/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package quests.Q00457_LostAndFound;
import java.util.Set;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.enums.QuestType;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
* Lost and Found (457)
* @author nonom
*/
public final class Q00457_LostAndFound extends Quest
{
// NPCs
private static final int GUMIEL = 32759;
private static final int ESCORT_CHECKER = 32764;
private static final int[] SOLINA_CLAN =
{
22789, // Guide Solina
22790, // Seeker Solina
22791, // Savior Solina
22793, // Ascetic Solina
};
// Misc
private static final int PACKAGED_BOOK = 15716;
private static final int CHANCE_SPAWN = 1; // 1%
private static final int MIN_LV = 82;
private static Set _escortCheckers;
public Q00457_LostAndFound()
{
super(457, Q00457_LostAndFound.class.getSimpleName(), "Lost and Found");
addStartNpc(GUMIEL);
addSpawnId(ESCORT_CHECKER);
addFirstTalkId(GUMIEL);
addTalkId(GUMIEL);
addKillId(SOLINA_CLAN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, false);
if (st == null)
{
return getNoQuestMsg(player);
}
String htmltext = null;
switch (event)
{
case "32759-06.html":
{
npc.setScriptValue(0);
st.startQuest();
npc.setTarget(player);
npc.setWalking();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
startQuestTimer("CHECK", 1000, npc, player, true);
startQuestTimer("TIME_LIMIT", 600000, npc, player);
startQuestTimer("TALK_TIME", 120000, npc, player);
startQuestTimer("TALK_TIME2", 30000, npc, player);
break;
}
case "TALK_TIME":
{
broadcastNpcSay(npc, player, NpcStringId.AH_I_THINK_I_REMEMBER_THIS_PLACE, false);
break;
}
case "TALK_TIME2":
{
broadcastNpcSay(npc, player, NpcStringId.WHAT_WERE_YOU_DOING_HERE, false);
startQuestTimer("TALK_TIME3", 10 * 1000, npc, player);
break;
}
case "TALK_TIME3":
{
broadcastNpcSay(npc, player, NpcStringId.I_GUESS_YOURE_THE_SILENT_TYPE_THEN_ARE_YOU_LOOKING_FOR_TREASURE_LIKE_ME, false);
break;
}
case "TIME_LIMIT":
{
startQuestTimer("STOP", 2000, npc, player);
st.exitQuest(QuestType.DAILY);
break;
}
case "CHECK":
{
final double distance = npc.calculateDistance(player, true, false);
if (distance > 1000)
{
if (distance > 5000)
{
startQuestTimer("STOP", 2000, npc, player);
st.exitQuest(QuestType.DAILY);
}
else if (npc.isScriptValue(0))
{
broadcastNpcSay(npc, player, NpcStringId.HEY_DONT_GO_SO_FAST, true);
npc.setScriptValue(1);
}
else if (npc.isScriptValue(1))
{
broadcastNpcSay(npc, player, NpcStringId.ITS_HARD_TO_FOLLOW, true);
npc.setScriptValue(2);
}
else if (npc.isScriptValue(2))
{
startQuestTimer("STOP", 2000, npc, player);
st.exitQuest(QuestType.DAILY);
}
}
for (L2Spawn escortSpawn : _escortCheckers)
{
final L2Npc escort = escortSpawn.getLastSpawn();
if ((escort != null) && npc.isInsideRadius(escort, 1000, false, false))
{
startQuestTimer("STOP", 1000, npc, player);
startQuestTimer("BYE", 3000, npc, player);
cancelQuestTimer("CHECK", npc, player);
npc.broadcastPacket(new CreatureSay(npc.getObjectId(), Say2.NPC_ALL, npc.getName(), NpcStringId.AH_FRESH_AIR));
broadcastNpcSay(npc, player, NpcStringId.AH_FRESH_AIR, false);
st.giveItems(PACKAGED_BOOK, 1);
st.exitQuest(QuestType.DAILY, true);
break;
}
}
break;
}
case "STOP":
{
npc.setTarget(null);
npc.getAI().stopFollow();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
cancelQuestTimer("CHECK", npc, player);
cancelQuestTimer("TIME_LIMIT", npc, player);
cancelQuestTimer("TALK_TIME", npc, player);
cancelQuestTimer("TALK_TIME2", npc, player);
break;
}
case "BYE":
{
npc.deleteMe();
break;
}
default:
{
htmltext = event;
break;
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getTarget() != null)
{
return npc.getTarget().equals(player) ? "32759-08.html" : "32759-01a.html";
}
return "32759.html";
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final QuestState st = getQuestState(player, true);
if ((getRandom(100) < CHANCE_SPAWN) && st.isNowAvailable() && (player.getLevel() >= MIN_LV))
{
addSpawn(GUMIEL, npc);
}
return super.onKill(npc, player, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
QuestState st = getQuestState(player, true);
if (st == null)
{
st = newQuestState(player);
}
switch (st.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() >= MIN_LV) ? "32759-01.htm" : "32759-03.html";
break;
}
case State.COMPLETED:
{
if (st.isNowAvailable())
{
st.setState(State.CREATED);
htmltext = (player.getLevel() >= MIN_LV) ? "32759-01.htm" : "32759-03.html";
}
else
{
htmltext = "32759-02.html";
}
break;
}
}
return htmltext;
}
@Override
public String onSpawn(L2Npc npc)
{
_escortCheckers = SpawnTable.getInstance().getSpawns(ESCORT_CHECKER);
return super.onSpawn(npc);
}
public void broadcastNpcSay(L2Npc npc, L2PcInstance player, NpcStringId stringId, boolean whisper)
{
((whisper) ? player : npc).sendPacket(new NpcSay(npc.getObjectId(), ((whisper) ? Say2.TELL : Say2.ALL), npc.getId(), stringId));
}
}