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BETA: Added new effect '''!EnableCloak'''.
Reviewed by: Nos, St3eT, !UnAfraid, Zoey76

Adry_85 11 年之前
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ed16803707

+ 1 - 0
L2J_DataPack_BETA/dist/game/data/scripts/handlers/EffectMasterHandler.java

@@ -83,6 +83,7 @@ public final class EffectMasterHandler
 		DispelByCategory.class,
 		DispelBySlot.class,
 		DispelBySlotProbability.class,
+		EnableCloak.class,
 		EnemyCharge.class,
 		EnergyAttack.class,
 		EnlargeAbnormalSlot.class,

+ 60 - 0
L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnableCloak.java

@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2004-2014 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package handlers.effecthandlers;
+
+import com.l2jserver.gameserver.model.StatsSet;
+import com.l2jserver.gameserver.model.conditions.Condition;
+import com.l2jserver.gameserver.model.effects.AbstractEffect;
+import com.l2jserver.gameserver.model.skills.BuffInfo;
+
+/**
+ * Enable Cloak effect implementation.
+ * @author Adry_85
+ */
+public final class EnableCloak extends AbstractEffect
+{
+	public EnableCloak(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
+	{
+		super(attachCond, applyCond, set, params);
+	}
+	
+	@Override
+	public boolean canStart(BuffInfo info)
+	{
+		return (info.getEffector() != null) && (info.getEffected() != null) && info.getEffected().isPlayer();
+	}
+	
+	@Override
+	public void onStart(BuffInfo info)
+	{
+		info.getEffected().getActingPlayer().getStat().setCloakSlotStatus(true);
+	}
+	
+	@Override
+	public boolean onActionTime(BuffInfo info)
+	{
+		return info.getSkill().isPassive();
+	}
+	
+	@Override
+	public void onExit(BuffInfo info)
+	{
+		info.getEffected().getActingPlayer().getStat().setCloakSlotStatus(false);
+	}
+}

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/stats/items/13600-13699.xml

@@ -1441,7 +1441,7 @@
 				<player castle="-1" /> <!-- owns a castle -->
 				<player pledgeClass="5" /> <!-- Baron -->
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1464,7 +1464,7 @@
 			<and>
 				<player castle="-1" /> <!-- owns a castle -->
 				<player pledgeClass="5" /> <!-- Baron -->
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1490,7 +1490,7 @@
 				<player categoryType="ROGUE_CLOACK" />
 				<player pledgeClass="5" /> <!-- Baron -->
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1516,7 +1516,7 @@
 				<player categoryType="MAGE_CLOACK" />
 				<player pledgeClass="5" /> <!-- Baron -->
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1541,7 +1541,7 @@
 				<player castle="-1" /> <!-- owns a castle -->
 				<player pledgeClass="5" /> <!-- Baron -->
 				<player races="Kamael" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/stats/items/13800-13899.xml

@@ -1145,7 +1145,7 @@
 		<cond msgId="2453">
 			<and>
 				<player races="Kamael" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1163,7 +1163,7 @@
 		<set name="weight" val="220" />
 		<set name="price" val="28671000" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="20" />
@@ -1183,7 +1183,7 @@
 			<and>
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
 				<player categoryType="ROGUE_CLOACK" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -1204,7 +1204,7 @@
 			<and>
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
 				<player categoryType="MAGE_CLOACK" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/stats/items/14600-14699.xml

@@ -34,7 +34,7 @@
 		<cond msgId="2453">
 			<and>
 				<player races="Kamael" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -55,7 +55,7 @@
 		<cond msgId="2453">
 			<and>
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -155,7 +155,7 @@
 			<and>
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
 				<player categoryType="ROGUE_CLOACK" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>
@@ -174,7 +174,7 @@
 		<set name="is_dropable" val="false" />
 		<set name="is_sellable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="20" />
@@ -195,7 +195,7 @@
 			<and>
 				<player races="Human,Elf,DarkElf,Orc,Dwarf" />
 				<player categoryType="MAGE_CLOACK" />
-				<player cloakStatus="1" />
+				<player cloakStatus="true" />
 			</and>
 		</cond>
 		<for>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/stats/items/21500-21599.xml

