/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package quests.Q00320_BonesTellTheFuture; import com.l2jserver.gameserver.enums.Race; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; /** * Bones Tell The Future (320) * @author ivantotov */ public final class Q00320_BonesTellTheFuture extends Quest { // NPC private static final int TETRACH_KAITAR = 30359; // Item private static final int BONE_FRAGMENT = 809; // Misc private static final int MIN_LEVEL = 10; private static final int REQUIRED_BONE_COUNT = 10; private static final double DROP_CHANCE = 0.18; // Monsters private static final int[] MONSTERS = { 20517, // Skeleton Hunter 20518, // Skeleton Hunter Archer }; public Q00320_BonesTellTheFuture() { super(320, Q00320_BonesTellTheFuture.class.getSimpleName(), "Bones Tell The Future"); addStartNpc(TETRACH_KAITAR); addTalkId(TETRACH_KAITAR); addKillId(MONSTERS); registerQuestItems(BONE_FRAGMENT); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final QuestState st = getQuestState(player, false); if ((st != null) && event.equals("30359-04.htm")) { st.startQuest(); return event; } return null; } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { final QuestState qs = getRandomPartyMemberState(killer, 1, 3, npc); if ((qs != null) && qs.giveItemRandomly(npc, BONE_FRAGMENT, 1, REQUIRED_BONE_COUNT, DROP_CHANCE, true)) { qs.setCond(2); } return super.onKill(npc, killer, isSummon); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { String htmltext = getNoQuestMsg(player); final QuestState st = getQuestState(player, true); if (st == null) { return htmltext; } switch (st.getState()) { case State.CREATED: { htmltext = (player.getRace() == Race.DARK_ELF) ? (player.getLevel() >= MIN_LEVEL) ? "30359-03.htm" : "30359-02.htm" : "30359-00.htm"; break; } case State.STARTED: { if (st.getQuestItemsCount(BONE_FRAGMENT) >= REQUIRED_BONE_COUNT) { htmltext = "30359-06.html"; st.giveAdena(8470, true); st.exitQuest(true, true); } else { htmltext = "30359-05.html"; } break; } } return htmltext; } }