/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package instances.Kamaloka;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.L2Effect;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.util.Rnd;
public class Kamaloka extends Quest
{
private static String qn = "Kamaloka";
/*
* Reset time for all kamaloka
* Default: 6:30AM on server time
*/
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
/*
* Time after which instance without players will be destroyed
* Default: 5 minutes
*/
private static final int EMPTY_DESTROY_TIME = 5;
/*
* Time to destroy instance (and eject players away) after boss defeat
* Default: 5 minutes
*/
private static final int EXIT_TIME = 5;
/*
* Maximum level difference between players level and kamaloka level
* Default: 5
*/
private static final int MAX_LEVEL_DIFFERENCE = 5;
/*
* If true shaman in the first room will have same npcId as other mobs, making radar useless
* Default: true (but not retail like)
*/
private static final boolean STEALTH_SHAMAN = true;
/*
* Hardcoded instance ids for kamaloka
*/
private static final int[] INSTANCE_IDS =
{ 57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134 };
/*
* Level of the kamaloka
*/
private static final int[] LEVEL =
{ 23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83 };
/*
* Duration of the instance, minutes
*/
private static final int[] DURATION =
{ 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45 };
/*
* Maximum party size for the instance
*/
private static final int[] MAX_PARTY_SIZE =
{ 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9 };
/*
* List of buffs NOT removed on enter from player and pet
* On retail only newbie guide buffs not removed
* CAUTION: array must be sorted in ascension order !
*/
private static final int[] BUFFS_WHITELIST =
{ 5627, 5628, 5629, 5630, 5631, 5632, 5633, 5634, 5635, 5636, 5637, 5950 };
/*
* Teleport points into instances
*
* x, y, z
*/
private static final int[][] TELEPORTS =
{
{ -88429, -220629, -7903 },
{ -82464, -219532, -7899 },
{ -10700, -174882, -10936 }, // -76280, -185540, -10936
{ -89683, -213573, -8106 },
{ -81413, -213568, -8104 },
{ -10700, -174882, -10936 }, // -76280, -174905, -10936
{ -89759, -206143, -8120 },
{ -81415, -206078, -8107 },
{ -10700, -174882, -10936 },
{ -56999, -219856, -8117 },
{ -48794, -220261, -8075 },
{ -10700, -174882, -10936 },
{ -56940, -212939, -8072 },
{ -55566, -206139, -8120 },
{ -10700, -174882, -10936 },
{ -49805, -206139, -8117 },
{ -10700, -174882, -10936 },
{ -10700, -174882, -10936 },
{ 22010, -174867, -10904 }
};
/*
* Respawn delay for the mobs in the first room, seconds
* Default: 25
*/
private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
/*
* First room information, null if room not spawned
* Skill is casted on the boss when shaman is defeated and mobs respawn stopped
* Default: 5699 (decrease pdef)
*
* shaman npcId, minions npcId, skillId, skillLvl
*/
private static final int[][] FIRST_ROOM =
{
null, null,
{ 22485, 22486, 5699, 1 },
null, null,
{ 22488, 22489, 5699, 2 },
null, null,
{ 22491, 22492, 5699, 3 },
null, null,
{ 22494, 22495, 5699, 4 },
null, null,
{ 22497, 22498, 5699, 5 },
null,
{ 22500, 22501, 5699, 6 },
{ 22503, 22504, 5699, 7 },
{ 25706, 25707, 5699, 7 }
};
/*
* First room spawns, null if room not spawned
*
* x, y, z
*/
private static final int[][][] FIRST_ROOM_SPAWNS =
{
null, null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
null, null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
null, null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
null, null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
null, null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
null,