@@ -911,7 +911,7 @@
 		<set name="is_dropable" val="false" />
 		<set name="is_destroyable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="25" />
@@ -938,7 +938,7 @@
 		<set name="is_destroyable" val="false" />
 		<set name="is_freightable" val="true" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="25" />
@@ -965,7 +965,7 @@
 		<set name="is_dropable" val="false" />
 		<set name="is_destroyable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="25" />
@@ -982,7 +982,7 @@
 		<set name="is_dropable" val="false" />
 		<set name="is_destroyable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="25" />
@@ -1009,7 +1009,7 @@
 		<set name="is_destroyable" val="false" />
 		<set name="is_freightable" val="true" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x10" stat="pDef" val="25" />

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/stats/items/21700-21799.xml

@@ -185,7 +185,7 @@
 		<set name="weight" val="220" />
 		<set name="item_skill" val="21242-1" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="15" />
@@ -209,7 +209,7 @@
 		<set name="weight" val="220" />
 		<set name="item_skill" val="21243-1" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="10" />
@@ -233,7 +233,7 @@
 		<set name="weight" val="220" />
 		<set name="item_skill" val="21244-1" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="15" />
@@ -258,7 +258,7 @@
 		<set name="is_tradable" val="false" />
 		<set name="is_dropable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="10" />
@@ -283,7 +283,7 @@
 		<set name="is_tradable" val="false" />
 		<set name="is_dropable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="5" />
@@ -308,7 +308,7 @@
 		<set name="is_tradable" val="false" />
 		<set name="is_dropable" val="false" />
 		<cond msgId="2453">
-			<player cloakStatus="1" />
+			<player cloakStatus="true" />
 		</cond>
 		<for>
 			<add order="0x40" stat="darkRes" val="10" />

+ 10 - 10
L2J_DataPack_BETA/dist/game/data/stats/skills/03300-03399.xml

@@ -634,11 +634,11 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 effect -->
 				<mul order="0x30" stat="healEffect" val="1.03" /> <!-- Received Increased Heal +3% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Darkness resistance is increased +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="DefenceTrait">
 				<param SHOCK="13" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3349" levels="1" name="Dynasty Breast Plate - Weapon Master">
@@ -654,8 +654,8 @@
 				<add order="0x40" stat="rCrit" val="24.6" /> <!-- Critical Damage Chance +24.6 -->
 				<add order="0x40" stat="cAtkAdd" val="234" /> <!-- Critical Damage +234 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3350" levels="1" name="Dynasty Breast Plate - Force Master">
@@ -670,8 +670,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- HP +492 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Resistance to Darkness attacks +8 -->
 				<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.95" /> <!-- MP consumption of the active skill is decreased -5% -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3351" levels="1" name="Dynasty Breast Plate - Bard">
@@ -686,8 +686,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 effect -->
 				<mul order="0x30" stat="DanceMpConsumeRate" val="0.95" /> <!-- MP consumption is decreased when song and dance skills are used -5% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3352" levels="1" name="Dynasty Leather Armor - Dagger Master">
@@ -702,11 +702,11 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 Effect -->
 				<mul order="0x30" stat="pAtkSpd" val="1.0266" /> <!-- Atk. Spd. are increased +2.66% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="DefenceTrait">
 				<param HOLD="13" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3353" levels="1" name="Dynasty Leather Armor - Bow Master">
@@ -722,8 +722,8 @@
 				<mul order="0x30" stat="pAtkSpd" val="1.0266" /> <!-- Atk. Spd. are increased +2.66% -->
 				<add order="0x40" stat="regMp" val="1.72" /> <!-- MP recovery are increased +1.72 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3354" levels="1" name="Dynasty Tunic - Healer">
@@ -739,8 +739,8 @@
 				<add order="0x40" stat="healEffect" val="20" /> <!-- Increase amount of heal +20 -->
 				<sub order="0x40" stat="cancel" val="15" /> <!-- Decrease magic cancel rate -15% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3355" levels="1" name="Dynasty Tunic - Enchanter">
@@ -756,8 +756,8 @@
 				<sub order="0x40" stat="cancel" val="15" /> <!-- Decrease magic cancel rate -15% -->
 				<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" /> <!-- Decrease MP consumption -5% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3356" levels="1" name="Dynasty Tunic - Summoner">
@@ -773,8 +773,8 @@
 				<mul order="0x30" stat="pDef" val="1.026" /> <!-- P. Def. +2.6% -->
 				<mul order="0x30" stat="pAtk" val="1.026" /> <!-- Increase P. Atk. +2.6% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3357" levels="1" name="Dynasty Tunic - Wizard">
@@ -789,8 +789,8 @@
 				<mul order="0x30" stat="mAtk" val="1.054" /> <!-- Increase M. Atk +5.4% -->
 				<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3358" levels="1" name="Flag Equip">

