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@@ -2642,17 +2642,18 @@
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<set name="triggeredLevel" val="1" />
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</skill>
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<skill id="1492" levels="1" name="Flame Armor">
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- <!-- CT2.5 retail confirmed -->
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- <set name="mpConsume" val="37" />
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- <set name="target" val="TARGET_SELF" />
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- <set name="skillType" val="BUFF" />
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+ <!-- Confirmed CT2.5 and Partially Updated to H5 -->
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+ <set name="hitTime" val="3000" />
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+ <set name="isMagic" val="true" />
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<set name="magicLvl" val="81" />
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+ <set name="mpConsume" val="29" />
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+ <set name="mpInitialConsume" val="8" />
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<set name="operateType" val="A2" />
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- <set name="isMagic" val="true" />
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- <set name="hitTime" val="4000" />
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<set name="reuseDelay" val="2000" />
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+ <set name="skillType" val="BUFF" />
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+ <set name="target" val="TARGET_SELF" />
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<for>
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- <effect name="ChanceSkillTrigger" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="elemental_armor" triggeredId="5567" chanceType="ON_ATTACKED" activationChance="10">
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+ <effect name="ChanceSkillTrigger" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="elemental_armor" activationChance="10" chanceType="ON_ATTACKED" triggeredId="5567">
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<add order="0x40" stat="fireRes" val="60" />
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</effect>
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</for>
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