/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.Skill; /** * Frozen Labyrinth AI. * @author malyelfik */ public final class FrozenLabyrinth extends AbstractNpcAI { // Monsters private static final int PRONGHORN_SPIRIT = 22087; private static final int PRONGHORN = 22088; private static final int LOST_BUFFALO = 22093; private static final int FROST_BUFFALO = 22094; private FrozenLabyrinth() { super(FrozenLabyrinth.class.getSimpleName(), "ai/group_template"); addAttackId(PRONGHORN, FROST_BUFFALO); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { if (npc.isScriptValue(0) && (skill != null) && !skill.isMagic()) { final int spawnId = (npc.getId() == PRONGHORN) ? PRONGHORN_SPIRIT : LOST_BUFFALO; int diff = 0; for (int i = 0; i < 6; i++) { final int x = diff < 60 ? npc.getX() + diff : npc.getX(); final int y = diff >= 60 ? npc.getY() + (diff - 40) : npc.getY(); final L2Npc monster = addSpawn(spawnId, x, y, npc.getZ(), npc.getHeading(), false, 0); addAttackPlayerDesire(monster, attacker); diff += 20; } npc.setScriptValue(1); npc.deleteMe(); } return super.onAttack(npc, attacker, damage, isSummon, skill); } public static void main(String[] args) { new FrozenLabyrinth(); } }