/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.admincommandhandlers; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; public class AdminDebug implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_debug" }; @Override public final boolean useAdminCommand(String command, L2PcInstance activeChar) { String[] commandSplit = command.split(" "); if (ADMIN_COMMANDS[0].equalsIgnoreCase(commandSplit[0])) { L2Object target; if (commandSplit.length > 1) { target = L2World.getInstance().getPlayer(commandSplit[1].trim()); if (target == null) { activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); return true; } } else { target = activeChar.getTarget(); } if (target instanceof L2Character) { setDebug(activeChar, (L2Character) target); } else { setDebug(activeChar, activeChar); } } return true; } @Override public final String[] getAdminCommandList() { return ADMIN_COMMANDS; } private final void setDebug(L2PcInstance activeChar, L2Character target) { if (target.isDebug()) { target.setDebug(null); activeChar.sendMessage("Stop debugging " + target.getName()); } else { target.setDebug(activeChar); activeChar.sendMessage("Start debugging " + target.getName()); } } }