/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** * @author UnAfraid */ public class TargetSummon implements ITargetTypeHandler { @Override public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { target = activeChar.getPet(); if (target != null && !target.isDead() && target instanceof L2ServitorInstance) return new L2Character[] { target }; return _emptyTargetList; } @Override public Enum getTargetType() { return L2TargetType.TARGET_SUMMON; } }