/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.stats.Formulas; import com.l2jserver.gameserver.util.Util; /** * Transfer Hate effect implementation. * @author Adry_85 */ public final class TransferHate extends AbstractEffect { private final int _chance; public TransferHate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); _chance = params.getInt("chance", 100); } @Override public boolean calcSuccess(BuffInfo info) { return Formulas.calcProbability(_chance, info.getEffector(), info.getEffected(), info.getSkill()); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { if (!Util.checkIfInRange(info.getSkill().getEffectRange(), info.getEffector(), info.getEffected(), true)) { return; } for (L2Character obj : info.getEffector().getKnownList().getKnownCharactersInRadius(info.getSkill().getAffectRange())) { if ((obj == null) || !obj.isAttackable() || obj.isDead()) { continue; } final L2Attackable hater = ((L2Attackable) obj); final int hate = hater.getHating(info.getEffector()); if (hate <= 0) { continue; } hater.reduceHate(info.getEffector(), -hate); hater.addDamageHate(info.getEffected(), 0, hate); } } }