/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package instances.FinalEmperialTomb;
import instances.AbstractInstance;
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.logging.Level;
import javax.xml.parsers.DocumentBuilderFactory;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Territory;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo;
import com.l2jserver.gameserver.network.serverpackets.Earthquake;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillCanceld;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
/**
* Final Emperial Tomb instance zone. TODO:
* Test when Frintezza song use 5008 effect skill.
* Test deeply Scarlet van Halisha's AI.
* Use proper zone spawn system.
* @author Gigiikun
*/
public final class FinalEmperialTomb extends AbstractInstance
{
protected class FETWorld extends InstanceWorld
{
protected Lock lock = new ReentrantLock();
protected List npcList = new CopyOnWriteArrayList<>();
protected int darkChoirPlayerCount = 0;
protected FrintezzaSong OnSong = null;
protected ScheduledFuture> songTask = null;
protected ScheduledFuture> songEffectTask = null;
protected boolean isVideo = false;
protected L2Npc frintezzaDummy = null;
protected L2Npc overheadDummy = null;
protected L2Npc portraitDummy1 = null;
protected L2Npc portraitDummy3 = null;
protected L2Npc scarletDummy = null;
protected L2GrandBossInstance frintezza = null;
protected L2GrandBossInstance activeScarlet = null;
protected List demons = new CopyOnWriteArrayList<>();
protected Map portraits = new ConcurrentHashMap<>();
protected int scarlet_x = 0;
protected int scarlet_y = 0;
protected int scarlet_z = 0;
protected int scarlet_h = 0;
protected int scarlet_a = 0;
}
protected static class FETSpawn
{
public boolean isZone = false;
public boolean isNeededNextFlag = false;
public int npcId;
public int x = 0;
public int y = 0;
public int z = 0;
public int h = 0;
public int zone = 0;
public int count = 0;
}
private static class FrintezzaSong
{
public SkillHolder skill;
public SkillHolder effectSkill;
public NpcStringId songName;
public int chance;
public FrintezzaSong(SkillHolder sk, SkillHolder esk, NpcStringId sn, int ch)
{
skill = sk;
effectSkill = esk;
songName = sn;
chance = ch;
}
}
// NPCs
private static final int GUIDE = 32011;
private static final int CUBE = 29061;
private static final int SCARLET1 = 29046;
private static final int SCARLET2 = 29047;
private static final int FRINTEZZA = 29045;
private static final int[] PORTRAITS =
{
29048,
29049
};
private static final int[] DEMONS =
{
29050,
29051
};
private static final int HALL_ALARM = 18328;
private static final int HALL_KEEPER_CAPTAIN = 18329;
// Items
private static final int HALL_KEEPER_SUICIDAL_SOLDIER = 18333;
private static final int DARK_CHOIR_PLAYER = 18339;
private static final int[] AI_DISABLED_MOBS =
{
18328
};
private static final int DEWDROP_OF_DESTRUCTION_ITEM_ID = 8556;
private static final int FIRST_SCARLET_WEAPON = 8204;
private static final int SECOND_SCARLET_WEAPON = 7903;
// Skills
private static final int DEWDROP_OF_DESTRUCTION_SKILL_ID = 2276;
private static final int SOUL_BREAKING_ARROW_SKILL_ID = 2234;
protected static final SkillHolder INTRO_SKILL = new SkillHolder(5004, 1);
private static final SkillHolder FIRST_MORPH_SKILL = new SkillHolder(5017, 1);
protected static final FrintezzaSong[] FRINTEZZASONGLIST =
{
new FrintezzaSong(new SkillHolder(5007, 1), new SkillHolder(5008, 1), NpcStringId.REQUIEM_OF_HATRED, 5),
new FrintezzaSong(new SkillHolder(5007, 2), new SkillHolder(5008, 2), NpcStringId.RONDO_OF_SOLITUDE, 50),
new FrintezzaSong(new SkillHolder(5007, 3), new SkillHolder(5008, 3), NpcStringId.FRENETIC_TOCCATA, 70),
new FrintezzaSong(new SkillHolder(5007, 4), new SkillHolder(5008, 4), NpcStringId.FUGUE_OF_JUBILATION, 90),
new FrintezzaSong(new SkillHolder(5007, 5), new SkillHolder(5008, 5), NpcStringId.HYPNOTIC_MAZURKA, 100),
};
// Locations
private static final Location ENTER_TELEPORT = new Location(-88015, -141153, -9168);
protected static final Location MOVE_TO_CENTER = new Location(-87904, -141296, -9168, 0);
// Misc
private static final int TEMPLATE_ID = 136; // this is the client number
private static final int MIN_PLAYERS = 36;
private static final int MAX_PLAYERS = 45;
private static final int TIME_BETWEEN_DEMON_SPAWNS = 20000;
private static final int MAX_DEMONS = 24;
private static final boolean debug = false;
