/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.actionhandlers; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.handler.IActionHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSummonTalk; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.PetStatusShow; public class L2PetInstanceAction implements IActionHandler { @Override public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { // Aggression target lock effect if (activeChar.isLockedTarget() && (activeChar.getLockedTarget() != target)) { activeChar.sendPacket(SystemMessageId.FAILED_CHANGE_TARGET); return false; } boolean isOwner = activeChar.getObjectId() == ((L2PetInstance) target).getOwner().getObjectId(); if (isOwner && (activeChar != ((L2PetInstance) target).getOwner())) { ((L2PetInstance) target).updateRefOwner(activeChar); } if (activeChar.getTarget() != target) { // Set the target of the L2PcInstance activeChar activeChar.setTarget(target); } else if (interact) { // Check if the pet is attackable (without a forced attack) and isn't dead if (target.isAutoAttackable(activeChar) && !isOwner) { if (GeoData.getInstance().canSeeTarget(activeChar, target)) { // Set the L2PcInstance Intention to AI_INTENTION_ATTACK activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); activeChar.onActionRequest(); } } else if (!((L2Character) target).isInsideRadius(activeChar, 150, false, false)) { if (GeoData.getInstance().canSeeTarget(activeChar, target)) { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target); activeChar.onActionRequest(); } } else { if (isOwner) { activeChar.sendPacket(new PetStatusShow((L2PetInstance) target)); // Notify to scripts EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonTalk((L2Summon) target), (L2Summon) target); } activeChar.updateNotMoveUntil(); } } return true; } @Override public InstanceType getInstanceType() { return InstanceType.L2PetInstance; } }