/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package handlers.voicedcommandhandlers;
import java.util.StringTokenizer;
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.util.StringUtil;
public class Lang implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"lang"
};
@Override
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
{
if (!Config.L2JMOD_MULTILANG_ENABLE || !Config.L2JMOD_MULTILANG_VOICED_ALLOW)
{
return false;
}
final NpcHtmlMessage msg = new NpcHtmlMessage();
if (params == null)
{
final StringBuilder html = StringUtil.startAppend(100);
for (String lang : Config.L2JMOD_MULTILANG_ALLOWED)
{
StringUtil.append(html, "