/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package conquerablehalls.DevastatedCastle;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Devastated Castle clan hall siege script.
* @author BiggBoss
*/
public final class DevastatedCastle extends ClanHallSiegeEngine
{
private static final int GUSTAV = 35410;
private static final int MIKHAIL = 35409;
private static final int DIETRICH = 35408;
private static final double GUSTAV_TRIGGER_HP = NpcData.getInstance().getTemplate(GUSTAV).getBaseHpMax() / 12;
private static Map _damageToGustav = new HashMap<>();
private DevastatedCastle()
{
super(DevastatedCastle.class.getSimpleName(), "conquerablehalls", DEVASTATED_CASTLE);
addKillId(GUSTAV);
addSpawnId(MIKHAIL);
addSpawnId(DIETRICH);
addAttackId(GUSTAV);
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.getId() == MIKHAIL)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.GLORY_TO_ADEN_THE_KINGDOM_OF_THE_LION_GLORY_TO_SIR_GUSTAV_OUR_IMMORTAL_LORD);
}
else if (npc.getId() == DIETRICH)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.SOLDIERS_OF_GUSTAV_GO_FORTH_AND_DESTROY_THE_INVADERS);
}
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (!_hall.isInSiege())
{
return null;
}
synchronized (this)
{
final L2Clan clan = attacker.getClan();
if ((clan != null) && checkIsAttacker(clan))
{
final int id = clan.getId();
if (_damageToGustav.containsKey(id))
{
int newDamage = _damageToGustav.get(id);
newDamage += damage;
_damageToGustav.put(id, newDamage);
}
else
{
_damageToGustav.put(id, damage);
}
}
if ((npc.getCurrentHp() < GUSTAV_TRIGGER_HP) && (npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST))
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THIS_IS_UNBELIEVABLE_HAVE_I_REALLY_BEEN_DEFEATED_I_SHALL_RETURN_AND_TAKE_YOUR_HEAD);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, SkillData.getInstance().getSkill(4235, 1), npc);
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (!_hall.isInSiege())
{
return null;
}
_missionAccomplished = true;
if (npc.getId() == GUSTAV)
{
synchronized (this)
{
cancelSiegeTask();
endSiege();
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public L2Clan getWinner()
{
int counter = 0;
int damagest = 0;
for (Entry e : _damageToGustav.entrySet())
{
final int damage = e.getValue();
if (damage > counter)
{
counter = damage;
damagest = e.getKey();
}
}
return ClanTable.getInstance().getClan(damagest);
}
public static void main(String[] args)
{
new DevastatedCastle();
}
}