-- ---------------------------- -- Table structure for `cursed_weapons` -- ---------------------------- CREATE TABLE IF NOT EXISTS `cursed_weapons` ( `itemId` INT, `charId` INT UNSIGNED NOT NULL DEFAULT 0, `playerKarma` INT DEFAULT 0, `playerPkKills` INT DEFAULT 0, `nbKills` INT DEFAULT 0, `endTime` DECIMAL(20,0) DEFAULT 0, PRIMARY KEY (`itemId`) ) ENGINE=MyISAM;