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
{
{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
{ -12233, -174954, -10953 }
},
{
{ 20409, -174827, -10912 }, { 20409, -174947, -10912 },
{ 20494, -174887, -10912 }, { 20494, -174767, -10912 },
{ 20614, -174887, -10912 }, { 20579, -174827, -10912 },
{ 20579, -174947, -10912 }, { 20494, -175007, -10912 },
{ 20374, -174887, -10912 }
}
};
/*
* Second room information, null if room not spawned
* Skill is casted on the boss when all mobs are defeated
* Default: 5700 (decrease mdef)
*
* npcId, skillId, skillLvl
*/
private static final int[][] SECOND_ROOM =
{
null, null,
{ 22487, 5700, 1 },
null, null,
{ 22490, 5700, 2 },
null, null,
{ 22493, 5700, 3 },
null, null,
{ 22496, 5700, 4 },
null, null,
{ 22499, 5700, 5 },
null,
{ 22502, 5700, 6 },
{ 22505, 5700, 7 },
{ 25708, 5700, 7 }
};
/*
* Spawns for second room, null if room not spawned
*
* x, y, z
*/
private static final int[][][] SECOND_ROOM_SPAWNS =
{
null, null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
null, null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
null, null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
null, null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
null, null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
null,
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
{
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
{ -14410, -174904, -10690 }
},
{
{ 18175, -174991, -10653 }, { 18070, -174890, -10655 },
{ 18157, -174886, -10655 }, { 18249, -174885, -10653 },
{ 18144, -174821, -10648 }
}
};
// miniboss info
// skill is casted on the boss when miniboss is defeated
// npcId, x, y, z, skill id, skill level
/*
* Miniboss information, null if miniboss not spawned
* Skill is casted on the boss when miniboss is defeated
* Default: 5701 (decrease patk)
*
* npcId, x, y, z, skillId, skillLvl
*/
private static final int[][] MINIBOSS =
{
null, null,
{ 25616, -16874, -174900, -10427, 5701, 1 },
null, null,
{ 25617, -16874, -174900, -10427, 5701, 2 },
null, null,
{ 25618, -16874, -174900, -10427, 5701, 3 },
null, null,
{ 25619, -16874, -174900, -10427, 5701, 4 },
null, null,
{ 25620, -16874, -174900, -10427, 5701, 5 },
null,
{ 25621, -16874, -174900, -10427, 5701, 6 },
{ 25622, -16874, -174900, -10427, 5701, 7 },
{ 25709, 15828, -174885, -10384, 5701, 7 }
};
/*
* Bosses of the kamaloka
* Instance ends when boss is defeated
*
* npcId, x, y, z
*/
private static final int[][] BOSS =
{
{ 18554, -88998, -220077, -7892 },
{ 18555, -81891, -220078, -7893 },
{ 29129, -20659, -174903, -9983 },
{ 18558, -89183, -213564, -8100 },
{ 18559, -81937, -213566, -8100 },
{ 29132, -20659, -174903, -9983 },
{ 18562, -89054, -206144, -8115 },
{ 18564, -81937, -206077, -8100 },
{ 29135, -20659, -174903, -9983 },
{ 18566, -56281, -219859, -8115 },
{ 18568, -49336, -220260, -8068 },
{ 29138, -20659, -174903, -9983 },
{ 18571, -56415, -212939, -8068 },
{ 18573, -56281, -206140, -8115 },
{ 29141, -20659, -174903, -9983 },
{ 18577, -49084, -206140, -8115 },
{ 29144, -20659, -174903, -9983 },
{ 29147, -20659, -174903, -9983 },
{ 25710, 12047, -174887, -9944 }
};
/*
* Escape telepoters spawns, null if not spawned
*
* x, y, z
*/
private static final int[][] TELEPORTERS =
{
null, null,
{ -10865, -174905, -10944 },
null, null,
{ -10865, -174905, -10944 },
null, null,
{ -10865, -174905, -10944 },
null, null,
{ -10865, -174905, -10944 },
null, null,
{ -10865, -174905, -10944 },
null,
{ -10865, -174905, -10944 },
{ -10865, -174905, -10944 },
{ 21837, -174885, -10904 }
};
/*
* Escape teleporter npcId
*/
private static final int TELEPORTER = 32496;
/*
* Kamaloka captains (start npc's) npcIds.
