/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package instances.FinalEmperialTomb; import instances.AbstractInstance; import java.io.File; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.CopyOnWriteArrayList; import java.util.concurrent.ScheduledFuture; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; import java.util.logging.Level; import javax.xml.parsers.DocumentBuilderFactory; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.Config; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.L2CommandChannel; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.L2Territory; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo; import com.l2jserver.gameserver.network.serverpackets.Earthquake; import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; import com.l2jserver.gameserver.network.serverpackets.MagicSkillCanceld; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.SocialAction; import com.l2jserver.gameserver.network.serverpackets.SpecialCamera; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; /** * Final Emperial Tomb instance zone. TODO:
* Test when Frintezza song use 5008 effect skill.
* Test deeply Scarlet van Halisha's AI.
* Use proper zone spawn system. * @author Gigiikun */ public final class FinalEmperialTomb extends AbstractInstance { protected class FETWorld extends InstanceWorld { protected Lock lock = new ReentrantLock(); protected List npcList = new CopyOnWriteArrayList<>(); protected int darkChoirPlayerCount = 0; protected FrintezzaSong OnSong = null; protected ScheduledFuture songTask = null; protected ScheduledFuture songEffectTask = null; protected boolean isVideo = false; protected L2Npc frintezzaDummy = null; protected L2Npc overheadDummy = null; protected L2Npc portraitDummy1 = null; protected L2Npc portraitDummy3 = null; protected L2Npc scarletDummy = null; protected L2GrandBossInstance frintezza = null; protected L2GrandBossInstance activeScarlet = null; protected List demons = new CopyOnWriteArrayList<>(); protected Map portraits = new ConcurrentHashMap<>(); protected int scarlet_x = 0; protected int scarlet_y = 0; protected int scarlet_z = 0; protected int scarlet_h = 0; protected int scarlet_a = 0; } protected static class FETSpawn { public boolean isZone = false; public boolean isNeededNextFlag = false; public int npcId; public int x = 0; public int y = 0; public int z = 0; public int h = 0; public int zone = 0; public int count = 0; } private static class FrintezzaSong { public SkillHolder skill; public SkillHolder effectSkill; public NpcStringId songName; public int chance; public FrintezzaSong(SkillHolder sk, SkillHolder esk, NpcStringId sn, int ch) { skill = sk; effectSkill = esk; songName = sn; chance = ch; } } // NPCs private static final int GUIDE = 32011; private static final int CUBE = 29061; private static final int SCARLET1 = 29046; private static final int SCARLET2 = 29047; private static final int FRINTEZZA = 29045; private static final int[] PORTRAITS = { 29048, 29049 }; private static final int[] DEMONS = { 29050, 29051 }; private static final int HALL_ALARM = 18328; private static final int HALL_KEEPER_CAPTAIN = 18329; // Items private static final int HALL_KEEPER_SUICIDAL_SOLDIER = 18333; private static final int DARK_CHOIR_PLAYER = 18339; private static final int[] AI_DISABLED_MOBS = { 18328 }; private static final int DEWDROP_OF_DESTRUCTION_ITEM_ID = 8556; private static final int FIRST_SCARLET_WEAPON = 8204; private static final int SECOND_SCARLET_WEAPON = 7903; // Skills private static final int DEWDROP_OF_DESTRUCTION_SKILL_ID = 2276; private static final int SOUL_BREAKING_ARROW_SKILL_ID = 2234; protected static final SkillHolder INTRO_SKILL = new SkillHolder(5004, 1); private static final SkillHolder FIRST_MORPH_SKILL = new SkillHolder(5017, 1); protected static final FrintezzaSong[] FRINTEZZASONGLIST = { new FrintezzaSong(new SkillHolder(5007, 1), new SkillHolder(5008, 1), NpcStringId.REQUIEM_OF_HATRED, 5), new FrintezzaSong(new SkillHolder(5007, 2), new SkillHolder(5008, 2), NpcStringId.RONDO_OF_SOLITUDE, 50), new FrintezzaSong(new SkillHolder(5007, 3), new SkillHolder(5008, 3), NpcStringId.FRENETIC_TOCCATA, 70), new FrintezzaSong(new SkillHolder(5007, 4), new SkillHolder(5008, 4), NpcStringId.FUGUE_OF_JUBILATION, 90), new FrintezzaSong(new SkillHolder(5007, 5), new SkillHolder(5008, 5), NpcStringId.HYPNOTIC_MAZURKA, 100), }; // Locations private static final Location ENTER_TELEPORT = new Location(-88015, -141153, -9168); protected static final Location MOVE_TO_CENTER = new Location(-87904, -141296, -9168, 0); // Misc private static final int TEMPLATE_ID = 136; // this is the client number private static final int MIN_PLAYERS = 36; private static final int MAX_PLAYERS = 45; private static final int TIME_BETWEEN_DEMON_SPAWNS = 20000; private static final int MAX_DEMONS = 24; private static final boolean debug = false; private final Map _spawnZoneList = new HashMap<>(); private final Map> _spawnList = new HashMap<>(); private final List _mustKillMobsId = new ArrayList<>(); protected static final int[] FIRST_ROOM_DOORS = { 17130051, 17130052, 17130053, 17130054, 17130055, 17130056, 17130057, 17130058 }; protected static final int[] SECOND_ROOM_DOORS = { 17130061, 17130062, 17130063, 17130064, 17130065, 17130066, 17130067, 17130068, 17130069, 17130070 }; protected static final int[] FIRST_ROUTE_DOORS = { 17130042, 17130043 }; protected static final int[] SECOND_ROUTE_DOORS = { 17130045, 17130046 }; // @formatter:off protected static final int[][] PORTRAIT_SPAWNS = { {29048, -89381, -153981, -9168, 3368, -89378, -153968, -9168, 3368}, {29048, -86234, -152467, -9168, 37656, -86261, -152492, -9168, 37656}, {29049, -89342, -152479, -9168, -5152, -89311, -152491, -9168, -5152}, {29049, -86189, -153968, -9168, 29456, -86217, -153956, -9168, 29456}, }; // @formatter:on public FinalEmperialTomb() { super(FinalEmperialTomb.class.getSimpleName()); load(); addAttackId(SCARLET1, FRINTEZZA); addAttackId(PORTRAITS); addStartNpc(GUIDE, CUBE); addTalkId(GUIDE, CUBE); addKillId(HALL_ALARM, HALL_KEEPER_CAPTAIN, DARK_CHOIR_PLAYER, SCARLET2); addKillId(PORTRAITS); addKillId(DEMONS); addKillId(_mustKillMobsId); addSpellFinishedId(HALL_KEEPER_SUICIDAL_SOLDIER); } private void load() { @SuppressWarnings("unused") int spawnCount = 0; try { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); factory.setValidating(false); factory.setIgnoringComments(true); File file = new File(Config.DATAPACK_ROOT + "/data/spawnZones/final_emperial_tomb.xml"); if (!file.exists()) { _log.severe("[Final Emperial Tomb] Missing final_emperial_tomb.xml. The quest wont work without it!"); return; } Document doc = factory.newDocumentBuilder().parse(file); Node first = doc.getFirstChild(); if ((first != null) && "list".equalsIgnoreCase(first.getNodeName())) { for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling()) { if ("npc".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("spawn".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); Node att = attrs.getNamedItem("npcId"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing npcId in npc List, skipping"); continue; } int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue()); att = attrs.getNamedItem("flag"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing flag in npc List npcId: " + npcId + ", skipping"); continue; } int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue()); _spawnList.putIfAbsent(flag, new ArrayList()); for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling()) { if ("loc".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); FETSpawn spw = new FETSpawn(); spw.npcId = npcId; att = attrs.getNamedItem("x"); if (att != null) { spw.x = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("y"); if (att != null) { spw.y = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("z"); if (att != null) { spw.z = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("heading"); if (att != null) { spw.h = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("mustKill"); if (att != null) { spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue()); } if (spw.isNeededNextFlag) { _mustKillMobsId.add(npcId); } _spawnList.get(flag).add(spw); spawnCount++; } else if ("zone".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); FETSpawn spw = new FETSpawn(); spw.npcId = npcId; spw.isZone = true; att = attrs.getNamedItem("id"); if (att != null) { spw.zone = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("count"); if (att != null) { spw.count = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("mustKill"); if (att != null) { spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue()); } if (spw.isNeededNextFlag) { _mustKillMobsId.add(npcId); } _spawnList.get(flag).add(spw); spawnCount++; } } } } } else if ("spawnZones".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("zone".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); Node att = attrs.getNamedItem("id"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing id in spawnZones List, skipping"); continue; } int id = Integer.parseInt(att.getNodeValue()); att = attrs.getNamedItem("minZ"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing minZ in spawnZones List id: " + id + ", skipping"); continue; } int minz = Integer.parseInt(att.getNodeValue()); att = attrs.getNamedItem("maxZ"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing maxZ in spawnZones List id: " + id + ", skipping"); continue; } int maxz = Integer.parseInt(att.getNodeValue()); L2Territory ter = new L2Territory(id); for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling()) { if ("point".