/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.effects.EffectTemplate; import com.l2jserver.gameserver.model.effects.L2Effect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.stats.Env; /** * @author Gnacik */ public class DispelBySlot extends L2Effect { public DispelBySlot(Env env, EffectTemplate template) { super(env, template); } @Override public L2EffectType getEffectType() { return L2EffectType.NEGATE; } @Override public boolean onStart() { L2Character target = getEffected(); if ((target == null) || target.isDead()) { return false; } String stackType = getAbnormalType(); float stackOrder = getAbnormalLvl(); int skillCast = getSkill().getId(); // If order is 0 don't remove effect if (stackOrder == 0) { return true; } final L2Effect[] effects = target.getAllEffects(); for (L2Effect e : effects) { if (!e.getSkill().canBeDispeled()) { continue; } // Fist check for stacktype if (stackType.equalsIgnoreCase(e.getAbnormalType()) && (e.getSkill().getId() != skillCast)) { if (stackOrder == -1) { e.exit(); } else if (stackOrder >= e.getAbnormalLvl()) { e.exit(); } } } return true; } @Override public boolean onActionTime() { return false; } }