OF_RISING = new SkillHolder(5497, 1); private static SkillHolder LIGHTENING = new SkillHolder(5499, 1); protected static final Location BELETH_SPAWN = new Location(16323, 213059, -9357, 49152); private Beleth() { super(Beleth.class.getSimpleName(), "ai/individual"); ZONE = ZoneManager.getInstance().getZoneById(12018); addEnterZoneId(12018); registerMobs(29118, 29119); addStartNpc(32470); addTalkId(32470); addFirstTalkId(29128); StatsSet info = GrandBossManager.getInstance().getStatsSet(29118); int status = GrandBossManager.getInstance().getBossStatus(29118); if (status == 3) { long temp = (info.getLong("respawn_time") - System.currentTimeMillis()); if (temp > 0) { ThreadPoolManager.getInstance().scheduleGeneral(new unlock(), temp); } else { GrandBossManager.getInstance().setBossStatus(29118, 0); } } else if (status != 0) { GrandBossManager.getInstance().setBossStatus(29118, 0); } DoorTable.getInstance().getDoor(20240001).openMe(); } protected static L2Npc spawn(int npcId, Location loc) { try { L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId); if (template != null) { L2Spawn spawn = new L2Spawn(template); spawn.setInstanceId(loc.getInstanceId()); spawn.setLocation(loc); spawn.setAmount(spawn.getAmount() + 1); return spawn.doSpawn(); } } catch (Exception ignored) { } return null; } public static void startSpawnTask() { ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(1), DEBUG ? 10000 : 300000); } protected static class unlock implements Runnable { @Override public void run() { GrandBossManager.getInstance().setBossStatus(29118, 0); DoorTable.getInstance().getDoor(20240001).openMe(); } } private static class Cast implements Runnable { SkillHolder _skill; L2Npc _npc; public Cast(SkillHolder skill, L2Npc npc) { _skill = skill; _npc = npc; } @Override public void run() { if ((_npc != null) && !_npc.isDead() && !_npc.isCastingNow()) { _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); _npc.doCast(_skill.getSkill()); } } } private static class Spawn implements Runnable { private int _taskId = 0; public Spawn(int taskId) { _taskId = taskId; } @Override public void run() { try { int instanceId = 0; switch (_taskId) { case 1: MOVIE = true; for (L2Character npc : ZONE.getCharactersInside()) { if (npc.isNpc()) { npc.deleteMe(); } } CAMERA = spawn(29120, new Location(16323, 213142, -9357, 0, instanceId)); CAMERA2 = spawn(29121, new Location(16323, 210741, -9357, 0, instanceId)); CAMERA3 = spawn(29122, new Location(16323, 213170, -9357, 0, instanceId)); CAMERA4 = spawn(29123, new Location(16323, 214917, -9356, 0, instanceId)); ZONE.broadcastPacket(new PlaySound(1, "BS07_A", 1, CAMERA.getObjectId(), CAMERA.getX(), CAMERA.getY(), CAMERA.getZ())); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(2), 300); break; case 2: ZONE.broadcastPacket(new SpecialCamera(CAMERA, 1800, -45, -45, 5000, 5000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(3), 4900); break; case 3: ZONE.broadcastPacket(new SpecialCamera(CAMERA, 2500, -120, -45, 5000, 5000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(4), 4900); break; case 4: ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 2200, 130, 0, 0, 1500, -20, 15, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(5), 1400); break; case 5: ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 2300, 100, 0, 2000, 4500, 0, 10, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(6), 2500); break; case 6: L2DoorInstance door = DoorTable.getInstance().getDoor(20240001); door.closeMe(); ZONE.broadcastPacket(new StaticObject(door, false)); ZONE.broadcastPacket(new DoorStatusUpdate(door)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(7), 