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); int x, y; att = attrs.getNamedItem("x"); if (att != null) { x = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("y"); if (att != null) { y = Integer.parseInt(att.getNodeValue()); } else { continue; } ter.add(x, y, minz, maxz, 0); } } _spawnZoneList.put(id, ter); } } } } } } catch (Exception e) { _log.log(Level.WARNING, "[Final Emperial Tomb] Could not parse final_emperial_tomb.xml file: " + e.getMessage(), e); } if (debug) { _log.info("[Final Emperial Tomb] Loaded " + _spawnZoneList.size() + " spawn zones data."); _log.info("[Final Emperial Tomb] Loaded " + spawnCount + " spawns data."); } } @Override protected boolean checkConditions(L2PcInstance player) { if (debug || player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS)) { return true; } final L2Party party = player.getParty(); if (party == null) { player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER); return false; } final L2CommandChannel channel = player.getParty().getCommandChannel(); if (channel == null) { player.sendPacket(SystemMessageId.NOT_IN_COMMAND_CHANNEL_CANT_ENTER); return false; } else if (channel.getLeader() != player) { player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER); return false; } else if (player.getInventory().getItemByItemId(8073) == null) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_ITEM_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(player); player.sendPacket(sm); return false; } else if ((channel.getMemberCount() < MIN_PLAYERS) || (channel.getMemberCount() > MAX_PLAYERS)) { player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER); return false; } for (L2PcInstance channelMember : channel.getMembers()) { if (channelMember.getLevel() < 80) { party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED).addPcName(channelMember)); return false; } if (!Util.checkIfInRange(1000, player, channelMember, true)) { party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED).addPcName(channelMember)); return false; } final Long reentertime = InstanceManager.getInstance().getInstanceTime(channelMember.getObjectId(), TEMPLATE_ID); if (System.currentTimeMillis() < reentertime) { party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET).addPcName(channelMember)); return false; } } return true; } @Override public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance) { if (firstEntrance) { controlStatus((FETWorld) world); if ((player.getParty() == null) || (player.getParty().getCommandChannel() == null)) { player.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, player.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true); world.addAllowed(player.getObjectId()); teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false); } else { for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers()) { channelMember.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, channelMember.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true); world.addAllowed(channelMember.getObjectId()); teleportPlayer(channelMember, ENTER_TELEPORT, world.getInstanceId(), false); } } } else { teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false); } } protected boolean checkKillProgress(L2Npc mob, FETWorld world) { if (world.npcList.contains(mob)) { world.npcList.remove(mob); } return world.npcList.isEmpty(); } private void spawnFlaggedNPCs(FETWorld world, int flag) { if (world.lock.tryLock()) { try { for (FETSpawn spw : _spawnList.get(flag)) { if (spw.isZone) { for (int i = 0; i < spw.count; i++) { if (_spawnZoneList.containsKey(spw.zone)) { final Location location = _spawnZoneList.get(spw.zone).getRandomPoint(); if (location != null) { spawn(world, spw.npcId, location.getX(), location.getY(), GeoData.getInstance().getSpawnHeight(location), getRandom(65535), spw.isNeededNextFlag); } } else { _log.info("[Final Emperial Tomb] Missing zone: " + spw.zone); } } } else { spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag); } } } finally { world.lock.unlock(); } } } protected boolean controlStatus(FETWorld world) { if (world.lock.tryLock()) { try { if (debug) { _log.info("[Final Emperial Tomb] Starting " + world.getStatus() + ". status."); } world.npcList.clear(); switch (world.getStatus()) { case 0: spawnFlaggedNPCs(world, 0); break; case 1: for (int doorId : FIRST_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } spawnFlaggedNPCs(world, world.getStatus()); break; case 2: for (int doorId : SECOND_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 0), 600000); break; case 3: // first morph if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songEffectTask = null; world.activeScarlet.setIsInvul(true); if (world.activeScarlet.isCastingNow()) { world.activeScarlet.abortCast(); } handleReenterTime(world); world.activeScarlet.doCast(FIRST_MORPH_SKILL.getSkill()); ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(world, 2), 1500); break; case 4: // second morph world.isVideo = true; broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId())); if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songEffectTask = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 23), 2000); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 24), 2100); break; case 5: // raid success world.isVideo = true; broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId())); if (world.songTask != null) { world.songTask.cancel(true); } if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songTask = null; world.songEffectTask = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 33), 500); break; case 6: // open doors InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(300000); for (int doorId : FIRST_ROOM_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : FIRST_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : SECOND_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : SECOND_ROOM_DOORS) { closeDoor(doorId, world.getInstanceId()); } break; } world.incStatus(); return true; } finally { world.lock.unlock(); } } return false; } protected void spawn(FETWorld world, int npcId, int x, int y, int z, int h, boolean addToKillTable) { final L2Npc npc = addSpawn(npcId, x, y, z, h, false, 0, false, world.getInstanceId()); if (addToKillTable) { world.npcList.add(npc); } npc.setIsNoRndWalk(true); if (npc.isInstanceTypes(InstanceType.L2Attackable)) { ((L2Attackable) npc).setSeeThroughSilentMove(true); } if (Util.contains(AI_DISABLED_MOBS, npcId)) { npc.disableCoreAI(true); } if (npcId == DARK_CHOIR_PLAYER) { world.darkChoirPlayerCount++; } } private class DemonSpawnTask implements Runnable { private final FETWorld _world; DemonSpawnTask(FETWorld world) { _world = world; } @Override public void run() { if ((InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) || _world.portraits.isEmpty()) { if (debug) { _log.info("[Final Emperial Tomb] Instance is deleted or all Portraits is killed."); } return; } for (int i : _world.portraits.values()) { if (_world.demons.size() > MAX_DEMONS) { break; } L2MonsterInstance demon = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0] + 2, PORTRAIT_SPAWNS[i][5], PORTRAIT_SPAWNS[i][6], PORTRAIT_SPAWNS[i][7], PORTRAIT_SPAWNS[i][8], false, 0, false, _world.getInstanceId()); updateKnownList(_world, demon); _world.demons.add(demon); } ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS); } } private class SoulBreakingArrow implements Runnable { private final L2Npc _npc; protected SoulBreakingArrow(L2Npc npc) { _npc = npc; } @Override public void run() { _npc.setScriptValue(0); } } private class SongTask implements Runnable { private final FETWorld _world; private final int _status; SongTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) { return; } switch (_status) { case 0: // new song play if (_world.isVideo) { _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 1000); } else if ((_world.frintezza != null) && !_world.frintezza.isDead()) { if (_world.frintezza.getScriptValue() != 1) { int rnd = getRandom(100); for (FrintezzaSong element : FRINTEZZASONGLIST) { if (rnd < element.chance) { _world.OnSong = element; broadCastPacket(_world, new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 4000, false, null, element.songName, null)); broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, element.skill.getSkillId(), element.skill.getSkillLvl(), element.skill.getSkill().getHitTime(), 0)); _world.songEffectTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 1), element.skill.getSkill().getHitTime() - 10000); _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), element.skill.getSkill().getHitTime()); break; } } } else { ThreadPoolManager.getInstance().scheduleGeneral(new SoulBreakingArrow(_world.frintezza), 35000); } } break; case 1: // Frintezza song effect _world.songEffectTask = null; Skill skill = _world.OnSong.effectSkill.getSkill(); if (skill == null) { return; } if ((_world.frintezza != null) && !_world.frintezza.isDead() && (_world.activeScarlet != null) && !_world.activeScarlet.isDead()) { final List targetList = new ArrayList<>(); if (skill.hasEffectType(L2EffectType.STUN) || skill.isDebuff()) { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { if (!player.isDead()) { targetList.add(player); } if (player.hasSummon() && !player.getSummon().isDead()) { targetList.add(player.getSummon()); } } } } else { targetList.add(_world.activeScarlet); } if (!targetList.isEmpty()) { _world.frintezza.doCast(skill, targetList.get(0), targetList.toArray(new L2Character[targetList.size()])); } } break; case 2: // finish morph _world.activeScarlet.setRHandId(SECOND_SCARLET_WEAPON); _world.activeScarlet.setIsInvul(false); break; } } } private class IntroTask implements Runnable { private final FETWorld _world; private final int _status; IntroTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { switch (_status) { case 0: ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 1), 27000); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 2), 30000); broadCastPacket(_world, new Earthquake(-87784, -155083, -9087, 45, 27)); break; case 1: for (int doorId : FIRST_ROOM_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : FIRST_ROUTE_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : SECOND_ROOM_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : SECOND_ROUTE_DOORS) { closeDoor(doorId, _world.getInstanceId()); } addSpawn(29061, -87904, -141296, -9168, 0, false, 0, false, _world.getInstanceId()); break; case 2: _world.frintezzaDummy = addSpawn(29052, -87784, -155083, -9087, 16048, false, 0, false, _world.getInstanceId()); _world.frintezzaDummy.setIsInvul(true); _world.frintezzaDummy.setIsImmobilized(true); _world.overheadDummy = addSpawn(29052, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId()); _world.overheadDummy.setIsInvul(true); _world.overheadDummy.setIsImmobilized(true); _world.overheadDummy.setCollisionHeight(600); broadCastPacket(_world, new NpcInfo(_world.overheadDummy, null)); _world.portraitDummy1 = addSpawn(29052, -89566, -153168, -9165, 16048, false, 0, false, _world.getInstanceId()); _world.portraitDummy1.setIsImmobilized(true); _world.portraitDummy1.setIsInvul(true); _world.portraitDummy3 = addSpawn(29052, -86004, -153168, -9165, 16048, false, 0, false, _world.getInstanceId()); _world.portraitDummy3.setIsImmobilized(true); _world.portraitDummy3.setIsInvul(true); _world.scarletDummy = addSpawn(29053, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId()); _world.scarletDummy.setIsInvul(true); _world.scarletDummy.setIsImmobilized(true); stopPc(); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 3), 1000); break; case 3: broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 300, 90, -10, 6500, 7000, 0, 0, 1, 0, 0)); _world.frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, -87780, -155086, -9080, 16384, false, 0, false, _world.getInstanceId()); _world.frintezza.setIsImmobilized(true); _world.frintezza.setIsInvul(true); _world.frintezza.disableAllSkills(); updateKnownList(_world, _world.frintezza); for (int[] element : PORTRAIT_SPAWNS) { L2MonsterInstance demon = (L2MonsterInstance) addSpawn(element[0] + 2, element[5], element[6], element[7], element[8], false, 0, false, _world.getInstanceId()); demon.setIsImmobilized(true); demon.disableAllSkills(); updateKnownList(_world, demon); _world.demons.add(demon); } ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 4), 6500); break; case 4: broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 1800, 90, 8, 6500, 7000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 5), 900); break; case 5: broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 140, 90, 10, 2500, 4500, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 6), 4000); break; case 6: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 1000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 12000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 7), 1350); break; case 7: broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 2)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 8), 7000); break; case 8: _world.frintezzaDummy.deleteMe(); _world.frintezzaDummy = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 9), 1000); break; case 9: broadCastPacket(_world, new SocialAction(_world.demons.get(1).getObjectId(), 1)); broadCastPacket(_world, new SocialAction(_world.demons.get(2).getObjectId(), 1)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 10), 400); break; case 10: broadCastPacket(_world, new SocialAction(_world.demons.get(0).getObjectId(), 1)); broadCastPacket(_world, new SocialAction(_world.demons.get(3).getObjectId(), 1)); sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 1000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 1000, 0, 0, 1, 0, 0), -87784); sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 10000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 10000, 0, 0, 1, 0, 0), -87784); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 11), 2000); break; case 11: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 0, 0, 1000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 25, 5500, 10000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 3)); _world.portraitDummy1.deleteMe(); _world.portraitDummy3.deleteMe(); _world.portraitDummy1 = null; _world.portraitDummy3 = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 12), 4500); break; case 12: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 13), 700); break; case 13: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 14), 1300); break; case 14: broadCastPacket(_world, new ExShowScreenMessage(NpcStringId.MOURNFUL_CHORALE_PRELUDE, 2, 5000)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 120, 180, 45, 1500, 10000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 15), 1500); break; case 15: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 520, 135, 45, 8000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 16), 7500); break; case 16: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 1500, 110, 25, 10000, 13000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 17), 9500); break; case 17: broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 930, 160, -20, 0, 1000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 600, 180, -25, 0, 10000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new MagicSkillUse(_world.scarletDummy, _world.overheadDummy, 5004, 1, 5800, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 18), 5000); break; case 18: _world.activeScarlet = (L2GrandBossInstance) addSpawn(29046, -87789, -153295, -9176, 16384, false, 0, false, _world.getInstanceId()); _world.activeScarlet.setRHandId(FIRST_SCARLET_WEAPON); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); updateKnownList(_world, _world.activeScarlet); broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 3)); broadCastPacket(_world, new SpecialCamera(_world.scarletDummy, 800, 180, 10, 1000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 19), 2100); break; case 19: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, 60, 8, 0, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 20), 2000); break; case 20: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 500, 90, 10, 3000, 5000, 0, 0, 1, 0, 0)); _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 100); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 21), 3000); break; case 21: for (int i = 0; i < PORTRAIT_SPAWNS.length; i++) { L2MonsterInstance portrait = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0], PORTRAIT_SPAWNS[i][1], PORTRAIT_SPAWNS[i][2], PORTRAIT_SPAWNS[i][3], PORTRAIT_SPAWNS[i][4], false, 0, false, _world.getInstanceId()); updateKnownList(_world, portrait); _world.portraits.put(portrait, i); } _world.overheadDummy.deleteMe(); _world.scarletDummy.deleteMe(); _world.overheadDummy = null; _world.scarletDummy = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 22), 2000); break; case 22: for (L2MonsterInstance demon : _world.demons) { demon.setIsImmobilized(false); demon.enableAllSkills(); } _world.activeScarlet.setIsInvul(false); _world.activeScarlet.setIsImmobilized(false); _world.activeScarlet.enableAllSkills(); _world.activeScarlet.setRunning(); _world.activeScarlet.doCast(INTRO_SKILL.getSkill()); _world.frintezza.enableAllSkills(); _world.frintezza.disableCoreAI(true); _world.frintezza.setIsMortal(false); startPc(); ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS); break; case 23: broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 4)); break; case 24: stopPc(); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 1000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 10000, 0, 0, 1, 0, 0)); _world.activeScarlet.abortAttack(); _world.activeScarlet.abortCast(); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 25), 7000); break; case 25: broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 500, 70, 15, 3000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 26), 3000); break; case 26: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 2500, 90, 12, 6000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 27), 3000); break; case 27: _world.scarlet_x = _world.activeScarlet.getX(); _world.scarlet_y = _world.activeScarlet.getY(); _world.scarlet_z = _world.activeScarlet.getZ(); _world.scarlet_h = _world.activeScarlet.getHeading(); if (_world.scarlet_h < 32768) { _world.scarlet_a = Math.abs(180 - (int) (_world.scarlet_h / 182.044444444)); } else { _world.scarlet_a = Math.abs(540 - (int) (_world.scarlet_h / 182.044444444)); } broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 1000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 28), 500); break; case 28: _world.activeScarlet.doDie(_world.activeScarlet); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 14, 8000, 8000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 29), 6250); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 30), 7200); break; case 29: _world.activeScarlet.deleteMe(); _world.activeScarlet = null; break; case 30: _world.activeScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _world.scarlet_x, _world.scarlet_y, _world.scarlet_z, _world.scarlet_h, false, 0, false, _world.getInstanceId()); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); updateKnownList(_world, _world.activeScarlet); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 12, 500, 14000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 31), 8100); break; case 31: broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 2)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 32), 9000); break; case 32: startPc(); _world.activeScarlet.setIsInvul(false); _world.activeScarlet.setIsImmobilized(false); _world.activeScarlet.enableAllSkills(); _world.isVideo = false; break; case 33: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, _world.scarlet_a - 180, 5, 0, 7000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 200, _world.scarlet_a, 85, 4000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 34), 7400); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 35), 7500); break; case 34: _world.frintezza.doDie(_world.frintezza); break; case 35: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 120, 5, 0, 7000, 0, 0, 1, 0, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 90, 5, 5000, 15000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 36), 7000); break; case 36: broadCastPacket(_world, new SpecialCamera(_world.frintezza, 900, 90, 25, 7000, 10000, 0, 0, 1, 0, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 37), 