/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.data.xml.impl.NpcData; import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; /** * Outpost Create effect implementation. * @author UnAfraid */ public final class OutpostCreate extends AbstractEffect { private static final int HQ_NPC_ID = 36590; public OutpostCreate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { final L2PcInstance player = info.getEffector().getActingPlayer(); if (!player.isClanLeader()) { return; } if (TerritoryWarManager.getInstance().isTWInProgress()) { // Spawn a new flag final L2SiegeFlagInstance flag = new L2SiegeFlagInstance(player, NpcData.getInstance().getTemplate(HQ_NPC_ID), true, true); flag.setTitle(player.getClan().getName()); flag.setCurrentHpMp(flag.getMaxHp(), flag.getMaxMp()); flag.setHeading(player.getHeading()); flag.spawnMe(player.getX(), player.getY(), player.getZ() + 50); TerritoryWarManager.getInstance().setHQForClan(player.getClan(), flag); } } }