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml

@@ -183,8 +183,8 @@
 				<mul order="0x30" stat="pDef" val="1.046" /> <!-- P. Def +4.6% -->
 				<add order="0x40" stat="maxHp" val="418" /> <!-- MaxHP +418 -->
 				<add order="0x40" stat="darkRes" val="6" /> <!-- Darkness Resistance +6 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3413" levels="1" name="Dynasty Leather Armor">
@@ -199,8 +199,8 @@
 				<add order="0x40" stat="accCombat" val="1.72" /> <!-- Accuracy +1.72 -->
 				<add order="0x40" stat="maxHp" val="418" /> <!-- MaxHP +418 -->
 				<add order="0x40" stat="darkRes" val="6" /> <!-- Darkness Resistance +6 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3414" levels="1" name="Dynasty Leather Armor - Force Master">
@@ -215,8 +215,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 Effect -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
 				<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.95" /> <!-- MP consumption of the active skill is decreased -5% -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3415" levels="1" name="Dynasty Leather Armor - Weapon Master">
@@ -232,8 +232,8 @@
 				<add order="0x40" stat="rCrit" val="24.6" /> <!-- Critical Damage Chance +24.6 -->
 				<add order="0x40" stat="cAtkAdd" val="234" /> <!-- Critical Damage +234 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3416" levels="1" name="Dynasty Tunic">
@@ -247,8 +247,8 @@
 				<mul order="0x30" stat="mAtkSpd" val="1.12" /> <!-- Casting Spd. +12% -->
 				<add order="0x40" stat="maxMp" val="257" /> <!-- Max MP +257 -->
 				<add order="0x40" stat="darkRes" val="6" /> <!-- Darkness Resistance +6 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3417" levels="1" name="Equipped with Shield">
@@ -301,8 +301,8 @@
 				<mul order="0x30" stat="pDef" val="1.0266" /> <!-- Increase P. Def. +2.66% -->
 				<add order="0x40" stat="maxHp" val="492" /> <!-- MaxHP +492 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3421" levels="1" name="Wolf Mount">

