/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.npc.Alarm; import quests.Q00184_ArtOfPersuasion.Q00184_ArtOfPersuasion; import quests.Q00185_NikolasCooperation.Q00185_NikolasCooperation; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.enums.QuestSound; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; /** * Alarm AI for quests Art of Persuasion (184) and Nikola's Cooperation (185). * @author Zoey76 */ public final class Alarm extends AbstractNpcAI { // NPC private static final int ALARM = 32367; // Misc private static final int ART_OF_PERSUASION_ID = 184; private static final int NIKOLAS_COOPERATION_ID = 185; private Alarm() { super(Alarm.class.getSimpleName(), "ai/npc"); addStartNpc(ALARM); addTalkId(ALARM); addFirstTalkId(ALARM); addSpawnId(ALARM); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { String htmltext = null; final L2PcInstance player0 = npc.getVariables().getObject("player0", L2PcInstance.class); final L2Npc npc0 = npc.getVariables().getObject("npc0", L2Npc.class); switch (event) { case "SELF_DESTRUCT_IN_60": { startQuestTimer("SELF_DESTRUCT_IN_30", 30000, npc, null); broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THE_ALARM_WILL_SELF_DESTRUCT_IN_60_SECONDS_ENTER_PASSCODE_TO_OVERRIDE); break; } case "SELF_DESTRUCT_IN_30": { startQuestTimer("SELF_DESTRUCT_IN_10", 20000, npc, null); broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THE_ALARM_WILL_SELF_DESTRUCT_IN_30_SECONDS_ENTER_PASSCODE_TO_OVERRIDE); break; } case "SELF_DESTRUCT_IN_10": { startQuestTimer("RECORDER_CRUSHED", 10000, npc, null); broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THE_ALARM_WILL_SELF_DESTRUCT_IN_10_SECONDS_ENTER_PASSCODE_TO_OVERRIDE); break; } case "RECORDER_CRUSHED": { if (npc0 != null) { if (npc0.getVariables().getBoolean("SPAWNED")) { npc0.getVariables().set("SPAWNED", false); if (player0 != null) { broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.RECORDER_CRUSHED); if (verifyMemoState(player0, ART_OF_PERSUASION_ID, -1)) { setMemoState(player0, ART_OF_PERSUASION_ID, 5); } else if (verifyMemoState(player0, NIKOLAS_COOPERATION_ID, -1)) { setMemoState(player0, NIKOLAS_COOPERATION_ID, 5); } } } } npc.deleteMe(); break; } case "32367-184_04.html": case "32367-184_06.html": case "32367-184_08.html": { htmltext = event; break; } case "2": { if (player0 == player) { if (verifyMemoState(player, ART_OF_PERSUASION_ID, 3)) { htmltext = "32367-184_02.html"; } else if (verifyMemoState(player, NIKOLAS_COOPERATION_ID, 3)) { htmltext = "32367-185_02.html"; } } break; } case "3": { if (verifyMemoState(player, ART_OF_PERSUASION_ID, 3)) { setMemoStateEx(player, ART_OF_PERSUASION_ID, 1, 1); htmltext = "32367-184_04.html"; } else if (verifyMemoState(player, NIKOLAS_COOPERATION_ID, 3)) { setMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1, 1); htmltext = "32367-185_04.html"; } break; } case "4": { if (verifyMemoState(player, ART_OF_PERSUASION_ID, 3)) { setMemoStateEx(player, ART_OF_PERSUASION_ID, 1, getMemoStateEx(player, ART_OF_PERSUASION_ID, 1) + 1); htmltext = "32367-184_06.html"; } else if (verifyMemoState(player, NIKOLAS_COOPERATION_ID, 3)) { setMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1, getMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1) + 1); htmltext = "32367-185_06.html"; } break; } case "5": { if (verifyMemoState(player, ART_OF_PERSUASION_ID, 3)) { setMemoStateEx(player, ART_OF_PERSUASION_ID, 1, getMemoStateEx(player, ART_OF_PERSUASION_ID, 1) + 1); htmltext = "32367-184_08.html"; } else if (verifyMemoState(player, NIKOLAS_COOPERATION_ID, 3)) { setMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1, getMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1) + 1); htmltext = "32367-185_08.html"; } break; } case "6": { if (verifyMemoState(player, ART_OF_PERSUASION_ID, 3)) { int i0 = getMemoStateEx(player, ART_OF_PERSUASION_ID, 1); if (i0 >= 3) { if ((npc0 != null) && npc0.getVariables().getBoolean("SPAWNED")) { npc0.getVariables().set("SPAWNED", false); } npc.deleteMe(); setMemoState(player, ART_OF_PERSUASION_ID, 