*/
private static final int[] CAPTAINS =
{ 30332, 30071, 30916, 30196, 31981, 31340 };
private class KamaWorld extends InstanceWorld
{
public int index; // 0-18 index of the kama type in arrays
public int shaman = 0; // objectId of the shaman
public List firstRoom; // list of the spawns in the first room (excluding shaman)
public List secondRoom;// list of objectIds mobs in the second room
public int miniBoss = 0; // objectId of the miniboss
public L2Npc boss = null; // boss
public KamaWorld()
{
}
}
/**
* Check if party with player as leader allowed to enter
*
* @param player party leader
* @param index (0-18) index of the kamaloka in arrays
*
* @return true if party allowed to enter
*/
private static final boolean checkConditions(L2PcInstance player, int index)
{
final L2Party party = player.getParty();
// player must be in party
if (party == null)
{
player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
return false;
}
// ...and be party leader
if (party.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
return false;
}
// party must not exceed max size for selected instance
if (party.getMemberCount() > MAX_PARTY_SIZE[index])
{
player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
return false;
}
// get level of the instance
final int level = LEVEL[index];
// and client name
final String instanceName = InstanceManager.getInstance().getInstanceIdName(INSTANCE_IDS[index]);
Map instanceTimes;
// for each party member
for (L2PcInstance partyMember : party.getPartyMembers())
{
// player level must be in range
if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// player must be near party leader
if (!partyMember.isInsideRadius(player, 1000, true, true))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// get instances reenter times for player
instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember.getObjectId());
if (instanceTimes != null)
{
for (int id : instanceTimes.keySet())
{
// find instance with same name (kamaloka or labyrinth)
// TODO: Zoey76: Don't use instance name, use other system.
if (!instanceName.equals(InstanceManager.getInstance().getInstanceIdName(id)))
continue;
// if found instance still can't be reentered - exit
if (System.currentTimeMillis() < instanceTimes.get(id))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
}
}
}
return true;
}
/**
* Removing all buffs from player and pet except BUFFS_WHITELIST
*
* @param ch player
*/
private static final void removeBuffs(L2Character ch)
{
for (L2Effect e : ch.getAllEffects())
{
if (e == null)
continue;
L2Skill skill = e.getSkill();
if (skill.isDebuff() || skill.isStayAfterDeath())
continue;
if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
continue;
e.exit();
}
if (ch.getPet() != null)
{
for (L2Effect e : ch.getPet().getAllEffects())
{
if (e == null)
continue;
L2Skill skill = e.getSkill();
if (skill.isDebuff() || skill.isStayAfterDeath())
continue;
if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
continue;
e.exit();
}
}
}
/**
* Teleport player and pet to/from instance
*
* @param player
* @param coords x,y,z
* @param instanceId
*/
private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.setInstanceId(instanceId);
player.teleToLocation(coords[0], coords[1], coords[2], true);
}
/**
* Handling enter of the players into kamaloka
*
* @param player party leader
* @param index (0-18) kamaloka index in arrays
*/
private final synchronized void enterInstance(L2PcInstance player, int index)
{
int templateId;
try
{
templateId = INSTANCE_IDS[index];
}
catch (ArrayIndexOutOfBoundsException e)
{
throw e;
}
// check for existing instances for this player
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
// player already in the instance
if (world != null)
{
// but not in kamaloka
if (!(world instanceof KamaWorld)
|| world.templateId != templateId)
{
player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
return;
}
// check for level difference again on reenter
if (Math.abs(player.getLevel() - LEVEL[((KamaWorld)world).index]) > MAX_LEVEL_DIFFERENCE)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(player);
player.sendPacket(sm);
return;
}
// check what instance still exist
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
if (inst != null)
{
removeBuffs(player);
teleportPlayer(player, TELEPORTS[index], world.instanceId);
}
return;
}
// Creating new kamaloka instance
if (!checkConditions(player, index))
return;
// Creating dynamic instance without template
final int instanceId = InstanceManager.getInstance().createDynamicInstance(null);
final Instance inst = InstanceManager.getInstance().getInstance(instanceId);
// set name for the kamaloka
inst.setName(InstanceManager.getInstance().getInstanceIdName(templateId));
// set return location
final int[] returnLoc = { player.getX(), player.getY(), player.getZ() };
inst.setSpawnLoc(returnLoc);
// disable summon friend into instance
inst.setAllowSummon(false);
// set duration and empty destroy time
inst.setDuration(DURATION[index] * 60000);
inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);