1700); break; case 7: ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 1500, 210, 0, 0, 1500, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 900, 255, 0, 5000, 6500, 0, 10, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(8), 6000); break; case 8: spawn(29125, new Location(16323, 214917, -9356, 0, instanceId)); ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 900, 255, 0, 0, 1500, 0, 10, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(9), 1000); break; case 9: ZONE.broadcastPacket(new SpecialCamera(CAMERA4, 1000, 255, 0, 7000, 17000, 0, 25, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(10), 3000); break; case 10: BELETH = spawn(29118, new Location(16321, 214211, -9352, 49369, instanceId)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(11), 200); break; case 11: ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 1)); for (int i = 0; i < 6; i++) { int x = (int) ((150 * Math.cos(i * 1.046666667)) + 16323); int y = (int) ((150 * Math.sin(i * 1.046666667)) + 213059); L2Npc minion = spawn(29119, new Location(x, y, -9357, 49152, BELETH.getInstanceId())); minion.setShowSummonAnimation(true); minion.decayMe(); MINIONS.add(minion); } ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(12), 6800); break; case 12: ZONE.broadcastPacket(new SpecialCamera(BELETH, 0, 270, -5, 0, 4000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(13), 3500); break; case 13: ZONE.broadcastPacket(new SpecialCamera(BELETH, 800, 270, 10, 3000, 6000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(14), 5000); break; case 14: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(15), 100); break; case 15: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 100, 270, 15, 3000, 6000, 0, 5, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(16), 1400); break; case 16: BELETH.teleToLocation(BELETH_SPAWN); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(17), 200); break; case 17: ZONE.broadcastPacket(new MagicSkillUse(BELETH, BELETH, 5532, 1, 2000, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(18), 2000); break; case 18: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 700, 270, 20, 1500, 8000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(19), 6900); break; case 19: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 40, 260, 0, 0, 4000, 0, 0, 1, 0, 0)); for (L2Npc blth : MINIONS) { blth.spawnMe(); } ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(20), 3000); break; case 20: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 40, 280, 0, 0, 4000, 5, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(21), 3000); break; case 21: ZONE.broadcastPacket(new SpecialCamera(CAMERA3, 5, 250, 5, 0, 13000, 20, 15, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(22), 1000); break; case 22: ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 3)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(23), 4000); break; case 23: ZONE.broadcastPacket(new MagicSkillUse(BELETH, BELETH, 5533, 1, 2000, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(24), 6800); break; case 24: BELETH.deleteMe(); for (L2Npc bel : MINIONS) { bel.deleteMe(); } MINIONS.clear(); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(25), 1000); break; case 25: CAMERA.deleteMe(); CAMERA2.deleteMe(); CAMERA3.deleteMe(); CAMERA4.deleteMe(); MOVIE = false; ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(26), 60000); break; case 26: if (SPAWN_TIMER != null) { SPAWN_TIMER.cancel(false); setSpawnTimer(0); } SpawnBeleths(); break; case 27: BELETH.doDie(null); CAMERA = spawn(29122, new Location(16323, 213170, -9357, 0, instanceId)); CAMERA.broadcastPacket(new