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BETA: Dark Elven Changes 1 and 2 from jython to Java.

nonom há 12 anos atrás
pai
commit
df93b67ef0
100 ficheiros alterados com 344 adições e 290 exclusões
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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30195.htm

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 <html><body>Grand Master Brecson:<br>
 I am Grand Master Brecson. It is my honor to raise up high-level Dark Elf warriors and magicians at the will of Shilen, the goddess of darkness. What question has brought you here?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30290.htm

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 <html><body>Grand Master Xenos:<br>
 May the spirit of Shilen give set your mind at peace... I am Master Xenos of the Dark Elf Guild. I would be pleased to assist you. How may I help?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_1">Listen to information about first class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>
 <a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30297.htm

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 <html><body>Grand Master Tobias:<br>
 Welcome, young brethren -- may the power of Shilen grant you peace. When someone comes to a place like this, to see a person like me, there is always some pressing reason. What do you wish to ask me? I will gladly assist you in any way I can.<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_1">Listen to information about first class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>
 <a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30462.htm

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 <html><body>Grand Master Tronix:<br>
 Welcome! Did Shilen, the Goddess of Dark Water, lead you to this place? No one comes to see me in a place like this without a pressing reason. Tell me, my young friend, what is your need?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_1">Listen to information about first class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>
 <a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30474.htm

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 <html><body>Grand Master Angus:<br>
 Who would you be, then? Did the will of Shilen guide you to this place? I am Angus, a humble servant of Shilen tasked with teaching Dark Elves.<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30699.htm

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 <html><body>Grand Master Medown:<br>
 I am Grand Master Medown, who raises high-level Dark Elf Warriors and Magicians through the power of Shilen, goddess of darkness. What question has brought you here?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30862.htm

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 <html><body>Grand Master Oltlin:<br>
 You have left your village and have come a long way, young child of Shilen. How do you feel, now that you see the great castle and the ever-changing streets that are the pride of the Humans? Even though you would appreciate and admire them, do not be enticed by their allure. There is often a serpent's lair hidden beneath even the most beautiful bed of flowers. You too may one day face the hidden truth of this city...<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/30910.htm

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 <html><body>Grand Master Xairakin:<br>
 Heine, the city of water... Fools with stars in their eyes seem to have forgotten that before there was Eva, there was Shilen... The Goddess of Dark Water still slumbers without sleeping, deep down in the abyss of the sea...<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/31285.htm

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 <html><body>Grand Master Samael:<br>
 It is called Elmore, but it's not that different -- power rules here just as it does everywhere else.<br>
 Heh, I understand why a man like Scraide might have settled here... Was it the battles against the Orcs that changed him, do you think, or was that always his nature?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/31324.htm

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 <html><body>Grand Master Andromeda:<br>
 This town... the stink of blood and death lingers about it like a fog...<br>
 Those like me who have experienced so much death become very sensitive to its presence. Ah, but you know that already, don't you?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/31328.htm

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 <html><body>High Priest Innocentin:<br>
 I can no longer hear the goddess' voice; I can only recite with my lips the knowledge my mind was once granted. I am nothing more than an empty vessel...<br>
 Nevertheless, if you seek my teaching, I will try to help you.<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/31331.htm

@@ -1,6 +1,6 @@
 <html><body>Grand Magister Valdis:<br>
 Welcome to the continent's largest and most extensive library! The massive amount of material archived here includes everything from the authentic chronicles of the previous empire to the research notes of current magisters. Not even Oren's Ivory Tower has as many tomes as we do! The magic that you learn here is the original and true teaching, of that you can be sure!<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

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L2J_DataPack_BETA/dist/game/data/html/villagemaster/31334.htm

@@ -2,7 +2,7 @@
 Life, death, nihilism, conception, destruction, rebirth, reproduction...<br>
 Hmm? Who are you? Well... I see. Forgive my ranting. I was just speaking to myself, trying to organize my thoughts. Too many concepts floating around in here...<br>
 I am Grand Magister Tifaren, and I teach Shilen's will. Why have you come to me?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/villagemaster/31974.htm

@@ -1,7 +1,7 @@
 <html><body>Grand Master Drizit:<br>
 Oh, when it's so cold, everything is so bothersome and work is so tedious.<br>
 I'd rather not think about this and that. Can't you just take care of it on your own? You're younger and smarter than I am, so I'm sure you know better...<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about second class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/villagemaster/32096.htm