// Creating new instanceWorld, using our instanceId and templateId
world = new KamaWorld();
world.instanceId = instanceId;
world.templateId = templateId;
// set index for easy access to the arrays
((KamaWorld)world).index = index;
InstanceManager.getInstance().addWorld(world);
world.status = 0;
// spawn npcs
spawnKama((KamaWorld)world);
// and finally teleport party into instance
final L2Party party = player.getParty();
for (L2PcInstance partyMember : party.getPartyMembers())
{
if (partyMember.getQuestState(qn) == null)
newQuestState(partyMember);
world.allowed.add(partyMember.getObjectId());
removeBuffs(partyMember);
teleportPlayer(partyMember, TELEPORTS[index], instanceId);
}
return;
}
/**
* Called on instance finish and handles reenter time for instance
* @param world instanceWorld
*/
private static final void finishInstance(InstanceWorld world)
{
if (world instanceof KamaWorld)
{
Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
reenter.add(Calendar.DATE, 1);
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
sm.addInstanceName(world.templateId);
// set instance reenter time for all allowed players
for (int objectId : world.allowed)
{
L2PcInstance obj = L2World.getInstance().getPlayer(objectId);
if (obj != null && obj.isOnline())
{
InstanceManager.getInstance().setInstanceTime(objectId, world.templateId, reenter.getTimeInMillis());
obj.sendPacket(sm);
}
}
// destroy instance after EXIT_TIME
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
inst.setDuration(EXIT_TIME * 60000);
inst.setEmptyDestroyTime(0);
}
}
/**
* Spawn all NPCs in kamaloka
* @param world instanceWorld
*/
@SuppressWarnings("all")
private final void spawnKama(KamaWorld world)
{
int[] npcs;
int[][] spawns;
L2Npc npc;
final int index = world.index;
// first room
npcs = FIRST_ROOM[index];
spawns = FIRST_ROOM_SPAWNS[index];
if (npcs != null)
{
world.firstRoom = new ArrayList(spawns.length - 1);
int shaman = Rnd.get(spawns.length); // random position for shaman
for (int i = 0; i < spawns.length; i++)
{
if (i == shaman)
{
// stealth shaman use same npcId as other mobs
npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
world.shaman = npc.getObjectId();
}
else
{
npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
L2Spawn spawn = npc.getSpawn();
spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
spawn.setAmount(1);
spawn.startRespawn();
world.firstRoom.add(spawn); //store mobs spawns
}
npc.setIsNoRndWalk(true);
}
}
// second room
npcs = SECOND_ROOM[index];
spawns = SECOND_ROOM_SPAWNS[index];
if (npcs != null)
{
world.secondRoom = new ArrayList(spawns.length);
for (int i = 0; i < spawns.length; i++)
{
npc = addSpawn(npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
npc.setIsNoRndWalk(true);
world.secondRoom.add(npc.getObjectId());
}
}
// miniboss
if (MINIBOSS[index] != null)
{
npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.instanceId);
npc.setIsNoRndWalk(true);
world.miniBoss = npc.getObjectId();
}
// escape teleporter
if (TELEPORTERS[index] != null)
addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.instanceId);
// boss
npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.instanceId);
((L2MonsterInstance)npc).setOnKillDelay(100);
world.boss = npc;
}
/**
* Handles only player's enter, single parameter - integer kamaloka index
*/
@Override
public final String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
{
if (npc == null)
return "";
try
{
enterInstance(player, Integer.parseInt(event));
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
return "";
}
/**
* Talk with captains and using of the escape teleporter
*/
@Override
public final String onTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = player.getQuestState(qn);
if (st == null)
newQuestState(player);
final int npcId = npc.getNpcId();
if (npcId == TELEPORTER)
{
final L2Party party = player.getParty();
// only party leader can talk with escape teleporter
if (party != null && party.isLeader(player))
{
final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (world instanceof KamaWorld)
{
// party members must be in the instance
if (world.allowed.contains(player.getObjectId()))
{
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
// teleports entire party away
for (L2PcInstance partyMember : party.getPartyMembers())
if (partyMember != null && partyMember.getInstanceId() == world.instanceId)
teleportPlayer(partyMember, inst.getSpawnLoc(), 0);
}
}
}
}
else
return npcId + ".htm";
return "";
}
/**
* Only escape teleporters first talk handled
*/
@Override
public final String onFirstTalk (L2Npc npc, L2PcInstance player)
{
if (npc.getNpcId() == TELEPORTER)
{
if (player.isInParty() && player.getParty().isLeader(player))
return "32496.htm";
return "32496-no.htm";
}
return "";
}
@Override
public final String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
final InstanceWorld tmpWorld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpWorld instanceof KamaWorld)
{
final KamaWorld world = (KamaWorld)tmpWorld;
final int objectId = npc.getObjectId();
// first room was spawned ?