PlaySound(1, "BS07_D", 1, CAMERA.getObjectId(), CAMERA.getX(), CAMERA.getY(), CAMERA.getZ())); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 110, 25, 4000, 10000, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SocialAction(BELETH.getObjectId(), 5)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(28), 4000); break; case 28: ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 295, 25, 4000, 5000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(29), 4500); break; case 29: ZONE.broadcastPacket(new SpecialCamera(CAMERA, 400, 295, 10, 4000, 11000, 0, 25, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(30), 9000); break; case 30: ZONE.broadcastPacket(new SpecialCamera(CAMERA, 250, 90, 25, 0, 1000, 0, 0, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA, 250, 90, 25, 0, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(31), 2000); break; case 31: PRIEST.spawnMe(); BELETH.deleteMe(); CAMERA2 = spawn(29121, new Location(14056, 213170, -9357, 0, instanceId)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(32), 3500); break; case 32: ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0)); ZONE.broadcastPacket(new SpecialCamera(CAMERA2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0)); L2DoorInstance door2 = DoorTable.getInstance().getDoor(20240002); door2.openMe(); ZONE.broadcastPacket(new StaticObject(door2, false)); ZONE.broadcastPacket(new DoorStatusUpdate(door2)); DoorTable.getInstance().getDoor(20240003).openMe(); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(33), 4000); break; case 33: CAMERA.deleteMe(); CAMERA2.deleteMe(); MOVIE = false; break; case 333: BELETH = spawn(29118, new Location(16323, 213170, -9357, 49152)); break; } } catch (Exception e) { e.printStackTrace(); } } } @Override public String onEnterZone(L2Character character, L2ZoneType zone) { if (((character.isPlayer()) && (GrandBossManager.getInstance().getBossStatus(29118) == 1)) || (DEBUG && (GrandBossManager.getInstance().getBossStatus(29118) != 2) && (character.isPlayer()))) { startSpawnTask(); GrandBossManager.getInstance().setBossStatus(29118, 2); } return null; } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { if (npc == null) { return super.onKill(npc, killer, isSummon); } if ((npc.getId() == 29118) && (killer != null)) { setBelethKiller(1, killer); GrandBossManager.getInstance().setBossStatus(29118, 3); // Calculate Min and Max respawn times randomly. long respawnTime = Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM); respawnTime *= 3600000; StatsSet info = GrandBossManager.getInstance().getStatsSet(29118); info.set("respawn_time", System.currentTimeMillis() + respawnTime); GrandBossManager.getInstance().setStatsSet(29118, info); ThreadPoolManager.getInstance().scheduleGeneral(new unlock(), respawnTime); deleteAll(); npc.deleteMe(); MOVIE = true; BELETH = spawn(29118, new Location(16323, 213170, -9357, 49152)); BELETH.setIsInvul(true); BELETH.setIsImmobilized(true); BELETH.disableAllSkills(); PRIEST = spawn(29128, new Location(BELETH)); PRIEST.setShowSummonAnimation(true); PRIEST.decayMe(); spawn(32470, new Location(12470, 215607, -9381, 49152)); ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(27), 1000); } else if (npc.getId() == 29119) { if (npc.getObjectId() == ALLOW_OBJECT_ID) { MINIONS.remove(npc); KILLED++; if (KILLED >= 5) { deleteAll(); setSpawnTimer(1); } else { ALLOW_OBJECT_ID = MINIONS.get(getRandom(MINIONS.size())).getObjectId(); ATTACKED = false; } } else if (SPAWN_TIMER == null) { deleteAll(); setSpawnTimer(2); KILLED = 0; } npc.abortCast(); npc.setTarget(null); npc.deleteMe(); } return null; } @Override