@@ -1,6 +1,6 @@
 <html><body>Grand Master Helminter:<br>
 I am Grand Master Helminter, and I bid you welcome to this place. Though I know you not, I am sure that you were able to find me only through the guidance of our great goddess Shilen. Tell me, why have you come?<br>
-<a action="bypass -h npc_%objectId%_Quest dark_elven_change_2">Listen to information about first class transfer.</a><br>
+<a action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about first class transfer.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Clan">Clan.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</a><br>
 <a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</a><br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts.cfg

@@ -207,8 +207,8 @@ teleports/Warpgate/Warpgate.java
 village_master/Clan/Clan.java
 village_master/Alliance/Alliance.java
 village_master/9002_SubClassCertification/__init__.py
-village_master/dark_elven_change_1/__init__.py
-village_master/dark_elven_change_2/__init__.py
+village_master/DarkElvenChange1/DarkElvenChange1.java
+village_master/DarkElvenChange2/DarkElvenChange2.java
 village_master/dwarven_occupation_change/__init__.py
 village_master/elven_human_buffers_2/__init__.py
 village_master/elven_human_fighters_1/__init__.py

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-01.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-01.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Xenos:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-02.htm">Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-05.htm">Assassin</a>
+<html><body>Grand Master Xenos:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-02.html">Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-05.html">Assassin</a>
 </body></html>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-02.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-02.html