9000); break; case 37: controlStatus(_world); _world.isVideo = false; startPc(); break; } } private void stopPc() { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { player.abortAttack(); player.abortCast(); player.disableAllSkills(); player.setTarget(null); player.stopMove(null); player.setIsImmobilized(true); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } } } private void startPc() { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { player.enableAllSkills(); player.setIsImmobilized(false); } } } private void sendPacketX(L2GameServerPacket packet1, L2GameServerPacket packet2, int x) { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { if (player.getX() < x) { player.sendPacket(packet1); } else { player.sendPacket(packet2); } } } } } private class StatusTask implements Runnable { private final FETWorld _world; private final int _status; StatusTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) { return; } switch (_status) { case 0: ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 1), 2000); for (int doorId : FIRST_ROOM_DOORS) { openDoor(doorId, _world.getInstanceId()); } break; case 1: addAggroToMobs(); break; case 2: ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 3), 100); for (int doorId : SECOND_ROOM_DOORS) { openDoor(doorId, _world.getInstanceId()); } break; case 3: addAggroToMobs(); break; case 4: controlStatus(_world); break; } } private void addAggroToMobs() { L2PcInstance target = L2World.getInstance().getPlayer(_world.getAllowed().get(getRandom(_world.getAllowed().size()))); if ((target == null) || (target.getInstanceId() != _world.getInstanceId()) || target.isDead() || target.isFakeDeath()) { for (int objId : _world.getAllowed()) { target = L2World.getInstance().getPlayer(objId); if ((target != null) && (target.getInstanceId() == _world.getInstanceId()) && !target.isDead() && !target.isFakeDeath()) { break; } target = null; } } for (L2Npc mob : _world.npcList) { mob.setRunning(); if (target != null) { ((L2MonsterInstance) mob).addDamageHate(target, 0, 500); mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); } else { mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_CENTER); } } } } protected void broadCastPacket(FETWorld world, L2GameServerPacket packet) { for (int objId : world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId())) { player.sendPacket(packet); } } } protected void updateKnownList(FETWorld world, L2Npc npc) { Map npcKnownPlayers = npc.getKnownList().getKnownPlayers(); for (int objId : world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId())) { npcKnownPlayers.put(player.getObjectId(), player); } } } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof FETWorld) { final FETWorld world = (FETWorld) tmpworld; if ((npc.getId() == SCARLET1) && (world.getStatus() == 3) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.80))) { controlStatus(world); } else if ((npc.getId() == SCARLET1) && (world.getStatus() == 4) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.20))) { controlStatus(world); } if (skill != null) { // When Dewdrop of Destruction is used on Portraits they suicide. if (Util.contains(PORTRAITS, npc.getId()) && (skill.getId() == DEWDROP_OF_DESTRUCTION_SKILL_ID)) { npc.doDie(attacker); } else if ((npc.getId() == FRINTEZZA) && (skill.getId() == SOUL_BREAKING_ARROW_SKILL_ID)) { npc.setScriptValue(1); npc.setTarget(null); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } } } return null; } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if (skill.isSuicideAttack()) { return onKill(npc, null, false); } return super.onSpellFinished(npc, player, skill); } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof FETWorld) { FETWorld world = (FETWorld) tmpworld; if (npc.getId() == HALL_ALARM) { ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 0), 2000); if (debug) { _log.info("[Final Emperial Tomb] Hall alarm is disabled, doors will open!"); } } else if (npc.getId() == DARK_CHOIR_PLAYER) { world.darkChoirPlayerCount--; if (world.darkChoirPlayerCount < 1) { ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 2), 2000); if (debug) { _log.info("[Final Emperial Tomb] All Dark Choir Players are killed, doors will open!"); } } } else if (npc.getId() == SCARLET2) { controlStatus(world); } else if (world.getStatus() <= 2) { if (npc.getId() == HALL_KEEPER_CAPTAIN) { if (getRandom(100) < 5) { npc.dropItem(player, DEWDROP_OF_DESTRUCTION_ITEM_ID, 1); } } if (checkKillProgress(npc, world)) { controlStatus(world); } } else if (world.demons.contains(npc)) { world.demons.remove(npc); } else if (world.portraits.containsKey(npc)) { world.portraits.remove(npc); } } return ""; } @Override public String onTalk(L2Npc npc, L2PcInstance player) { int npcId = npc.getId(); getQuestState(player, true); if (npcId == GUIDE) { enterInstance(player, new FETWorld(), "FinalEmperialTomb.xml", TEMPLATE_ID); } else if (npc.getId() == CUBE) { int x = -87534 + getRandom(500); int y = -153048 + getRandom(500); player.teleToLocation(x, y, -9165); return null; } return ""; } }