/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.bypasshandlers; import com.l2jserver.gameserver.handler.IBypassHandler; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; public class ChatLink implements IBypassHandler { private static final String[] COMMANDS = { "Chat" }; @Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { if (!(target instanceof L2Npc)) { return false; } int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (Exception ioobe) { } ((L2Npc) target).showChatWindow(activeChar, val); return false; } @Override public String[] getBypassList() { return COMMANDS; } }