/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package custom.ShadowWeapons;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
/**
* Shadow Weapons AI.
* Original Jython script by DrLecter.
* @author Nyaran, jurchiks
*/
public final class ShadowWeapons extends Quest
{
// @formatter:off
private static final int[] NPCS =
{
30037, 30066, 30070, 30109, 30115, 30120, 30174, 30175, 30176, 30187,
30191, 30195, 30288, 30289, 30290, 30297, 30373, 30462, 30474, 30498,
30499, 30500, 30503, 30504, 30505, 30511, 30512, 30513, 30595, 30676,
30677, 30681, 30685, 30687, 30689, 30694, 30699, 30704, 30845, 30847,
30849, 30854, 30857, 30862, 30865, 30894, 30897, 30900, 30905, 30910,
30913, 31269, 31272, 31276, 31285, 31288, 31314, 31317, 31321, 31324,
31326, 31328, 31331, 31334, 31336, 31958, 31961, 31965, 31968, 31974,
31977, 31996, 32092, 32093, 32094, 32095, 32096, 32097, 32098, 32193,
32196, 32199, 32202, 32205, 32206, 32213, 32214, 32221, 32222, 32229,
32230, 32233, 32234
};
// @formatter:on
private ShadowWeapons()
{
super(-1, ShadowWeapons.class.getSimpleName(), "custom");
addStartNpc(NPCS);
addTalkId(NPCS);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext;
boolean has_d = hasQuestItems(player, 8869); // Shadow Item Exchange Coupon (D-Grade)
boolean has_c = hasQuestItems(player, 8870); // Shadow Item Exchange Coupon (C-Grade)
if (has_d || has_c)
{
if (!has_d)
{
htmltext = "exchange_c.html";
}
else if (!has_c)
{
htmltext = "exchange_d.html";
}
else
{
htmltext = "exchange_both.html";
}
}
else
{
htmltext = "exchange_no.html";
}
return htmltext;
}
public static void main(String args[])
{
new ShadowWeapons();
}
}