/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package handlers.targethandlers;
import java.util.Collection;
import java.util.List;
import javolution.util.FastList;
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
/**
* @author UnAfraid
*/
public class TargetPartyClan implements ITargetTypeHandler
{
@Override
public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
List targetList = new FastList();
if (onlyFirst)
return new L2Character[] { activeChar };
final L2PcInstance player = activeChar.getActingPlayer();
if (player == null)
return _emptyTargetList;
targetList.add(player);
final int radius = skill.getSkillRadius();
final boolean hasClan = player.getClan() != null;
final boolean hasParty = player.isInParty();
if (L2Skill.addSummon(activeChar, player, radius, false))
targetList.add(player.getPet());
// if player in clan and not in party
if (!(hasClan || hasParty))
return targetList.toArray(new L2Character[targetList.size()]);
// Get all visible objects in a spherical area near the L2Character
final Collection objs = activeChar.getKnownList().getKnownPlayersInRadius(radius);
for (L2PcInstance obj : objs)
{
if (obj == null)
continue;
// olympiad mode - adding only own side
if (player.isInOlympiadMode())
{
if (!obj.isInOlympiadMode())
continue;
if (player.getOlympiadGameId() != obj.getOlympiadGameId())
continue;
if (player.getOlympiadSide() != obj.getOlympiadSide())
continue;
}
if (player.isInDuel())
{
if (player.getDuelId() != obj.getDuelId())
continue;
if (hasParty && obj.isInParty() && player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId())
continue;
}
if (!((hasClan && obj.getClanId() == player.getClanId()) || (hasParty && obj.isInParty() && player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId())))
continue;
// Don't add this target if this is a Pc->Pc pvp
// casting and pvp condition not met
if (!player.checkPvpSkill(obj, skill))
continue;
if (!TvTEvent.checkForTvTSkill(player, obj, skill))
continue;
if (!onlyFirst && L2Skill.addSummon(activeChar, obj, radius, false))
targetList.add(obj.getPet());
if (!L2Skill.addCharacter(activeChar, obj, radius, false))
continue;
if (onlyFirst)
return new L2Character[] { obj };
if (skill.getMaxTargets() > -1 && targetList.size() >= skill.getMaxTargets())
break;
targetList.add(obj);
}
return targetList.toArray(new L2Character[targetList.size()]);
}
@Override
public Enum getTargetType()
{
return L2TargetType.TARGET_PARTY_CLAN;
}
}