+ 13 - 13
L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml

@@ -745,11 +745,11 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 -->
 				<mul order="0x30" stat="healEffect" val="1.04" /> <!-- Heal Capacity +4% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="DefenceTrait">
 				<param SHOCK="15" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3637" levels="1" name="Dynasty Platinum Plate - Weapon Master">
@@ -765,8 +765,8 @@
 				<add order="0x40" stat="rCrit" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
 				<add order="0x40" stat="cAtkAdd" val="282" /> <!-- Critical Damage +282 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Darkness Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3638" levels="1" name="Dynasty Platinum Plate - Bard">
@@ -781,8 +781,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 -->
 				<mul order="0x30" stat="DanceMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Song and Dance Skills -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3639" levels="1" name="Dynasty Platinum Plate - Force Master">
@@ -797,8 +797,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Maximum HP +492 effect -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Darkness Resistance +8 Increase -->
 				<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Active Skills -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3640" levels="1" name="Dynasty Jewel Leather Mail Dagger Master">
@@ -813,11 +813,11 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 -->
 				<mul order="0x30" stat="pAtkSpd" val="1.0324" /> <!-- Atk. Spd. +3.24% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="DefenceTrait">
 				<param HOLD="15" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3641" levels="1" name="Dynasty Jewel Leather Mail Bow Master">
@@ -833,8 +833,8 @@
 				<mul order="0x30" stat="pAtkSpd" val="1.0324" /> <!-- Atk. Spd. +3.24% -->
 				<add order="0x40" stat="regMp" val="1.066" /> <!-- MP Recovery +6.6% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3642" levels="1" name="Dynasty Jeweled Leather Armor Force Master">
@@ -849,8 +849,8 @@
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
 				<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3643" levels="1" name="Dynasty Jeweled Leather Armor Weapon Master">
@@ -866,8 +866,8 @@
 				<add order="0x40" stat="rCrit" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
 				<add order="0x40" stat="cAtkAdd" val="282" /> <!-- Critical Damage +282 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Darkness Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3644" levels="1" name="Dynasty Jeweled Leather Armor Summoner">
@@ -883,8 +883,8 @@
 				<mul order="0x30" stat="pDef" val="1.0266" /> <!-- P. Def. +2.66% -->
 				<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3645" levels="1" name="Dynasty Silver Satin Tunic Healer">
@@ -900,8 +900,8 @@
 				<add order="0x40" stat="healEffect" val="22" /> <!-- Heal Capacity +22 -->
 				<sub order="0x40" stat="cancel" val="15" /> <!-- Magic Cancel Rate -15 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3646" levels="1" name="Dynasty Silver Satin Tunic Enchanter">
@@ -917,8 +917,8 @@
 				<sub order="0x40" stat="cancel" val="15" /> <!-- Magic Cancel Rate -15 -->
 				<mul order="0x30" stat="MagicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3647" levels="1" name="Dynasty Silver Satin Tunic Summoner">
@@ -934,8 +934,8 @@
 				<mul order="0x30" stat="pDef" val="1.033" /> <!-- P. Def. +3.3% -->
 				<mul order="0x30" stat="pAtk" val="1.033" /> <!-- P. Atk. +3.3% -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3648" levels="1" name="Dynasty Silver Satin Tunic Human Wizard">
@@ -950,8 +950,8 @@
 				<mul order="0x30" stat="mAtk" val="1.066" /> <!-- M. Atk. +6.6% -->
 				<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
 				<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="3649" levels="1" name="Beleth's Ring">

