Kaynağa Gözat

BETA: Code Format.

MELERIX 13 yıl önce
ebeveyn
işleme
e14e0abbe9

+ 8 - 8
L2J_DataPack_BETA/dist/game/data/Routes.xsd

@@ -31,15 +31,15 @@
 						</xs:sequence>
 						<xs:attribute name="id" type="xs:positiveInteger" use="required" />
 						<xs:attribute name="repeat" type="xs:boolean" use="required" />
-						<xs:attribute name="repeatStyle" use="required" >
+						<xs:attribute name="repeatStyle" use="required">
 							<xs:simpleType>
-									<xs:restriction base="xs:token">
-										<xs:enumeration value="back" />
-										<xs:enumeration value="cycle" />
-										<xs:enumeration value="conveyor" />
-										<xs:enumeration value="random" />
-									</xs:restriction>
-								</xs:simpleType>
+								<xs:restriction base="xs:token">
+									<xs:enumeration value="back" />
+									<xs:enumeration value="cycle" />
+									<xs:enumeration value="conveyor" />
+									<xs:enumeration value="random" />
+								</xs:restriction>
+							</xs:simpleType>
 						</xs:attribute>
 					</xs:complexType>
 				</xs:element>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/mapregion/fantasy_island.xml

@@ -14,7 +14,7 @@
 	<region name="crate03" town="Fantasy Island" castle="8" locId="2259" bbs="14">
 		<respawnPoint X="-53892" Y="-82896" Z="-8320" />
 		<respawnPoint X="-53892" Y="-82896" Z="-8320" isChaotic="true" />
-	</region>	
+	</region>
 	<!-- Themepark -->
 	<region name="themepark" town="Fantasy Island" castle="8" locId="2259" bbs="14">
 		<respawnPoint X="-60012" Y="-57445" Z="-2030" />

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/instances/FinalEmperialTomb/data.xml

@@ -192,7 +192,7 @@
 			<loc x="-87904" y="-141296" z="-9168" heading="0" />
 		</spawn>
 		<spawn npcId="18330" flag="0">
-			<zone id="8" count="3"  mustKill="true" />
+			<zone id="8" count="3" mustKill="true" />
 		</spawn>
 		<spawn npcId="18331" flag="0">
 			<zone id="8" count="10" mustKill="true" />

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml

@@ -67,7 +67,7 @@
 		<for>
 			<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="totem_energy">
 				<mul order="0x30" stat="regHp" val="1.3" />
-				<mul order="0x40" stat="damageZoneVuln" val="80" />				
+				<mul order="0x40" stat="damageZoneVuln" val="80" />
 			</effect>
 		</for>
 	</skill>
@@ -79,7 +79,7 @@
 		<set name="operateType" val="OP_ACTIVE" />
 		<for>
 			<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="totem_energy">
-				<mul order="0x30" stat="regMp" val="1.3" />				
+				<mul order="0x30" stat="regMp" val="1.3" />
 			</effect>
 		</for>
 	</skill>
@@ -91,7 +91,7 @@
 		<set name="operateType" val="OP_ACTIVE" />
 		<for>
 			<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="totem_energy">
-				<mul order="0x30" stat="pDef" val="1.15" />				
+				<mul order="0x30" stat="pDef" val="1.15" />
 			</effect>
 		</for>
 	</skill>
@@ -103,7 +103,7 @@
 		<set name="operateType" val="OP_ACTIVE" />
 		<for>
 			<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="totem_energy">
-				<mul order="0x30" stat="mDef" val="1.25" />				
+				<mul order="0x30" stat="mDef" val="1.25" />
 			</effect>
 		</for>
 	</skill>

+ 1 - 5
L2J_DataPack_BETA/dist/game/data/zones/h5_olympiad_stadium_zones.xml

@@ -1921,9 +1921,5 @@
 		<node X="-65544" Y="-229384" />
 	</zone>
 	<!-- No Restart Zone -->
-	<!-- <zone name="olympiad_no_restart" type="NoRestartZone" shape="Cuboid" minZ="-8485" maxZ="1149">
-		<stat name="restartTime" val="0" />
-		<node X="-98296" Y="-262136" />
-		<node X="-65544" Y="-229384" />
-    </zone> --> 
+	<!-- <zone name="olympiad_no_restart" type="NoRestartZone" shape="Cuboid" minZ="-8485" maxZ="1149"> <stat name="restartTime" val="0" /> <node X="-98296" Y="-262136" /> <node X="-65544" Y="-229384" /> </zone> -->
 </list>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/zones/zones.xsd

@@ -70,7 +70,7 @@
 								</xs:complexType>
 							</xs:element>
 							<xs:element name="spawn" minOccurs="0" maxOccurs="unbounded">
- 								<xs:complexType>
+								<xs:complexType>
 									<xs:attribute name="isBanish" type="xs:boolean" use="optional" />
 									<xs:attribute name="isBlueBanishPoint" type="xs:boolean" use="optional" />
 									<xs:attribute name="isBlueStartPoint" type="xs:boolean" use="optional" />
@@ -81,8 +81,8 @@
 									<xs:attribute name="X" type="xs:integer" use="required" />
 									<xs:attribute name="Y" type="xs:integer" use="required" />
 									<xs:attribute name="Z" type="xs:integer" use="required" />
- 								</xs:complexType>
- 							</xs:element>
+								</xs:complexType>
+							</xs:element>
 						</xs:sequence>
 						<xs:attribute name="id" type="xs:positiveInteger" use="optional" />
 						<xs:attribute name="maxZ" type="xs:integer" use="required" />