/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.network.serverpackets.FlyToLocation; import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType; import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; /** * Enemy Charge effect implementation. */ public final class EnemyCharge extends AbstractEffect { public EnemyCharge(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { if (info.getEffected().isMovementDisabled()) { return; } // Get current position of the L2Character final int curX = info.getEffector().getX(); final int curY = info.getEffector().getY(); final int curZ = info.getEffector().getZ(); // Calculate distance (dx,dy) between current position and destination double dx = info.getEffected().getX() - curX; double dy = info.getEffected().getY() - curY; double dz = info.getEffected().getZ() - curZ; double distance = Math.sqrt((dx * dx) + (dy * dy)); if (distance > 2000) { _log.info("EffectEnemyCharge was going to use invalid coordinates for characters, getEffector: " + curX + "," + curY + " and getEffected: " + info.getEffected().getX() + "," + info.getEffected().getY()); return; } int offset = Math.max((int) distance - info.getSkill().getFlyRadius(), 30); // approximation for moving closer when z coordinates are different // TODO: handle Z axis movement better offset -= Math.abs(dz); if (offset < 5) { offset = 5; } // If no distance if ((distance < 1) || ((distance - offset) <= 0)) { return; } // Calculate movement angles needed double sin = dy / distance; double cos = dx / distance; // Calculate the new destination with offset included int x = curX + (int) ((distance - offset) * cos); int y = curY + (int) ((distance - offset) * sin); int z = info.getEffected().getZ(); final Location destination = GeoData.getInstance().moveCheck(info.getEffector().getX(), info.getEffector().getY(), info.getEffector().getZ(), x, y, z, info.getEffector().getInstanceId()); info.getEffector().broadcastPacket(new FlyToLocation(info.getEffector(), destination, FlyType.CHARGE)); // maybe is need force set X,Y,Z info.getEffector().setXYZ(destination); info.getEffector().broadcastPacket(new ValidateLocation(info.getEffector())); } }