private final Map _spawnZoneList = new HashMap<>();
private final Map> _spawnList = new HashMap<>();
private final List _mustKillMobsId = new ArrayList<>();
protected static final int[] FIRST_ROOM_DOORS =
{
17130051,
17130052,
17130053,
17130054,
17130055,
17130056,
17130057,
17130058
};
protected static final int[] SECOND_ROOM_DOORS =
{
17130061,
17130062,
17130063,
17130064,
17130065,
17130066,
17130067,
17130068,
17130069,
17130070
};
protected static final int[] FIRST_ROUTE_DOORS =
{
17130042,
17130043
};
protected static final int[] SECOND_ROUTE_DOORS =
{
17130045,
17130046
};
// @formatter:off
protected static final int[][] PORTRAIT_SPAWNS =
{
{29048, -89381, -153981, -9168, 3368, -89378, -153968, -9168, 3368},
{29048, -86234, -152467, -9168, 37656, -86261, -152492, -9168, 37656},
{29049, -89342, -152479, -9168, -5152, -89311, -152491, -9168, -5152},
{29049, -86189, -153968, -9168, 29456, -86217, -153956, -9168, 29456},
};
// @formatter:on
public FinalEmperialTomb()
{
super(FinalEmperialTomb.class.getSimpleName());
load();
addAttackId(SCARLET1, FRINTEZZA);
addAttackId(PORTRAITS);
addStartNpc(GUIDE, CUBE);
addTalkId(GUIDE, CUBE);
addKillId(HALL_ALARM, HALL_KEEPER_CAPTAIN, DARK_CHOIR_PLAYER, SCARLET2);
addKillId(PORTRAITS);
addKillId(DEMONS);
addKillId(_mustKillMobsId);
addSpellFinishedId(HALL_KEEPER_SUICIDAL_SOLDIER);
}
private void load()
{
@SuppressWarnings("unused")
int spawnCount = 0;
try
{
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT + "/data/spawnZones/final_emperial_tomb.xml");
if (!file.exists())
{
_log.severe("[Final Emperial Tomb] Missing final_emperial_tomb.xml. The quest wont work without it!");
return;
}
Document doc = factory.newDocumentBuilder().parse(file);
Node first = doc.getFirstChild();
if ((first != null) && "list".equalsIgnoreCase(first.getNodeName()))
{
for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("npc".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("spawn".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("npcId");
if (att == null)
{
_log.severe("[Final Emperial Tomb] Missing npcId in npc List, skipping");
continue;
}
int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue());
att = attrs.getNamedItem("flag");
if (att == null)
{
_log.severe("[Final Emperial Tomb] Missing flag in npc List npcId: " + npcId + ", skipping");
continue;
}
int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue());
_spawnList.putIfAbsent(flag, new ArrayList());
for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("loc".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
FETSpawn spw = new FETSpawn();
spw.npcId = npcId;
att = attrs.getNamedItem("x");
if (att != null)
{
spw.x = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("y");
if (att != null)
{
spw.y = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("z");
if (att != null)
{
spw.z = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("heading");
if (att != null)
{
spw.h = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("mustKill");
if (att != null)
{
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
}
if (spw.isNeededNextFlag)
{
_mustKillMobsId.add(npcId);
}
_spawnList.get(flag).add(spw);
spawnCount++;
}
else if ("zone".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
FETSpawn spw = new FETSpawn();
spw.npcId = npcId;
spw.isZone = true;
att = attrs.getNamedItem("id");
if (att != null)
{
spw.zone = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("count");
if (att != null)
{
spw.count = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("mustKill");
if (att != null)
{
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
}
if (spw.isNeededNextFlag)
{
_mustKillMobsId.add(npcId);
}
_spawnList.get(flag).add(spw);
spawnCount++;
}
}
}
}
}
else if ("spawnZones".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("zone".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("id");
if (att == null)
{
_log.severe("[Final Emperial Tomb] Missing id in spawnZones List, skipping");
continue;
}
int id = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("minZ");
if (att == null)
{
_log.severe("[Final Emperial Tomb] Missing minZ in spawnZones List id: " + id + ", skipping");
continue;
}
int minz = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("maxZ");
if (att == null)
{
_log.severe("[Final Emperial Tomb] Missing maxZ in spawnZones List id: " + id + ", skipping");
continue;
}
int maxz = Integer.parseInt(att.getNodeValue());
