/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.items.L2Weapon; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Convert Item effect implementation. * @author Zoey76 */ public final class ConvertItem extends AbstractEffect { public ConvertItem(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { if ((info.getEffector() == null) || (info.getEffected() == null) || info.getEffected().isAlikeDead() || !info.getEffected().isPlayer()) { return; } final L2PcInstance player = info.getEffected().getActingPlayer(); if (player.isEnchanting()) { return; } final L2Weapon weaponItem = player.getActiveWeaponItem(); if (weaponItem == null) { return; } L2ItemInstance wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND); if (wpn == null) { wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND); } if ((wpn == null) || wpn.isAugmented() || (weaponItem.getChangeWeaponId() == 0)) { return; } final int newItemId = weaponItem.getChangeWeaponId(); if (newItemId == -1) { return; } final int enchantLevel = wpn.getEnchantLevel(); final Elementals elementals = wpn.getElementals() == null ? null : wpn.getElementals()[0]; final L2ItemInstance[] unequiped = player.getInventory().unEquipItemInBodySlotAndRecord(wpn.getItem().getBodyPart()); final InventoryUpdate iu = new InventoryUpdate(); for (L2ItemInstance item : unequiped) { iu.addModifiedItem(item); } player.sendPacket(iu); if (unequiped.length <= 0) { return; } byte count = 0; for (L2ItemInstance item : unequiped) { if (!(item.getItem() instanceof L2Weapon)) { count++; continue; } final SystemMessage sm; if (item.getEnchantLevel() > 0) { sm = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED); sm.addInt(item.getEnchantLevel()); sm.addItemName(item); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED); sm.addItemName(item); } player.sendPacket(sm); } if (count == unequiped.length) { return; } final L2ItemInstance destroyItem = player.getInventory().destroyItem("ChangeWeapon", wpn, player, null); if (destroyItem == null) { return; } final L2ItemInstance newItem = player.getInventory().addItem("ChangeWeapon", newItemId, 1, player, destroyItem); if (newItem == null) { return; } if ((elementals != null) && (elementals.getElement() != -1) && (elementals.getValue() != -1)) { newItem.setElementAttr(elementals.getElement(), elementals.getValue()); } newItem.setEnchantLevel(enchantLevel); player.getInventory().equipItem(newItem); final SystemMessage msg; if (newItem.getEnchantLevel() > 0) { msg = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_EQUIPPED); msg.addInt(newItem.getEnchantLevel()); msg.addItemName(newItem); } else { msg = SystemMessage.getSystemMessage(SystemMessageId.S1_EQUIPPED); msg.addItemName(newItem); } player.sendPacket(msg); final InventoryUpdate u = new InventoryUpdate(); u.addRemovedItem(destroyItem); u.addItem(newItem); player.sendPacket(u); player.broadcastUserInfo(); } }