/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package hellbound.AI; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; /** * Typhoon's AI. * @author GKR */ public final class Typhoon extends AbstractNpcAI { // NPCs private static final int TYPHOON = 25539; // Skills private static SkillHolder STORM = new SkillHolder(5434, 1); // Gust public Typhoon() { super(Typhoon.class.getSimpleName(), "hellbound/AI"); addAggroRangeEnterId(TYPHOON); addSpawnId(TYPHOON); final L2RaidBossInstance boss = RaidBossSpawnManager.getInstance().getBosses().get(TYPHOON); if (boss != null) { onSpawn(boss); } } @Override public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equalsIgnoreCase("CAST") && (npc != null) && !npc.isDead()) { npc.doSimultaneousCast(STORM.getSkill()); startQuestTimer("CAST", 5000, npc, null); } return super.onAdvEvent(event, npc, player); } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon) { npc.doSimultaneousCast(STORM.getSkill()); return super.onAggroRangeEnter(npc, player, isSummon); } @Override public final String onSpawn(L2Npc npc) { startQuestTimer("CAST", 5000, npc, null); return super.onSpawn(npc); } }