/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package quests.Q00170_DangerousSeduction; import com.l2jserver.gameserver.enums.Race; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.NpcSay; /** * Dangerous Seduction (170) * @author malyelfik */ public class Q00170_DangerousSeduction extends Quest { // NPC private static final int VELLIOR = 30305; // Monster private static final int MERKENIS = 27022; // Item private static final int NIGHTMARE_CRYSTAL = 1046; // Misc private static final int MIN_LEVEL = 21; public Q00170_DangerousSeduction() { super(170, Q00170_DangerousSeduction.class.getSimpleName(), "Dangerous Seduction"); addStartNpc(VELLIOR); addTalkId(VELLIOR); addKillId(MERKENIS); registerQuestItems(NIGHTMARE_CRYSTAL); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final QuestState st = getQuestState(player, false); if (st == null) { return null; } if (event.equalsIgnoreCase("30305-04.htm")) { st.startQuest(); return event; } return null; } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) { final QuestState st = getQuestState(player, false); if ((st != null) && st.isCond(1)) { st.setCond(2, true); st.giveItems(NIGHTMARE_CRYSTAL, 1); npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.SEND_MY_SOUL_TO_LICH_KING_ICARUS)); } return super.onKill(npc, player, isSummon); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { String htmltext = getNoQuestMsg(player); final QuestState st = getQuestState(player, true); if (st == null) { return htmltext; } switch (st.getState()) { case State.CREATED: htmltext = (player.getRace() == Race.DARK_ELF) ? (player.getLevel() >= MIN_LEVEL) ? "30305-01.htm" : "30305-02.htm" : "30305-03.htm"; break; case State.STARTED: if (st.isCond(1)) { htmltext = "30305-05.html"; } else { st.giveAdena(102680, true); st.addExpAndSp(38607, 4018); st.exitQuest(false, true); htmltext = "30305-06.html"; } break; case State.COMPLETED: htmltext = getAlreadyCompletedMsg(player); break; } return htmltext; } }