L2Territory ter = new L2Territory(id);
for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("point".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
int x, y;
att = attrs.getNamedItem("x");
if (att != null)
{
x = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("y");
if (att != null)
{
y = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
ter.add(x, y, minz, maxz, 0);
}
}
_spawnZoneList.put(id, ter);
}
}
}
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "[Final Emperial Tomb] Could not parse final_emperial_tomb.xml file: " + e.getMessage(), e);
}
if (debug)
{
_log.info("[Final Emperial Tomb] Loaded " + _spawnZoneList.size() + " spawn zones data.");
_log.info("[Final Emperial Tomb] Loaded " + spawnCount + " spawns data.");
}
}
@Override
protected boolean checkConditions(L2PcInstance player)
{
if (debug || player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS))
{
return true;
}
final L2Party party = player.getParty();
if (party == null)
{
player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
return false;
}
final L2CommandChannel channel = player.getParty().getCommandChannel();
if (channel == null)
{
player.sendPacket(SystemMessageId.NOT_IN_COMMAND_CHANNEL_CANT_ENTER);
return false;
}
else if (channel.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
return false;
}
else if (player.getInventory().getItemByItemId(8073) == null)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_ITEM_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(player);
player.sendPacket(sm);
return false;
}
else if ((channel.getMemberCount() < MIN_PLAYERS) || (channel.getMemberCount() > MAX_PLAYERS))
{
player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
return false;
}
for (L2PcInstance channelMember : channel.getMembers())
{
if (channelMember.getLevel() < 80)
{
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED).addPcName(channelMember));
return false;
}
if (!Util.checkIfInRange(1000, player, channelMember, true))
{
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED).addPcName(channelMember));
return false;
}
final Long reentertime = InstanceManager.getInstance().getInstanceTime(channelMember.getObjectId(), TEMPLATE_ID);
if (System.currentTimeMillis() < reentertime)
{
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET).addPcName(channelMember));
return false;
}
}
return true;
}
@Override
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
{
if (firstEntrance)
{
controlStatus((FETWorld) world);
if ((player.getParty() == null) || (player.getParty().getCommandChannel() == null))
{
player.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, player.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true);
world.addAllowed(player.getObjectId());
teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false);
}
else
{
for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers())
{
channelMember.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, channelMember.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true);
world.addAllowed(channelMember.getObjectId());
teleportPlayer(channelMember, ENTER_TELEPORT, world.getInstanceId(), false);
}
}
}
else
{
teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false);
}
}
protected boolean checkKillProgress(L2Npc mob, FETWorld world)
{
if (world.npcList.contains(mob))
{
world.npcList.remove(mob);
}
return world.npcList.isEmpty();
}
private void spawnFlaggedNPCs(FETWorld world, int flag)
{
if (world.lock.tryLock())
{
try
{
for (FETSpawn spw : _spawnList.get(flag))
{
if (spw.isZone)
{
for (int i = 0; i < spw.count; i++)
{
if (_spawnZoneList.containsKey(spw.zone))
{
final Location location = _spawnZoneList.get(spw.zone).getRandomPoint();
if (location != null)
{
spawn(world, spw.npcId, location.getX(), location.getY(), GeoData.getInstance().getSpawnHeight(location), getRandom(65535), spw.isNeededNextFlag);
}
}
else
{
_log.info("[Final Emperial Tomb] Missing zone: " + spw.zone);
}
}
}
else
{
spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag);
}
}
}
finally
{
world.lock.unlock();
}
}
}
protected boolean controlStatus(FETWorld world)
{
if (world.lock.tryLock())
{
try
{
if (debug)
{
_log.info("[Final Emperial Tomb] Starting " + world.getStatus() + ". status.");
}
world.npcList.clear();
switch (world.getStatus())
{
case 0:
spawnFlaggedNPCs(world, 0);
break;
case 1:
for (int doorId : FIRST_ROUTE_DOORS)
{
