/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package conquerablehalls.FortressOfTheDead;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Fortress of the Dead clan hall siege script.
* @author BiggBoss
*/
public final class FortressOfTheDead extends ClanHallSiegeEngine
{
private static final int LIDIA = 35629;
private static final int ALFRED = 35630;
private static final int GISELLE = 35631;
private static Map _damageToLidia = new HashMap<>();
public FortressOfTheDead()
{
super(FortressOfTheDead.class.getSimpleName(), "conquerablehalls", FORTRESS_OF_DEAD);
addKillId(LIDIA);
addKillId(ALFRED);
addKillId(GISELLE);
addSpawnId(LIDIA);
addSpawnId(ALFRED);
addSpawnId(GISELLE);
addAttackId(LIDIA);
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.getId() == LIDIA)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HMM_THOSE_WHO_ARE_NOT_OF_THE_BLOODLINE_ARE_COMING_THIS_WAY_TO_TAKE_OVER_THE_CASTLE_HUMPH_THE_BITTER_GRUDGES_OF_THE_DEAD_YOU_MUST_NOT_MAKE_LIGHT_OF_THEIR_POWER);
}
else if (npc.getId() == ALFRED)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HEH_HEH_I_SEE_THAT_THE_FEAST_HAS_BEGUN_BE_WARY_THE_CURSE_OF_THE_HELLMANN_FAMILY_HAS_POISONED_THIS_LAND);
}
else if (npc.getId() == GISELLE)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.ARISE_MY_FAITHFUL_SERVANTS_YOU_MY_PEOPLE_WHO_HAVE_INHERITED_THE_BLOOD_IT_IS_THE_CALLING_OF_MY_DAUGHTER_THE_FEAST_OF_BLOOD_WILL_NOW_BEGIN);
}
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (!_hall.isInSiege())
{
return null;
}
synchronized (this)
{
final L2Clan clan = attacker.getClan();
if ((clan != null) && checkIsAttacker(clan))
{
final int id = clan.getId();
if ((id > 0) && _damageToLidia.containsKey(id))
{
int newDamage = _damageToLidia.get(id);
newDamage += damage;
_damageToLidia.put(id, newDamage);
}
else
{
_damageToLidia.put(id, damage);
}
}
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (!_hall.isInSiege())
{
return null;
}
final int npcId = npc.getId();
if ((npcId == ALFRED) || (npcId == GISELLE))
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.AARGH_IF_I_DIE_THEN_THE_MAGIC_FORCE_FIELD_OF_BLOOD_WILL);
}
if (npcId == LIDIA)
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.GRARR_FOR_THE_NEXT_2_MINUTES_OR_SO_THE_GAME_ARENA_ARE_WILL_BE_CLEANED_THROW_ANY_ITEMS_YOU_DONT_NEED_TO_THE_FLOOR_NOW);
_missionAccomplished = true;
synchronized (this)
{
cancelSiegeTask();
endSiege();
}
}
return null;
}
@Override
public L2Clan getWinner()
{
int counter = 0;
int damagest = 0;
for (Entry e : _damageToLidia.entrySet())
{
final int damage = e.getValue();
if (damage > counter)
{
counter = damage;
damagest = e.getKey();
}
}
return ClanTable.getInstance().getClan(damagest);
}
@Override
public void startSiege()
{
// Siege must start at night
int hoursLeft = (GameTimeController.getInstance().getGameTime() / 60) % 24;
if ((hoursLeft < 0) || (hoursLeft > 6))
{
cancelSiegeTask();
long scheduleTime = (24 - hoursLeft) * 10 * 60000;
_siegeTask = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeStarts(), scheduleTime);
}
else
{
super.startSiege();
}
}
public static void main(String[] args)
{
new FortressOfTheDead();
}
}