if (world.firstRoom != null)
{
// is shaman killed ?
if (world.shaman != 0 && world.shaman == objectId)
{
world.shaman = 0;
// stop respawn of the minions
for (L2Spawn spawn : world.firstRoom)
{
if (spawn != null)
spawn.stopRespawn();
}
world.firstRoom.clear();
world.firstRoom = null;
if (world.boss != null)
{
final int skillId = FIRST_ROOM[world.index][2];
final int skillLvl = FIRST_ROOM[world.index][3];
if (skillId != 0 && skillLvl != 0)
{
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
if (skill != null)
skill.getEffects(world.boss, world.boss);
}
}
return super.onKill(npc, player, isPet);
}
}
// second room was spawned ?
if (world.secondRoom != null)
{
boolean all = true;
// check for all mobs in the second room
for (int i = 0; i < world.secondRoom.size(); i++)
{
// found killed now mob
if (world.secondRoom.get(i) == objectId)
world.secondRoom.set(i, 0);
// found alive mob
else if (world.secondRoom.get(i) != 0)
all = false;
}
// all mobs killed ?
if (all)
{
world.secondRoom.clear();
world.secondRoom = null;
if (world.boss != null)
{
final int skillId = SECOND_ROOM[world.index][1];
final int skillLvl = SECOND_ROOM[world.index][2];
if (skillId != 0 && skillLvl != 0)
{
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
if (skill != null)
skill.getEffects(world.boss, world.boss);
}
}
return super.onKill(npc, player, isPet);
}
}
// miniboss spawned ?
if (world.miniBoss != 0 && world.miniBoss == objectId)
{
world.miniBoss = 0;
if (world.boss != null)
{
final int skillId = MINIBOSS[world.index][4];
final int skillLvl = MINIBOSS[world.index][5];
if (skillId != 0 && skillLvl != 0)
{
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
if (skill != null)
skill.getEffects(world.boss, world.boss);
}
}
return super.onKill(npc, player, isPet);
}
// boss was killed, finish instance
if (world.boss != null && world.boss == npc)
{
world.boss = null;
finishInstance(world);
}
}
return super.onKill(npc, player, isPet);
}
public Kamaloka(int questId, String name, String descr)
{
super(questId, name, descr);
addFirstTalkId(TELEPORTER);
addTalkId(TELEPORTER);
for (int cap : CAPTAINS)
{
addStartNpc(cap);
addTalkId(cap);
}
for (int[] mob : FIRST_ROOM) //shaman
if (mob != null)
if (STEALTH_SHAMAN)
addKillId(mob[1]);
else
addKillId(mob[0]);
for (int[] mob : SECOND_ROOM)
if (mob != null)
addKillId(mob[0]);
for (int[] mob : MINIBOSS)
if (mob != null)
addKillId(mob[0]);
for (int[] mob : BOSS)
addKillId(mob[0]);
}
public static void main(String[] args)
{
new Kamaloka(-1, qn, "instances");
}
}