openDoor(doorId, world.getInstanceId());
}
spawnFlaggedNPCs(world, world.getStatus());
break;
case 2:
for (int doorId : SECOND_ROUTE_DOORS)
{
openDoor(doorId, world.getInstanceId());
}
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 0), 600000);
break;
case 3: // first morph
if (world.songEffectTask != null)
{
world.songEffectTask.cancel(false);
}
world.songEffectTask = null;
world.activeScarlet.setIsInvul(true);
if (world.activeScarlet.isCastingNow())
{
world.activeScarlet.abortCast();
}
handleReenterTime(world);
world.activeScarlet.doCast(FIRST_MORPH_SKILL.getSkill());
ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(world, 2), 1500);
break;
case 4: // second morph
world.isVideo = true;
broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId()));
if (world.songEffectTask != null)
{
world.songEffectTask.cancel(false);
}
world.songEffectTask = null;
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 23), 2000);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 24), 2100);
break;
case 5: // raid success
world.isVideo = true;
broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId()));
if (world.songTask != null)
{
world.songTask.cancel(true);
}
if (world.songEffectTask != null)
{
world.songEffectTask.cancel(false);
}
world.songTask = null;
world.songEffectTask = null;
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 33), 500);
break;
case 6: // open doors
InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(300000);
for (int doorId : FIRST_ROOM_DOORS)
{
openDoor(doorId, world.getInstanceId());
}
for (int doorId : FIRST_ROUTE_DOORS)
{
openDoor(doorId, world.getInstanceId());
}
for (int doorId : SECOND_ROUTE_DOORS)
{
openDoor(doorId, world.getInstanceId());
}
for (int doorId : SECOND_ROOM_DOORS)
{
closeDoor(doorId, world.getInstanceId());
}
break;
}
world.incStatus();
return true;
}
finally
{
world.lock.unlock();
}
}
return false;
}
protected void spawn(FETWorld world, int npcId, int x, int y, int z, int h, boolean addToKillTable)
{
final L2Npc npc = addSpawn(npcId, x, y, z, h, false, 0, false, world.getInstanceId());
if (addToKillTable)
{
world.npcList.add(npc);
}
npc.setIsNoRndWalk(true);
if (npc.isInstanceTypes(InstanceType.L2Attackable))
{
((L2Attackable) npc).setSeeThroughSilentMove(true);
}
if (Util.contains(AI_DISABLED_MOBS, npcId))
{
npc.disableCoreAI(true);
}
if (npcId == DARK_CHOIR_PLAYER)
{
world.darkChoirPlayerCount++;
}
}
private class DemonSpawnTask implements Runnable
{
private final FETWorld _world;
DemonSpawnTask(FETWorld world)
{
_world = world;
}
@Override
public void run()
{
if ((InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) || _world.portraits.isEmpty())
{
if (debug)
{
_log.info("[Final Emperial Tomb] Instance is deleted or all Portraits is killed.");
}
return;
}
for (int i : _world.portraits.values())
{
if (_world.demons.size() > MAX_DEMONS)
{
break;
}
L2MonsterInstance demon = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0] + 2, PORTRAIT_SPAWNS[i][5], PORTRAIT_SPAWNS[i][6], PORTRAIT_SPAWNS[i][7], PORTRAIT_SPAWNS[i][8], false, 0, false, _world.getInstanceId());
updateKnownList(_world, demon);
_world.demons.add(demon);
}
ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS);
}
}
private class SoulBreakingArrow implements Runnable
{
private final L2Npc _npc;
protected SoulBreakingArrow(L2Npc npc)
{
_npc = npc;
}
@Override
public void run()
{
_npc.setScriptValue(0);
}
}
private class SongTask implements Runnable
{
private final FETWorld _world;
private final int _status;
SongTask(FETWorld world, int status)
{
_world = world;
_status = status;
}
@Override
public void run()
{
if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world)
{
return;
}
switch (_status)
{
case 0: // new song play
if (_world.isVideo)
{
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 1000);
}
else if ((_world.frintezza != null) && !_world.frintezza.isDead())
{
if (_world.frintezza.getScriptValue() != 1)
{
int rnd = getRandom(100);
for (FrintezzaSong element : FRINTEZZASONGLIST)
{
if (rnd < element.chance)
{
_world.OnSong = element;
broadCastPacket(_world, new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 4000, false, null, element.songName, null));
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, element.skill.getSkillId(), element.skill.getSkillLvl(), element.skill.getSkill().getHitTime(), 0));
_world.songEffectTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 1), element.skill.getSkill().getHitTime() - 10000);
