/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package custom.ShadowWeapons; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; /** * Shadow Weapons AI.
* Original Jython script by DrLecter. * @author Nyaran, jurchiks */ public final class ShadowWeapons extends Quest { // @formatter:off private static final int[] NPCS = { 30037, 30066, 30070, 30109, 30115, 30120, 30174, 30175, 30176, 30187, 30191, 30195, 30288, 30289, 30290, 30297, 30373, 30462, 30474, 30498, 30499, 30500, 30503, 30504, 30505, 30511, 30512, 30513, 30595, 30676, 30677, 30681, 30685, 30687, 30689, 30694, 30699, 30704, 30845, 30847, 30849, 30854, 30857, 30862, 30865, 30894, 30897, 30900, 30905, 30910, 30913, 31269, 31272, 31276, 31285, 31288, 31314, 31317, 31321, 31324, 31326, 31328, 31331, 31334, 31336, 31958, 31961, 31965, 31968, 31974, 31977, 31996, 32092, 32093, 32094, 32095, 32096, 32097, 32098, 32193, 32196, 32199, 32202, 32205, 32206, 32213, 32214, 32221, 32222, 32229, 32230, 32233, 32234 }; // @formatter:on private ShadowWeapons() { super(-1, ShadowWeapons.class.getSimpleName(), "custom"); addStartNpc(NPCS); addTalkId(NPCS); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { String htmltext; boolean has_d = hasQuestItems(player, 8869); // Shadow Item Exchange Coupon (D-Grade) boolean has_c = hasQuestItems(player, 8870); // Shadow Item Exchange Coupon (C-Grade) if (has_d || has_c) { if (!has_d) { htmltext = "exchange_c.html"; } else if (!has_c) { htmltext = "exchange_d.html"; } else { htmltext = "exchange_both.html"; } } else { htmltext = "exchange_no.html"; } return htmltext; } public static void main(String args[]) { new ShadowWeapons(); } }