+ 34 - 34
L2J_DataPack_BETA/dist/game/data/stats/skills/08200-08299.xml

@@ -65,7 +65,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -74,6 +73,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8203" levels="1" name="Dynasty Breastplate - PvP Shield Master">
@@ -99,8 +99,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8204" levels="1" name="Dynasty Breastplate - PvP Weapon Master">
@@ -119,7 +119,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -128,6 +127,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8205" levels="1" name="Dynasty Breastplate - PvP Force Master">
@@ -145,7 +145,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -154,6 +153,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8206" levels="1" name="Dynasty Breastplate - PvP Bard">
@@ -171,7 +171,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -180,6 +179,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8207" levels="1" name="Dynasty Leather Armor - PvP">
@@ -197,7 +197,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -206,6 +205,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8208" levels="1" name="Dynasty Leather Armor - PvP Dagger Master">
@@ -231,8 +231,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8209" levels="1" name="Dynasty Leather Armor - PvP Bow Master">
@@ -251,7 +251,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -260,6 +259,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8210" levels="1" name="Dynasty Tunic - PvP">
@@ -276,7 +276,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -285,6 +284,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8211" levels="1" name="Dynasty Tunic - PvP Healer">
@@ -303,7 +303,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -312,6 +311,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8212" levels="1" name="Dynasty Tunic - PvP Enchanter">
@@ -330,7 +330,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -339,6 +338,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8213" levels="1" name="Dynasty Tunic - PvP Summoner">
@@ -357,7 +357,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -366,6 +365,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8214" levels="1" name="Dynasty Tunic - PvP Wizard">
@@ -383,7 +383,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -392,6 +391,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8215" levels="1" name="Dynasty Leather Armor - PvP Force Master">
@@ -409,7 +409,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -418,6 +417,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8216" levels="1" name="Dynasty Leather Armor - PvP Weapon Master">
@@ -436,7 +436,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -445,6 +444,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8217" levels="1" name="Dynasty Leather Armor - PvP Enchanter">
@@ -463,7 +463,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -472,6 +471,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8218" levels="1" name="Dynasty Leather Armor - PvP Summoner">
@@ -490,7 +490,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -499,6 +498,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8219" levels="1" name="Dynasty Platinum Breastplate - PvP Shield Master">
@@ -524,8 +524,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8220" levels="1" name="Dynasty Platinum Breastplate - PvP Weapon Master">
@@ -544,7 +544,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -553,6 +552,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8221" levels="1" name="Dynasty Platinum Breastplate - PvP Bard">
@@ -570,7 +570,6 @@
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -579,6 +578,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8222" levels="1" name="Dynasty Platinum Breastplate - PvP Force Master">
@@ -596,7 +596,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -605,6 +604,7 @@
 				<param skillId="5693" skillLevel="1" /> <!-- PvP Armor - Speed Down -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8223" levels="1" name="Dynasty Jewel Leather Armor - PvP Dagger Master">
@@ -630,8 +630,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8224" levels="1" name="Dynasty Jewel Leather Armor - PvP Bow Master">
@@ -650,7 +650,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -659,6 +658,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8225" levels="1" name="Dynasty Jewel Leather Armor - PvP Force Master">
@@ -676,7 +676,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -685,6 +684,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8226" levels="1" name="Dynasty Jewel Leather Armor - PvP Weapon Master">
@@ -703,7 +703,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -712,6 +711,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8227" levels="1" name="Dynasty Jewel Leather Armor - PvP Summoner">
@@ -730,7 +730,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -739,6 +738,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8228" levels="1" name="Dynasty Jewel Leather Armor - PvP Enchanter">
@@ -757,7 +757,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -766,6 +765,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8229" levels="1" name="Dynasty Silver Satin Tunic - PvP Healer">
@@ -784,7 +784,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -793,6 +792,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8230" levels="1" name="Dynasty Silver Satin Tunic - PvP Enchanter">
@@ -811,7 +811,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -820,6 +819,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8231" levels="1" name="Dynasty Silver Satin Tunic - PvP Summoner">
@@ -838,7 +838,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -847,6 +846,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8232" levels="1" name="Dynasty Silver Satin Tunic - PvP Wizard">
@@ -864,7 +864,6 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
 			<effect name="TriggerSkillByDamage">
 				<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -873,6 +872,7 @@
 				<param skillId="5691" skillLevel="1" /> <!-- PvP Armor - Critical Down -->
 				<param targetType="SELF" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8233" levels="1" name="Zubei's Helmet">
@@ -1599,8 +1599,8 @@
 				<add order="0x40" stat="accCombat" val="4" /> <!-- Increases Accuracy by 4 -->
 				<add order="0x40" stat="runSpd" val="5" /> <!-- Increases Speed by 5 -->
 				<mul order="0x30" stat="magicSuccRes" val="1.01" /> <!-- Resistance to magic damage by 1% -->
-				<add order="0x10" stat="cloak" val="1" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8285" levels="1" name="Vesper Light Armor Set">
@@ -1633,8 +1633,8 @@
 				<add order="0x40" stat="maxMp" val="354" /> <!-- Max MP by 354 -->
 				<add order="0x40" stat="rEvas" val="3" /> <!-- Increases Evasion by 3 -->
 				<add order="0x40" stat="cAtkAdd" val="172" /> <!-- Increases Critical Damage by 172 -->
-				<add order="0x10" stat="cloak" val="1" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8287" levels="1" name="Vesper Robe Set">
@@ -1668,8 +1668,8 @@
 				<sub order="0x40" stat="cancel" val="30" /> <!-- decreases the damage to be cancelled by magic by 30 -->
 				<add order="0x40" stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
 				<mul order="0x30" stat="MagicalMpConsumeRate" val="0.97" /> <!-- Decreases MP consumption for magic skills by 3% -->
-				<add order="0x10" stat="cloak" val="1" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8289" levels="3" name="Special Ability Focus">