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), element.skill.getSkill().getHitTime());
break;
}
}
}
else
{
ThreadPoolManager.getInstance().scheduleGeneral(new SoulBreakingArrow(_world.frintezza), 35000);
}
}
break;
case 1: // Frintezza song effect
_world.songEffectTask = null;
Skill skill = _world.OnSong.effectSkill.getSkill();
if (skill == null)
{
return;
}
if ((_world.frintezza != null) && !_world.frintezza.isDead() && (_world.activeScarlet != null) && !_world.activeScarlet.isDead())
{
final List targetList = new ArrayList<>();
if (skill.hasEffectType(L2EffectType.STUN) || skill.isDebuff())
{
for (int objId : _world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
{
if (!player.isDead())
{
targetList.add(player);
}
if (player.hasSummon() && !player.getSummon().isDead())
{
targetList.add(player.getSummon());
}
}
}
}
else
{
targetList.add(_world.activeScarlet);
}
if (!targetList.isEmpty())
{
_world.frintezza.doCast(skill, targetList.get(0), targetList.toArray(new L2Character[targetList.size()]));
}
}
break;
case 2: // finish morph
_world.activeScarlet.setRHandId(SECOND_SCARLET_WEAPON);
_world.activeScarlet.setIsInvul(false);
break;
}
}
}
private class IntroTask implements Runnable
{
private final FETWorld _world;
private final int _status;
IntroTask(FETWorld world, int status)
{
_world = world;
_status = status;
}
@Override
public void run()
{
switch (_status)
{
case 0:
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 1), 27000);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 2), 30000);
broadCastPacket(_world, new Earthquake(-87784, -155083, -9087, 45, 27));
break;
case 1:
for (int doorId : FIRST_ROOM_DOORS)
{
closeDoor(doorId, _world.getInstanceId());
}
for (int doorId : FIRST_ROUTE_DOORS)
{
closeDoor(doorId, _world.getInstanceId());
}
for (int doorId : SECOND_ROOM_DOORS)
{
closeDoor(doorId, _world.getInstanceId());
}
for (int doorId : SECOND_ROUTE_DOORS)
{
closeDoor(doorId, _world.getInstanceId());
}
addSpawn(29061, -87904, -141296, -9168, 0, false, 0, false, _world.getInstanceId());
break;
case 2:
_world.frintezzaDummy = addSpawn(29052, -87784, -155083, -9087, 16048, false, 0, false, _world.getInstanceId());
_world.frintezzaDummy.setIsInvul(true);
_world.frintezzaDummy.setIsImmobilized(true);
_world.overheadDummy = addSpawn(29052, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId());
_world.overheadDummy.setIsInvul(true);
_world.overheadDummy.setIsImmobilized(true);
_world.overheadDummy.setCollisionHeight(600);
broadCastPacket(_world, new NpcInfo(_world.overheadDummy, null));
_world.portraitDummy1 = addSpawn(29052, -89566, -153168, -9165, 16048, false, 0, false, _world.getInstanceId());
_world.portraitDummy1.setIsImmobilized(true);
_world.portraitDummy1.setIsInvul(true);
_world.portraitDummy3 = addSpawn(29052, -86004, -153168, -9165, 16048, false, 0, false, _world.getInstanceId());
_world.portraitDummy3.setIsImmobilized(true);
_world.portraitDummy3.setIsInvul(true);
_world.scarletDummy = addSpawn(29053, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId());
_world.scarletDummy.setIsInvul(true);
_world.scarletDummy.setIsImmobilized(true);
stopPc();
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 3), 1000);
break;
case 3:
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 300, 90, -10, 6500, 7000, 0, 0, 1, 0, 0));
_world.frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, -87780, -155086, -9080, 16384, false, 0, false, _world.getInstanceId());
_world.frintezza.setIsImmobilized(true);
_world.frintezza.setIsInvul(true);
_world.frintezza.disableAllSkills();
updateKnownList(_world, _world.frintezza);
for (int[] element : PORTRAIT_SPAWNS)
{
L2MonsterInstance demon = (L2MonsterInstance) addSpawn(element[0] + 2, element[5], element[6], element[7], element[8], false, 0, false, _world.getInstanceId());
demon.setIsImmobilized(true);
demon.disableAllSkills();
updateKnownList(_world, demon);
_world.demons.add(demon);
}
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 4), 6500);
break;
case 4:
broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 1800, 90, 8, 6500, 7000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 5), 900);
break;
case 5:
broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 140, 90, 10, 2500, 4500, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 6), 4000);
break;