4); htmltext = "32367-184_09.html"; } else { setMemoStateEx(player, ART_OF_PERSUASION_ID, 1, 0); htmltext = "32367-184_10.html"; } } else if (verifyMemoState(player, NIKOLAS_COOPERATION_ID, 3)) { int i0 = getMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1); if (i0 >= 3) { if ((npc0 != null) && npc0.getVariables().getBoolean("SPAWNED")) { npc0.getVariables().set("SPAWNED", false); } npc.deleteMe(); setMemoState(player, NIKOLAS_COOPERATION_ID, 4); htmltext = "32367-185_09.html"; } else { setMemoStateEx(player, NIKOLAS_COOPERATION_ID, 1, 0); htmltext = "32367-185_10.html"; } } break; } } return htmltext; } @Override public String onFirstTalk(L2Npc npc, L2PcInstance talker) { String htmltext = getNoQuestMsg(talker); if (verifyMemoState(talker, ART_OF_PERSUASION_ID, 3) || verifyMemoState(talker, NIKOLAS_COOPERATION_ID, 3)) { final L2PcInstance player = npc.getVariables().getObject("player0", L2PcInstance.class); if (player == talker) { htmltext = "32367-01.html"; } else { htmltext = "32367-02.html"; } } return htmltext; } @Override public String onSpawn(L2Npc npc) { startQuestTimer("SELF_DESTRUCT_IN_60", 60000, npc, null); broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.INTRUDER_ALERT_THE_ALARM_WILL_SELF_DESTRUCT_IN_2_MINUTES); final L2PcInstance player = npc.getVariables().getObject("player0", L2PcInstance.class); if (player != null) { playSound(player, QuestSound.ITEMSOUND_SIREN); } return super.onSpawn(npc); } /** * Verifies if the given player has the require memo state. * @param player the player * @param questId the quest ID * @param memoState the memo state, if memo state is less than zero, only quest state is checked * @return {@code true} if the player has the memo state, {@code false} otherwise */ private static final boolean verifyMemoState(L2PcInstance player, int questId, int memoState) { QuestState qs = null; switch (questId) { case ART_OF_PERSUASION_ID: { qs = player.getQuestState(Q00184_ArtOfPersuasion.class.getSimpleName()); break; } case NIKOLAS_COOPERATION_ID: { qs = player.getQuestState(Q00185_NikolasCooperation.class.getSimpleName()); break; } } return (qs != null) && ((memoState < 0) || qs.isMemoState(memoState)); } /** * Sets the memo state for the given player and quest. * @param player the player * @param questId the quest ID * @param memoState the memo state */ private static final void setMemoState(L2PcInstance player, int questId, int memoState) { QuestState qs = null; switch (questId) { case ART_OF_PERSUASION_ID: { qs = player.getQuestState(Q00184_ArtOfPersuasion.class.getSimpleName()); break; } case NIKOLAS_COOPERATION_ID: { qs = player.getQuestState(Q00185_NikolasCooperation.class.getSimpleName()); break; } } if (qs != null) { qs.setMemoState(memoState); } } /** * Gets the memo state ex for the given player, quest and slot. * @param player the player * @param questId the quest ID * @param slot the slot * @return the memo state ex */ private static final int getMemoStateEx(L2PcInstance player, int questId, int slot) { QuestState qs = null; switch (questId) { case ART_OF_PERSUASION_ID: { qs = player.getQuestState(Q00184_ArtOfPersuasion.class.getSimpleName()); break; } case NIKOLAS_COOPERATION_ID: { qs = player.getQuestState(Q00185_NikolasCooperation.class.getSimpleName()); break; } } return (qs != null) ? qs.getMemoStateEx(slot) : -1; } /** * Sets the memo state ex for the given player and quest. * @param player the player * @param questId the quest ID * @param slot the slot * @param memoStateEx the memo state ex */ private static final void setMemoStateEx(L2PcInstance player, int questId, int slot, int memoStateEx) { QuestState qs = null; switch (questId) { case ART_OF_PERSUASION_ID: { qs = player.getQuestState(Q00184_ArtOfPersuasion.class.getSimpleName()); break; } case NIKOLAS_COOPERATION_ID: { qs = player.getQuestState(Q00185_NikolasCooperation.class.getSimpleName()); break; } } if (qs != null) { qs.setMemoStateEx(slot, memoStateEx); } } public static void main(String[] args) { new Alarm(); } }