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/stats/skills/08300-08399.xml

@@ -60,11 +60,11 @@
 				<add order="0x40" stat="accCombat" val="4" /> <!-- Increases Accuracy by 4 -->
 				<add order="0x40" stat="runSpd" val="5" /> <!-- Increases Speed by 5 -->
 				<mul order="0x30" stat="magicSuccRes" val="1.01" /> <!-- Resistance to magic damage by 1% -->
-				<add order="0x10" stat="cloak" val="1" />
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8303" levels="1" name="Vesper Light Armor Set for Adults">
@@ -106,7 +106,6 @@
 				<add order="0x40" stat="maxMp" val="354" /> <!-- Max MP by 354 -->
 				<add order="0x40" stat="rEvas" val="3" /> <!-- Increases Evasion by 3 -->
 				<add order="0x40" stat="cAtkAdd" val="172" /> <!-- Increases Critical Damage by 172 -->
-				<add order="0x10" stat="cloak" val="1" />
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
@@ -118,6 +117,7 @@
 				<param skillId="5694" skillLevel="1" /> <!-- PvP Armor - Mirage -->
 				<param targetType="ONE" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8305" levels="1" name="Vesper Robe Set for Adults">
@@ -168,11 +168,11 @@
 				<sub order="0x40" stat="cancel" val="30" /> <!-- decreases the damage to be cancelled by magic by 30 -->
 				<add order="0x40" stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
 				<mul order="0x30" stat="MagicalMpConsumeRate" val="0.97" /> <!-- Decreases MP consumption for magic skills by 3% -->
-				<add order="0x10" stat="cloak" val="1" />
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" />
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8307" levels="1" name="Boing Hammer's Effect of Doubt">
@@ -1474,8 +1474,8 @@
 				<add order="0x40" stat="waterRes" val="3" /> <!-- resistance to water attributes +3 -->
 				<add order="0x40" stat="windRes" val="3" /> <!-- resistance to wind attributes +3 -->
 				<add order="0x40" stat="earthRes" val="3" /> <!-- resistance to earth attributes +3 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8398" levels="1" name="Moirai Leather Armor Set">
@@ -1494,8 +1494,8 @@
 				<add order="0x40" stat="waterRes" val="3" /> <!-- resistance to water attributes +3 -->
 				<add order="0x40" stat="windRes" val="3" /> <!-- resistance to wind attributes +3 -->
 				<add order="0x40" stat="earthRes" val="3" /> <!-- resistance to earth attributes +3 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8399" levels="1" name="Moirai Robe Set">
@@ -1513,8 +1513,8 @@
 				<add order="0x40" stat="waterRes" val="5" /> <!-- resistance to water attributes +5 -->
 				<add order="0x40" stat="windRes" val="5" /> <!-- resistance to wind attributes +5 -->
 				<add order="0x40" stat="earthRes" val="5" /> <!-- resistance to earth attributes +5 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 </list>