case 6:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 1000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 12000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 7), 1350);
break;
case 7:
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 2));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 8), 7000);
break;
case 8:
_world.frintezzaDummy.deleteMe();
_world.frintezzaDummy = null;
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 9), 1000);
break;
case 9:
broadCastPacket(_world, new SocialAction(_world.demons.get(1).getObjectId(), 1));
broadCastPacket(_world, new SocialAction(_world.demons.get(2).getObjectId(), 1));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 10), 400);
break;
case 10:
broadCastPacket(_world, new SocialAction(_world.demons.get(0).getObjectId(), 1));
broadCastPacket(_world, new SocialAction(_world.demons.get(3).getObjectId(), 1));
sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 1000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 1000, 0, 0, 1, 0, 0), -87784);
sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 10000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 10000, 0, 0, 1, 0, 0), -87784);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 11), 2000);
break;
case 11:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 0, 0, 1000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 25, 5500, 10000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 3));
_world.portraitDummy1.deleteMe();
_world.portraitDummy3.deleteMe();
_world.portraitDummy1 = null;
_world.portraitDummy3 = null;
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 12), 4500);
break;
case 12:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 13), 700);
break;
case 13:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 14), 1300);
break;
case 14:
broadCastPacket(_world, new ExShowScreenMessage(NpcStringId.MOURNFUL_CHORALE_PRELUDE, 2, 5000));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 120, 180, 45, 1500, 10000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 15), 1500);
break;
case 15:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 520, 135, 45, 8000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 16), 7500);
break;
case 16:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 1500, 110, 25, 10000, 13000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 17), 9500);
break;
case 17:
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 930, 160, -20, 0, 1000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 600, 180, -25, 0, 10000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new MagicSkillUse(_world.scarletDummy, _world.overheadDummy, 5004, 1, 5800, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 18), 5000);
break;
case 18:
_world.activeScarlet = (L2GrandBossInstance) addSpawn(29046, -87789, -153295, -9176, 16384, false, 0, false, _world.getInstanceId());
_world.activeScarlet.setRHandId(FIRST_SCARLET_WEAPON);
_world.activeScarlet.setIsInvul(true);
_world.activeScarlet.setIsImmobilized(true);
_world.activeScarlet.disableAllSkills();
updateKnownList(_world, _world.activeScarlet);
broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 3));
broadCastPacket(_world, new SpecialCamera(_world.scarletDummy, 800, 180, 10, 1000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 19), 2100);
break;
case 19:
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, 60, 8, 0, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 20), 2000);
break;
case 20:
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 500, 90, 10, 3000, 5000, 0, 0, 1, 0, 0));
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 100);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 21), 3000);
break;
case 21:
for (int i = 0; i < PORTRAIT_SPAWNS.length; i++)
{
L2MonsterInstance portrait = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0], PORTRAIT_SPAWNS[i][1], PORTRAIT_SPAWNS[i][2], PORTRAIT_SPAWNS[i][3], PORTRAIT_SPAWNS[i][4], false, 0, false, _world.getInstanceId());
updateKnownList(_world, portrait);
_world.portraits.put(portrait, i);
}
_world.overheadDummy.deleteMe();
_world.scarletDummy.deleteMe();
_world.overheadDummy = null;
_world.scarletDummy = null;
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 22), 2000);
break;
case 22:
for (L2MonsterInstance demon : _world.demons)
{
demon.setIsImmobilized(false);
demon.enableAllSkills();
}
_world.activeScarlet.setIsInvul(false);
_world.activeScarlet.setIsImmobilized(false);
