Seal Owner |
Maximum Deployment Number |
All Cases |
Teleporter (Fix)
Inner Wall (East)-Outer Wall (West)-Holy Item Repository (1 person)
Outer Wall-Inner Wall (East)-Outside-Holy Item Repository (1 person)
Outer Wall-Outer Wall (West)-Outside-Holy Items Repository (1 person)
Outer Wall-Inner Wall (West)-Holy Item Repository (1 person)
Outer Wall-Inner Wall (East)-Outer Wall (West)-Outside (1 person)
|
None |
Elite Mercenary Guild Members (Fix/Move)
Inspection (4 persons/4 persons)
Pikemen (10 persons/10 persons)
Archers (10 persons/10 persons)
Clerics (2 persons/2 persons)
Wizards (2 persons/2 persons)
Mercenary Guild Members (Fix/Move)
Inspection (10 persons/10 persons)
Pikemen (6 persons/6 persons)
Archers (20 persons/20 persons)
Clerics (4 persons/4 persons)
Wizards (4 persons/4 persons)
|
Dawn |
Nephilim Mercenaries (Move)
Warriors (2 persons)Wizards (2 persons)
Mercenaries of Dawn (Fix/Move)
Inspection (10 persons/10 persons)
Pikemen (4 persons/4 persons)
Archers (20 persons/20 persons)
Clerics (4 persons/4 persons)Wizards (4 persons/4 persons)
Elite Mercenary Guild Members (Fix/Move)
Inspection (4 persons/4 persons)
Pikemaen (4 persons/4 persons)
Archers (10 persons/10 persons)
Clerics (2 persons/2 persons)Wizards (2 persons/2 persons)
Mercenary Guild Members (fix/Move)
Inspection (10 persons/10 persons)
Pikemen (6 persons/6 persons)
Archers (20 persons/20 persons)
Clerics (4 persons/4 persons)
Wizards (4 persons/4 persons)
|
Dusk |
Greater Recruits (Fix/Move)
Inspection (4 persons/4 persons)
Pikemen (4 persons/4 persons)
Archers (10 persons/10 persons)
Clerics (2 persons/2 persons)
Wizards (2 persons/2 presons)
Recruits (Fix/Move)
Inspection (10 persons/10 persons)
Pikemen (6 persons/6 persons)
Archers (20 persons/20 persons)
Clerics (4 persons/4 persons)
Wizards (4 persons/4 persons)
|