/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package instances.MonasteryOfSilence1; import instances.AbstractInstance; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; /** * Monastery of Silence instance zone. * @author Adry_85 */ public final class MonasteryOfSilence1 extends AbstractInstance { protected static final class MoSWorld extends InstanceWorld { protected L2Npc elcadia = null; } // NPCs private static final int ELCADIA_INSTANCE = 32787; private static final int ERIS_EVIL_THOUGHTS = 32792; private static final int RELIC_GUARDIAN = 32803; private static final int RELIC_WATCHER1 = 32804; private static final int RELIC_WATCHER2 = 32805; private static final int RELIC_WATCHER3 = 32806; private static final int RELIC_WATCHER4 = 32807; private static final int ODD_GLOBE = 32815; private static final int TELEPORT_CONTROL_DEVICE1 = 32817; private static final int TELEPORT_CONTROL_DEVICE2 = 32818; private static final int TELEPORT_CONTROL_DEVICE3 = 32819; private static final int TELEPORT_CONTROL_DEVICE4 = 32820; // Skills private static final SkillHolder[] BUFFS = { new SkillHolder(6725, 1), // Bless the Blood of Elcadia new SkillHolder(6728, 1), // Recharge of Elcadia new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia }; // Locations private static final Location START_LOC = new Location(120710, -86971, -3392); private static final Location EXIT_LOC = new Location(115983, -87351, -3397, 0, 0); private static final Location CENTRAL_ROOM_LOC = new Location(85794, -249788, -8320); private static final Location SOUTH_WATCHERS_ROOM_LOC = new Location(85798, -246566, -8320); private static final Location WEST_WATCHERS_ROOM_LOC = new Location(82531, -249405, -8320); private static final Location EAST_WATCHERS_ROOM_LOC = new Location(88665, -249784, -8320); private static final Location NORTH_WATCHERS_ROOM_LOC = new Location(85792, -252336, -8320); private static final Location BACK_LOC = new Location(120710, -86971, -3392); // NpcString private static final NpcStringId[] ELCADIA_DIALOGS = { NpcStringId.IT_SEEMS_THAT_YOU_CANNOT_REMEMBER_TO_THE_ROOM_OF_THE_WATCHER_WHO_FOUND_THE_BOOK, NpcStringId.WE_MUST_SEARCH_HIGH_AND_LOW_IN_EVERY_ROOM_FOR_THE_READING_DESK_THAT_CONTAINS_THE_BOOK_WE_SEEK, NpcStringId.REMEMBER_THE_CONTENT_OF_THE_BOOKS_THAT_YOU_FOUND_YOU_CANT_TAKE_THEM_OUT_WITH_YOU }; // Misc private static final int TEMPLATE_ID = 151; public MonasteryOfSilence1() { super(MonasteryOfSilence1.class.getSimpleName()); addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS); addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS); addTalkId(ODD_GLOBE, ERIS_EVIL_THOUGHTS, RELIC_GUARDIAN, RELIC_WATCHER1, RELIC_WATCHER2, RELIC_WATCHER3, RELIC_WATCHER4, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS); } @Override public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance) { if (firstEntrance) { world.addAllowed(player.getObjectId()); } teleportPlayer(player, START_LOC, world.getInstanceId(), false); spawnElcadia(player, (MoSWorld) world); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player); if (!(tmpworld instanceof MoSWorld)) { return null; } final MoSWorld world = (MoSWorld) tmpworld; switch (event) { case "TELE2": { teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId()); startQuestTimer("START_MOVIE", 2000, npc, player); break; } case "EXIT": { cancelQuestTimer("FOLLOW", npc, player); teleportPlayer(player, EXIT_LOC, 0); world.elcadia.deleteMe(); break; } case "START_MOVIE": { player.showQuestMovie(24); break; } case "BACK": { teleportPlayer(player, BACK_LOC, world.getInstanceId()); world.elcadia.teleToLocation(BACK_LOC, 0, world.getInstanceId()); break; } case "EAST": { teleportPlayer(player, EAST_WATCHERS_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC, 0, world.getInstanceId()); break; } case "WEST": { teleportPlayer(player, WEST_WATCHERS_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC, 0, world.getInstanceId()); break; } case "NORTH": { teleportPlayer(player, NORTH_WATCHERS_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId()); break; } case "SOUTH": { teleportPlayer(player, SOUTH_WATCHERS_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId()); break; } case "CENTER": { teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId()); world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId()); break; } case "FOLLOW": { npc.setIsRunning(true); npc.getAI().startFollow(player); if (player.isInCombat()) { broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOUR_WORK_HERE_IS_DONE_SO_RETURN_TO_THE_CENTRAL_GUARDIAN); npc.setTarget(player); npc.doCast(BUFFS[getRandom(BUFFS.length)].getSkill()); } else { broadcastNpcSay(npc, Say2.NPC_ALL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]); } startQuestTimer("FOLLOW", 10000, npc, player); break; } } return super.onAdvEvent(event, npc, player); } @Override public String onTalk(L2Npc npc, L2PcInstance talker) { if (npc.getId() == ODD_GLOBE) { enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID); } return super.onTalk(npc, talker); } protected void spawnElcadia(L2PcInstance player, MoSWorld world) { if (world.elcadia != null) { world.elcadia.deleteMe(); } world.elcadia = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId()); startQuestTimer("FOLLOW", 3000, world.elcadia, player); } }