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@@ -1,136 +0,0 @@
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-# Made with contributions from :
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-# disKret, Skeleton & DrLecter.
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-# this script is part of the Official L2J Datapack Project.
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-# Visit http://www.l2jdp.com/forum/ for more details.
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-
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-import sys
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-from com.l2jserver.gameserver.model.quest import State
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-from com.l2jserver.gameserver.model.quest import QuestState
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-from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
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-
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-qn = "17_LightAndDarkness"
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-
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-#NPC
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-HIERARCH = 31517
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-SAINT_ALTAR_1 = 31508
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-SAINT_ALTAR_2 = 31509
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-SAINT_ALTAR_3 = 31510
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-SAINT_ALTAR_4 = 31511
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-
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-#ITEMS
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-BLOOD_OF_SAINT = 7168
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-
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-class Quest (JQuest) :
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-
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- def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
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-
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- def onAdvEvent (self,event,npc, player) :
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- htmltext = event
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- st = player.getQuestState(qn)
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- if not st : return
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- cond = st.getInt("cond")
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- blood = st.getQuestItemsCount(BLOOD_OF_SAINT)
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- if event == "31517-02.htm" :
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- if st.getPlayer().getLevel() >= 61 :
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- st.giveItems(BLOOD_OF_SAINT,4)
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- st.set("cond","1")
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- st.setState(State.STARTED)
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- st.playSound("ItemSound.quest_accept")
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- else :
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- htmltext = "31517-02a.htm"
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- st.exitQuest(1)
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- if event == "31508-02.htm" and cond == 1 and blood :
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- htmltext = "31508-01.htm"
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- st.takeItems(BLOOD_OF_SAINT,1)
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- st.set("cond","2")
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- st.playSound("ItemSound.quest_middle")
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- elif event == "31509-02.htm" and cond == 2 and blood :
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- htmltext = "31509-01.htm"
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- st.takeItems(BLOOD_OF_SAINT,1)
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- st.set("cond","3")
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- st.playSound("ItemSound.quest_middle")
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- elif event == "31510-02.htm" and cond == 3 and blood :
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- htmltext = "31510-01.htm"
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- st.takeItems(BLOOD_OF_SAINT,1)
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- st.set("cond","4")
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- st.playSound("ItemSound.quest_middle")
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- elif event == "31511-02.htm" and cond == 4 and blood :
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- htmltext = "31511-01.htm"
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- st.takeItems(BLOOD_OF_SAINT,1)
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- st.set("cond","5")
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- st.playSound("ItemSound.quest_middle")
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- return htmltext
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-
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- def onTalk (self,npc,player):
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- htmltext = Quest.getNoQuestMsg(player)
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- st = player.getQuestState(qn)
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- if not st : return htmltext
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- npcId = npc.getNpcId()
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- cond = st.getInt("cond")
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- blood = st.getQuestItemsCount(BLOOD_OF_SAINT)
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- id = st.getState()
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- if id == State.COMPLETED :
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- htmltext = Quest.getAlreadyCompletedMsg(player)
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- if id == State.CREATED :
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- st2 = player.getQuestState("15_SweetWhisper")
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- if st2 and st2.getState() == State.COMPLETED:
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- htmltext = "31517-00.htm"
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- else :
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- htmltext = "<html><body>Quest Sweet Whisper need to be finished first.</body></html>"
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- elif id == State.STARTED :
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- if npcId == HIERARCH :
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- if cond < 5 :
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- if blood == 5 :
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- htmltext = "31517-04.htm"
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- else :
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- htmltext = "31517-05.htm"
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- st.exitQuest(1)
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- st.playSound("ItemSound.quest_giveup")
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- else :
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- st.addExpAndSp(697040,54887)
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- st.unset("cond")
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- st.exitQuest(False)
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- st.playSound("ItemSound.quest_finish")
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- htmltext = "31517-03.htm"
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- elif npcId == SAINT_ALTAR_1 :
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- if cond == 1 :
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- if blood :
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- htmltext = "31508-00.htm"
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- else :
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- htmltext = "31508-02.htm"
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- elif cond > 1 :
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- htmltext = "31508-03.htm"
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- elif npcId == SAINT_ALTAR_2 :
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- if cond == 2 :
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- if blood :
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- htmltext = "31509-00.htm"
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- else :
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- htmltext = "31509-02.htm"
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- elif cond > 2 :
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- htmltext = "31509-03.htm"
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- elif npcId == SAINT_ALTAR_3 :
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- if cond == 3 :
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- if blood :
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- htmltext = "31510-00.htm"
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- else :
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- htmltext = "31510-02.htm"
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- elif cond > 3 :
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- htmltext = "31510-03.htm"
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- elif npcId == SAINT_ALTAR_4 :
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- if cond == 4 :
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- if blood :
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- htmltext = "31511-00.htm"
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- else :
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- htmltext = "31511-02.htm"
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- elif cond > 4 :
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- htmltext = "31511-03.htm"
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- return htmltext
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-
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-QUEST = Quest(17,qn,"Light and Darkness")
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-
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-
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-QUEST.addStartNpc(HIERARCH)
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-QUEST.addTalkId(HIERARCH)
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-
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-for altars in range(31508,31512):
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- QUEST.addTalkId(altars)
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