/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; /** * Fairy Trees AI. * @author Charus */ public class FairyTrees extends AbstractNpcAI { // NPC private static final int SOUL_GUARDIAN = 27189; // Soul of Tree Guardian private static final int[] MOBS = { 27185, // Fairy Tree of Wind 27186, // Fairy Tree of Star 27187, // Fairy Tree of Twilight 27188, // Fairy Tree of Abyss }; // Skill private static SkillHolder VENOMOUS_POISON = new SkillHolder(4243, 1); // Venomous Poison // Misc private static final int MIN_DISTANCE = 1500; private FairyTrees() { super(FairyTrees.class.getSimpleName(), "ai/group_template"); addKillId(MOBS); addSpawnId(MOBS); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { if (npc.calculateDistance(killer, true, false) <= MIN_DISTANCE) { for (int i = 0; i < 20; i++) { final L2Npc guardian = addSpawn(SOUL_GUARDIAN, npc, false, 30000); final L2Playable attacker = isSummon ? killer.getSummon() : killer; addAttackPlayerDesire(guardian, attacker); if (getRandomBoolean()) { guardian.setTarget(attacker); guardian.doCast(VENOMOUS_POISON.getSkill()); } } } return super.onKill(npc, killer, isSummon); } @Override public String onSpawn(L2Npc npc) { npc.setIsNoRndWalk(true); npc.setIsImmobilized(true); return super.onSpawn(npc); } public static void main(String[] args) { new FairyTrees(); } }