public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon) { if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow() && skill.hasEffectType(L2EffectType.HEAL) && (getRandom(100) < 80)) { npc.setTarget(player); npc.doCast(HORN_OF_RISING.getSkill()); } return null; } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { if (npc == null) { return super.onAttack(npc, attacker, damage, isSummon); } if ((npc.getId() == 29118) || (npc.getId() == 29119)) { if ((npc.getObjectId() == ALLOW_OBJECT_ID) && !ATTACKED) { ATTACKED = true; L2Npc fakeBeleth = MINIONS.get(getRandom(MINIONS.size())); while (fakeBeleth.getObjectId() == ALLOW_OBJECT_ID) { fakeBeleth = MINIONS.get(getRandom(MINIONS.size())); } ZONE.broadcastPacket(new CreatureSay(fakeBeleth.getObjectId(), 0, fakeBeleth.getName(), "Miss text.")); } if (getRandom(100) < 40) { return null; } final double distance = npc.calculateDistance(attacker, false, false); if ((distance > 500) || (getRandom(100) < 80)) { for (L2Npc beleth : MINIONS) { if ((beleth != null) && !beleth.isDead() && Util.checkIfInRange(900, beleth, attacker, false) && !beleth.isCastingNow()) { beleth.setTarget(attacker); beleth.doCast(FIREBALL.getSkill()); } } if ((BELETH != null) && !BELETH.isDead() && Util.checkIfInRange(900, BELETH, attacker, false) && !BELETH.isCastingNow()) { BELETH.setTarget(attacker); BELETH.doCast(FIREBALL.getSkill()); } } else if (!npc.isDead() && !npc.isCastingNow()) { if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty()) { npc.doCast(LIGHTENING.getSkill()); return null; } ((L2Attackable) npc).clearAggroList(); } } return null; } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow()) { if ((player != null) && !player.isDead()) { final double distance2 = npc.calculateDistance(player, false, false); if ((distance2 > 890) && !npc.isMovementDisabled()) { npc.setTarget(player); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); double speed = npc.isRunning() ? npc.getRunSpeed() : npc.getWalkSpeed(); int time = (int) (((distance2 - 890) / speed) * 1000); ThreadPoolManager.getInstance().scheduleGeneral(new Cast(FIREBALL, npc), time); } else if (distance2 < 890) { npc.setTarget(player); npc.doCast(FIREBALL.getSkill()); } return null; } if (getRandom(100) < 40) { if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty()) { npc.doCast(LIGHTENING.getSkill()); return null; } } for (L2PcInstance plr : npc.getKnownList().getKnownPlayersInRadius(950)) { npc.setTarget(plr); npc.doCast(FIREBALL.getSkill()); return null; } ((L2Attackable) npc).clearAggroList(); } return null; } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon) { if ((npc != null) && !npc.isDead() && ((npc.getId() == 29118) || (npc.getId() == 29119)) && !npc.isCastingNow() && !MOVIE) { if (getRandom(100) < 40) { if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty()) { npc.doCast(BLEED.getSkill()); return null; } } npc.setTarget(player); npc.doCast(FIREBALL.getSkill()); } return null; } @Override public String onSpawn(L2Npc npc) { if ((npc.getId() == 29118) || (npc.getId() == 29119)) { npc.setRunning(); if (!MOVIE && !npc.getKnownList().getKnownPlayersInRadius(300).isEmpty() && (getRandom(100) < 60)) { npc.doCast(BLEED.getSkill()); } if (npc.getId() == 29118) { npc.getSpawn().setRespawnDelay(0);// setOnKillDelay } } return null; } @Override public String onTalk(L2Npc npc, L2PcInstance player) { final String html; if ((BELETH_KILLER != null) && (player.getObjectId() == BELETH_KILLER.getObjectId())) { player.addItem("Kill Beleth", 10314, 1, null, true);// giveItems(10314, 1, 0) setBelethKiller(0, player); html = "32470a.htm"; } else { html = "32470b.htm"; } return HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/html/default/" + html); } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { return null; } private static void setBelethKiller(int event, L2PcInstance killer) { if (event == 0) { BELETH_KILLER = null; } else if (event == 1) { if (killer.getParty() != null) { if (killer.getParty().getCommandChannel() != null) { BELETH_KILLER = killer.getParty().getCommandChannel().getLeader(); } else { BELETH_KILLER = killer.getParty().getLeader(); } } else { BELETH_KILLER = killer; } } } protected static void setSpawnTimer(int event) { switch (event) { case 0: SPAWN_TIMER = null; break; case 1: SPAWN_TIMER = ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(333), 60000); break; case 2: SPAWN_TIMER = ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(26), 60000); break; default: break; } } private static void deleteAll() { if ((MINIONS != null) && !MINIONS.isEmpty()) { for (L2Npc npc : MINIONS) { if ((npc == null) || npc.isDead()) { continue; } npc.abortCast(); npc.setTarget(null); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); npc.deleteMe(); } MINIONS.clear(); } ALLOW_OBJECT_ID = 0; ATTACKED = false; } protected static void SpawnBeleths() { int a = 0; L2Npc npc; for (int i = 0; i < 16; i++) { a++; int x = (int) ((650 * Math.cos(i * 0.39)) + 16323); int y = (int) ((650 * Math.sin(i * 0.39)) + 213170); npc = spawn(29119, new Location(x, y, -9357, 49152)); MINIONS.add(npc); if (a >= 2) { npc.setIsOverloaded(true); a = 0; } } int[] xm = new int[16]; int[] ym = new int[16]; for (int i = 0; i < 4; i++) { xm[i] = (int) ((1700 * Math.cos((i * 1.57) + 0.78)) + 16323); ym[i] = (int) ((1700 * Math.sin((i * 1.57) + 0.78)) + 213170); npc = spawn(29119, new Location(xm[i], ym[i], -9357, 49152)); npc.setIsOverloaded(true); MINIONS.add(npc); } xm[4] = (xm[0] + xm[1]) / 2; ym[4] = (ym[0] + ym[1]) / 2; npc = spawn(29119, new Location(xm[4], ym[4], -9357, 49152)); npc.setIsOverloaded(true); MINIONS.add(npc); xm[5] = (xm[1] + xm[2]) / 2; ym[5] = (ym[1] + ym[2]) / 2; npc = spawn(29119, new Location(xm[5], ym[5], -9357, 49152)); npc.setIsOverloaded(true); MINIONS.add(npc); xm[6] = (xm[2] + xm[3]) / 2; ym[6] = (ym[2] + ym[3]) / 2; npc = spawn(29119, new Location(xm[6], ym[6], -9357, 49152)); npc.setIsOverloaded(true); MINIONS.add(npc); xm[7] = (xm[3] + xm[0]) / 2; ym[7] = (ym[3] + ym[0]) / 2; npc = spawn(29119, new Location(xm[7], ym[7], -9357, 49152)); npc.setIsOverloaded(true); MINIONS.add(npc); xm[8] = (xm[0] + xm[4]) / 2; ym[8] = (ym[0] + ym[4]) / 2; MINIONS.add(spawn(29119, new Location(xm[8], ym[8], -9357, 49152))); xm[9] = (xm[4] + xm[1]) / 2; ym[9] = (ym[4] + ym[1]) / 2; MINIONS.add(spawn(29119, new Location(xm[9], ym[9], -9357, 49152))); xm[10] = (xm[1] + xm[5]) / 2; ym[10] = (ym[1] + ym[5]) / 2; MINIONS.add(spawn(29119, new Location(xm[10], ym[10], -9357, 49152))); xm[11] = (xm[5] + xm[2]) / 2; ym[11] = (ym[5] + ym[2]) / 2; MINIONS.add(spawn(29119, new Location(xm[11], ym[11], -9357, 49152))); xm[12] = (xm[2] + xm[6]) / 2; ym[12] = (ym[2] + ym[6]) / 2; MINIONS.add(spawn(29119, new Location(xm[12], ym[12], -9357, 49152))); xm[13] = (xm[6] + xm[3]) / 2; ym[13] = (ym[6] + ym[3]) / 2; MINIONS.add(spawn(29119, new Location(xm[13], ym[13], -9357, 49152))); xm[14] = (xm[3] + xm[7]) / 2; ym[14] = (ym[3] + ym[7]) / 2; MINIONS.add(spawn(29119, new Location(xm[14], ym[14], -9357, 49152))); xm[15] = (xm[7] + xm[0]) / 2; ym[15] = (ym[7] + ym[0]) / 2; MINIONS.add(spawn(29119, new Location(xm[15], ym[15], -9357, 49152))); ALLOW_OBJECT_ID = MINIONS.get(getRandom(MINIONS.size())).getObjectId(); ATTACKED = false; } public static void main(String[] args) { new Beleth(); } }