_world.activeScarlet.enableAllSkills();
_world.activeScarlet.setRunning();
_world.activeScarlet.doCast(INTRO_SKILL.getSkill());
_world.frintezza.enableAllSkills();
_world.frintezza.disableCoreAI(true);
_world.frintezza.setIsMortal(false);
startPc();
ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS);
break;
case 23:
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 4));
break;
case 24:
stopPc();
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 1000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 10000, 0, 0, 1, 0, 0));
_world.activeScarlet.abortAttack();
_world.activeScarlet.abortCast();
_world.activeScarlet.setIsInvul(true);
_world.activeScarlet.setIsImmobilized(true);
_world.activeScarlet.disableAllSkills();
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 25), 7000);
break;
case 25:
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 500, 70, 15, 3000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 26), 3000);
break;
case 26:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 2500, 90, 12, 6000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 27), 3000);
break;
case 27:
_world.scarlet_x = _world.activeScarlet.getX();
_world.scarlet_y = _world.activeScarlet.getY();
_world.scarlet_z = _world.activeScarlet.getZ();
_world.scarlet_h = _world.activeScarlet.getHeading();
if (_world.scarlet_h < 32768)
{
_world.scarlet_a = Math.abs(180 - (int) (_world.scarlet_h / 182.044444444));
}
else
{
_world.scarlet_a = Math.abs(540 - (int) (_world.scarlet_h / 182.044444444));
}
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 1000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 28), 500);
break;
case 28:
_world.activeScarlet.doDie(_world.activeScarlet);
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 14, 8000, 8000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 29), 6250);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 30), 7200);
break;
case 29:
_world.activeScarlet.deleteMe();
_world.activeScarlet = null;
break;
case 30:
_world.activeScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _world.scarlet_x, _world.scarlet_y, _world.scarlet_z, _world.scarlet_h, false, 0, false, _world.getInstanceId());
_world.activeScarlet.setIsInvul(true);
_world.activeScarlet.setIsImmobilized(true);
_world.activeScarlet.disableAllSkills();
updateKnownList(_world, _world.activeScarlet);
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 12, 500, 14000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 31), 8100);
break;
case 31:
broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 2));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 32), 9000);
break;
case 32:
startPc();
_world.activeScarlet.setIsInvul(false);
_world.activeScarlet.setIsImmobilized(false);
_world.activeScarlet.enableAllSkills();
_world.isVideo = false;
break;
case 33:
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, _world.scarlet_a - 180, 5, 0, 7000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 200, _world.scarlet_a, 85, 4000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 34), 7400);
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 35), 7500);
break;
case 34:
_world.frintezza.doDie(_world.frintezza);
break;
case 35:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 120, 5, 0, 7000, 0, 0, 1, 0, 0));
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 90, 5, 5000, 15000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 36), 7000);
break;
case 36:
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 900, 90, 25, 7000, 10000, 0, 0, 1, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 37), 9000);
break;
case 37:
controlStatus(_world);
_world.isVideo = false;
startPc();
break;
}
}
private void stopPc()
{
for (int objId : _world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
{
player.abortAttack();
player.abortCast();
player.disableAllSkills();
player.setTarget(null);
player.stopMove(null);
player.setIsImmobilized(true);
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
}
}
}
private void startPc()
{
for (int objId : _world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
{
player.enableAllSkills();
player.setIsImmobilized(false);
}
}
}
private void sendPacketX(L2GameServerPacket packet1, L2GameServerPacket packet2, int x)
{
for (int objId : _world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
{
if (player.getX() < x)
{
player.sendPacket(packet1);
