/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package handlers.targethandlers;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
/**
* @author UnAfraid
*/
public class PartyClan implements ITargetTypeHandler
{
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
List targetList = new ArrayList<>();
if (onlyFirst)
{
return new L2Character[]
{
activeChar
};
}
final L2PcInstance player = activeChar.getActingPlayer();
if (player == null)
{
return EMPTY_TARGET_LIST;
}
targetList.add(player);
final int radius = skill.getAffectRange();
final boolean hasClan = player.getClan() != null;
final boolean hasParty = player.isInParty();
if (Skill.addSummon(activeChar, player, radius, false))
{
targetList.add(player.getSummon());
}
// if player in clan and not in party
if (!(hasClan || hasParty))
{
return targetList.toArray(new L2Character[targetList.size()]);
}
// Get all visible objects in a spherical area near the L2Character
final Collection objs = activeChar.getKnownList().getKnownPlayersInRadius(radius);
int maxTargets = skill.getAffectLimit();
for (L2PcInstance obj : objs)
{
if (obj == null)
{
continue;
}
// olympiad mode - adding only own side
if (player.isInOlympiadMode())
{
if (!obj.isInOlympiadMode())
{
continue;
}
if (player.getOlympiadGameId() != obj.getOlympiadGameId())
{
continue;
}
if (player.getOlympiadSide() != obj.getOlympiadSide())
{
continue;
}
}
if (player.isInDuel())
{
if (player.getDuelId() != obj.getDuelId())
{
continue;
}
if (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId()))
{
continue;
}
}
if (!((hasClan && (obj.getClanId() == player.getClanId())) || (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId()))))
{
continue;
}
// Don't add this target if this is a Pc->Pc pvp
// casting and pvp condition not met
if (!player.checkPvpSkill(obj, skill))
{
continue;
}
if (!TvTEvent.checkForTvTSkill(player, obj, skill))
{
continue;
}
if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false))
{
targetList.add(obj.getSummon());
}
if (!Skill.addCharacter(activeChar, obj, radius, false))
{
continue;
}
if (onlyFirst)
{
return new L2Character[]
{
obj
};
}
if ((maxTargets > 0) && (targetList.size() >= maxTargets))
{
break;
}
targetList.add(obj);
}
return targetList.toArray(new L2Character[targetList.size()]);
}
@Override
public Enum getTargetType()
{
return L2TargetType.PARTY_CLAN;
}
}