/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.itemhandlers; import com.l2jserver.gameserver.handler.IItemHandler; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.EtcStatusUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Charm Of Courage Handler * @author Zealar */ public class CharmOfCourage implements IItemHandler { @Override public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) { if (!playable.isPlayer()) { return false; } final L2PcInstance activeChar = playable.getActingPlayer(); int level = activeChar.getLevel(); final int itemLevel = item.getItem().getItemGrade().getId(); if (level < 20) { level = 0; } else if (level < 40) { level = 1; } else if (level < 52) { level = 2; } else if (level < 61) { level = 3; } else if (level < 76) { level = 4; } else { level = 5; } if (itemLevel < level) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED); sm.addItemName(item.getId()); activeChar.sendPacket(sm); return false; } if (activeChar.destroyItemWithoutTrace("Consume", item.getObjectId(), 1, null, false)) { activeChar.setCharmOfCourage(true); activeChar.sendPacket(new EtcStatusUpdate(activeChar)); return true; } return false; } }