}
else
{
player.sendPacket(packet2);
}
}
}
}
}
private class StatusTask implements Runnable
{
private final FETWorld _world;
private final int _status;
StatusTask(FETWorld world, int status)
{
_world = world;
_status = status;
}
@Override
public void run()
{
if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world)
{
return;
}
switch (_status)
{
case 0:
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 1), 2000);
for (int doorId : FIRST_ROOM_DOORS)
{
openDoor(doorId, _world.getInstanceId());
}
break;
case 1:
addAggroToMobs();
break;
case 2:
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 3), 100);
for (int doorId : SECOND_ROOM_DOORS)
{
openDoor(doorId, _world.getInstanceId());
}
break;
case 3:
addAggroToMobs();
break;
case 4:
controlStatus(_world);
break;
}
}
private void addAggroToMobs()
{
L2PcInstance target = L2World.getInstance().getPlayer(_world.getAllowed().get(getRandom(_world.getAllowed().size())));
if ((target == null) || (target.getInstanceId() != _world.getInstanceId()) || target.isDead() || target.isFakeDeath())
{
for (int objId : _world.getAllowed())
{
target = L2World.getInstance().getPlayer(objId);
if ((target != null) && (target.getInstanceId() == _world.getInstanceId()) && !target.isDead() && !target.isFakeDeath())
{
break;
}
target = null;
}
}
for (L2Npc mob : _world.npcList)
{
mob.setRunning();
if (target != null)
{
((L2MonsterInstance) mob).addDamageHate(target, 0, 500);
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
else
{
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_CENTER);
}
}
}
}
protected void broadCastPacket(FETWorld world, L2GameServerPacket packet)
{
for (int objId : world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId()))
{
player.sendPacket(packet);
}
}
}
protected void updateKnownList(FETWorld world, L2Npc npc)
{
Map npcKnownPlayers = npc.getKnownList().getKnownPlayers();
for (int objId : world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId()))
{
npcKnownPlayers.put(player.getObjectId(), player);
}
}
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
{
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof FETWorld)
{
final FETWorld world = (FETWorld) tmpworld;
if ((npc.getId() == SCARLET1) && (world.getStatus() == 3) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.80)))
{
controlStatus(world);
}
else if ((npc.getId() == SCARLET1) && (world.getStatus() == 4) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.20)))
{
controlStatus(world);
}
if (skill != null)
{
// When Dewdrop of Destruction is used on Portraits they suicide.
if (Util.contains(PORTRAITS, npc.getId()) && (skill.getId() == DEWDROP_OF_DESTRUCTION_SKILL_ID))
{
npc.doDie(attacker);
}
else if ((npc.getId() == FRINTEZZA) && (skill.getId() == SOUL_BREAKING_ARROW_SKILL_ID))
{
npc.setScriptValue(1);
npc.setTarget(null);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
}
}
}
return null;
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
if (skill.isSuicideAttack())
{
return onKill(npc, null, false);
}
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof FETWorld)
{
FETWorld world = (FETWorld) tmpworld;
if (npc.getId() == HALL_ALARM)
{
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 0), 2000);
if (debug)
{
_log.info("[Final Emperial Tomb] Hall alarm is disabled, doors will open!");
}
}
else if (npc.getId() == DARK_CHOIR_PLAYER)
{
world.darkChoirPlayerCount--;
if (world.darkChoirPlayerCount < 1)
{
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 2), 2000);
if (debug)
{
_log.info("[Final Emperial Tomb] All Dark Choir Players are killed, doors will open!");
}
}
}
else if (npc.getId() == SCARLET2)
{
controlStatus(world);
}
else if (world.getStatus() <= 2)
{
if (npc.getId() == HALL_KEEPER_CAPTAIN)
{
if (getRandom(100) < 5)
{
npc.dropItem(player, DEWDROP_OF_DESTRUCTION_ITEM_ID, 1);
}
}
if (checkKillProgress(npc, world))
{
controlStatus(world);
}
}
else if (world.demons.contains(npc))
{
world.demons.remove(npc);
}
else if (world.portraits.containsKey(npc))
{
world.portraits.remove(npc);
}
}
return "";
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
int npcId = npc.getId();
getQuestState(player, true);
if (npcId == GUIDE)
{
enterInstance(player, new FETWorld(), "FinalEmperialTomb.xml", TEMPLATE_ID);
}
else if (npc.getId() == CUBE)
{
int x = -87534 + getRandom(500);
int y = -153048 + getRandom(500);
player.teleToLocation(x, y, -9165);
return null;
}
return "";
}
}