+ 15 - 15
L2J_DataPack_BETA/dist/game/data/stats/skills/08400-08499.xml

@@ -21,8 +21,8 @@
 				<add order="0x40" stat="earthRes" val="5" /> <!-- Resistance to earth attributes +5 -->
 				<add order="0x40" stat="accCombat" val="4" /> <!-- Increases Accuracy by 4 -->
 				<add order="0x40" stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8401" levels="1" name="Vorpal Leather Armor Set">
@@ -44,8 +44,8 @@
 				<add order="0x40" stat="earthRes" val="5" /> <!-- Resistance to earth attributes +5 -->
 				<add order="0x40" stat="cAtkAdd" val="182" /> <!-- Increases Critical Damage by 182 -->
 				<add order="0x40" stat="maxMp" val="360" /> <!-- Increases Max MP by 360 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8402" levels="1" name="Vorpal Robe Set">
@@ -66,8 +66,8 @@
 				<add order="0x40" stat="earthRes" val="5" /> <!-- Resistance to earth attributes +5 -->
 				<add order="0x40" stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
 				<add order="0x40" stat="maxMp" val="92" /> <!-- Increases Max MP by 92 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8403" levels="1" name="Elegia Armor Set">
@@ -90,8 +90,8 @@
 				<add order="0x40" stat="windRes" val="5" /> <!-- Resistance to wind attributes +5 -->
 				<add order="0x40" stat="earthRes" val="5" /> <!-- Resistance to earth attributes +5 -->
 				<add order="0x40" stat="absorbDam" val="3" /> <!-- Steal opponent's HP on attack -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8404" levels="1" name="Elegia Leather Armor Set">
@@ -111,8 +111,8 @@
 				<add order="0x40" stat="waterRes" val="5" /> <!-- Resistance to water attributes +5 -->
 				<add order="0x40" stat="windRes" val="5" /> <!-- Resistance to wind attributes +5 -->
 				<add order="0x40" stat="earthRes" val="5" /> <!-- Resistance to earth attributes +5 -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8405" levels="1" name="Elegia Robe Set">
@@ -134,8 +134,8 @@
 				<add order="0x40" stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
 				<add order="0x40" stat="maxMp" val="92" /> <!-- Increases Max MP by 97 -->
 				<mul order="0x30" stat="MagicalMpConsumeRate" val="0.97" /> <!-- Decreases MP consumption for magic skills by 3% -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8406" levels="1" name="Moirai Armor Set - PvP">
@@ -164,8 +164,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8407" levels="1" name="Moirai Leather Armor Set - PvP">
@@ -194,8 +194,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8408" levels="1" name="Moirai Robe Set - PvP">
@@ -223,8 +223,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8409" levels="1" name="Vorpal Heavy Armor Set - PvP">
@@ -258,8 +258,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8410" levels="1" name="Vorpal Leather Armor Set - PvP">
@@ -291,8 +291,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8411" levels="1" name="Vorpal Robe Set - PvP">
@@ -323,8 +323,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8412" levels="1" name="Elegia Armor Set - PvP">
@@ -357,8 +357,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8413" levels="1" name="Elegia Leather Armor Set - PvP">
@@ -388,8 +388,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8414" levels="1" name="Elegia Robe Set - PvP">
@@ -421,8 +421,8 @@
 				<mul order="0x30" stat="pvpMagicalDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" /> <!-- During PvP, damage received decreased -->
 				<mul order="0x30" stat="pvpPhysDef" val="1.05" /> <!-- During PvP, damage received decreased -->
-				<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
 			</effect>
+			<effect name="EnableCloak" />
 		</for>
 	</skill>
 	<skill id="8415" levels="5" name="Ring Ability - Drop Rate Up">