/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package hellbound.Shadai; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.quest.Quest; /** * @author GKR */ public class Shadai extends Quest { private static final int SHADAI = 32347; private static final int[] DAY_COORDS = { 16882, 238952, 9776 }; private static final int[] NIGHT_COORDS = { 9064, 253037, -1928 }; @Override public final String onSpawn(L2Npc npc) { if (!npc.isTeleporting()) { ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new ValidatePosition(npc), 60000, 60000); } return super.onSpawn(npc); } protected static void validatePosition(L2Npc npc) { int[] coords = DAY_COORDS; boolean mustRevalidate = false; if ((npc.getX() != NIGHT_COORDS[0]) && GameTimeController.getInstance().isNowNight()) { coords = NIGHT_COORDS; mustRevalidate = true; } else if ((npc.getX() != DAY_COORDS[0]) && !GameTimeController.getInstance().isNowNight()) { mustRevalidate = true; } if (mustRevalidate) { npc.getSpawn().setLocx(coords[0]); npc.getSpawn().setLocy(coords[1]); npc.getSpawn().setLocz(coords[2]); npc.teleToLocation(coords[0], coords[1], coords[2]); } } private static class ValidatePosition implements Runnable { private final L2Npc _npc; public ValidatePosition(L2Npc npc) { _npc = npc; } @Override public void run() { validatePosition(_npc); } } public Shadai(int questId, String name, String descr) { super(questId, name, descr); addSpawnId(SHADAI); } public static void main(String[] args) { new Shadai(-1, "Shadai", "hellbound"); } }