@@ -1,6 +1,6 @@
-<html><body>Grand Master Xenos:<br>
-<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-03.htm">Description of Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 PK">Change profession to Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-01.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-03.html">Description of Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 0">Change profession to Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-01.html">Return</a>
 </body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-03.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-03.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Xenos:<br>
-<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
-Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
-To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-04.htm">Ask about the gaze of the abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-02.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
+Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
+To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-04.html">Ask about the gaze of the abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-02.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-04.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-04.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the east of here. The Dark Elven Guild is in the northeast part of Gludio. Of course, using a Gatekeeper is faster.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-03.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the east of here. The Dark Elven Guild is in the northeast part of Gludio. Of course, using a Gatekeeper is faster.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-03.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-05.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Xenos:<br>
+Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-06.html">Description of Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 1">Change profession to Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-01.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-06.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-06.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Xenos:<br>
-<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
-The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
-To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart.</font><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-07.htm">Ask about the iron heart</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-05.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
+The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
+To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart.</font><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-07.html">Ask about the iron heart</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-05.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-07.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-07.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there. You can get to the town of Gludio by following the road to the east. Of course, using a Gatekeeper is much easier.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-06.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there. You can get to the town of Gludio by following the road to the east. Of course, using a Gatekeeper is much easier.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-06.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-08.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-08.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Xenos:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-09.htm">Dark Wizard</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-12.htm">Shillien Oracle</a>
+<html><body>Grand Master Xenos:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-09.html">Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-12.html">Shillien Oracle</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-09.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Xenos:<br>
+To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-10.html">Description of Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 2">Change profession to Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-10.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-10.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Xenos:<br>
-<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
-Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
-You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-11.htm">Ask about the jewel of darkness</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-09.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
+Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
+You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-11.html">Ask about the jewel of darkness</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-09.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-11.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-11.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Xenos:<br>
-To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
-To get to the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-10.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
+To get to the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-10.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-12.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Xenos:<br>
+To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-13.html">Description of Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 3">Change profession to Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-13.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-13.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Xenos:<br>
-The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
-The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
-To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-14.htm">Ask about the orb of abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30290-12.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
+The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
+To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-14.html">Ask about the orb of abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30290-12.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-14.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-14.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you know, you can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is much easier.<br>
-<a action="bypass -h Quest dark_elven_change_1 30290-13.htm">Return</a>
+<html><body>Grand Master Xenos:<br>
+The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you know, you can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is much easier.<br>
+<a action="bypass -h Quest DarkElvenChange1 30290-13.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-15.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-15.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-However, it seems your level is not high enough, and you have not passed the Test of the Palus Knight, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild in the<font color="LEVEL"> town of Gludio</font> to take the test. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof. You can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is faster.
+<html><body>Grand Master Xenos:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+However, it seems your level is not high enough, and you have not passed the Test of the Palus Knight, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild in the<font color="LEVEL"> town of Gludio</font> to take the test. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof. You can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is faster.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-16.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-16.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Xenos:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-17.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-17.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> in the<font color="LEVEL"> town of Gludio</font> to take the test. You can change profession to a Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof. You can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is faster.
+<html><body>Grand Master Xenos:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> in the<font color="LEVEL"> town of Gludio</font> to take the test. You can change profession to a Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof. You can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is faster.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-18.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-18.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
-In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
+<html><body>Grand Master Xenos:<br>
+Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
+In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-19.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-19.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-However, it seems your level is not high enough, and you have not passed the Test of the Assassin, either. First, raise your level to 20 or higher. To take the test, you must find<font color="LEVEL"> Triskel</font> and pass the test that he gives, bringing back the<font color="LEVEL"> iron heart</font> as proof. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there. You can get to the town of Gludio by following the road towards the east.
+<html><body>Grand Master Xenos:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+However, it seems your level is not high enough, and you have not passed the Test of the Assassin, either. First, raise your level to 20 or higher. To take the test, you must find<font color="LEVEL"> Triskel</font> and pass the test that he gives, bringing back the<font color="LEVEL"> iron heart</font> as proof. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there. You can get to the town of Gludio by following the road towards the east.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-20.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-20.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-It seems that you admirably passed the Test of the Assassin, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Xenos:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+It seems that you admirably passed the Test of the Assassin, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-21.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-21.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Assassin. To become an Assassin, find<font color="LEVEL"> Triskel</font> and pass the test that he gives you, bringing back the<font color="LEVEL"> iron heart</font> as proof. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him nearby once you get there. You can get to the town of Gludio by following the road towards the east.
+<html><body>Grand Master Xenos:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Assassin. To become an Assassin, find<font color="LEVEL"> Triskel</font> and pass the test that he gives you, bringing back the<font color="LEVEL"> iron heart</font> as proof. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him nearby once you get there. You can get to the town of Gludio by following the road towards the east.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-22.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-22.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-Congratulations! You are an Assassin of the proud Dark Elves at last. The way of the Assassin may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
-May you be an Assassin of renown, worthy to walk in the way of Shilen. Endeavor always to be the best Assassin and Dark Elf, a true master of the night. Congratulations again on becoming an Assassin!
+<html><body>Grand Master Xenos:<br>
+Congratulations! You are an Assassin of the proud Dark Elves at last. The way of the Assassin may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
+May you be an Assassin of renown, worthy to walk in the way of Shilen. Endeavor always to be the best Assassin and Dark Elf, a true master of the night. Congratulations again on becoming an Assassin!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-23.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-23.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-However, it seems your level is not high enough, and you have not passed the Test of the Dark Wizard, either. First, raise your level to 20 or higher. Also, to take the test, look for<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the southern part of the forest. To reach the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.
+<html><body>Grand Master Xenos:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+However, it seems your level is not high enough, and you have not passed the Test of the Dark Wizard, either. First, raise your level to 20 or higher. Also, to take the test, look for<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the southern part of the forest. To reach the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-24.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-24.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-It seems that you admirably passed the Test of the Dark Wizard, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Xenos:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+It seems that you admirably passed the Test of the Dark Wizard, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-25.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-25.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Dark Wizard. To take the test, you have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the south part of the forest. To reach the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.
+<html><body>Grand Master Xenos:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Dark Wizard. To take the test, you have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the south part of the forest. To reach the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-26.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-26.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-Congratulations! At last you are a Dark Wizard of the proud Dark Elves. The path of the Dark Wizard might be strange for you now, but do not worry too much -- everything is going to be all right once you start learning from the Masters around you.<br>
-May you be a Dark Wizard of great dignity, who makes the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Dark Wizard of mighty magical power!
+<html><body>Grand Master Xenos:<br>
+Congratulations! At last you are a Dark Wizard of the proud Dark Elves. The path of the Dark Wizard might be strange for you now, but do not worry too much -- everything is going to be all right once you start learning from the Masters around you.<br>
+May you be a Dark Wizard of great dignity, who makes the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Dark Wizard of mighty magical power!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-27.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-27.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
-However, it seems your level is not high enough, and you have not yet passed the Test of the Shillien Oracle. First, try to raise your level to 20 or higher. To take the test, you should visit<font color="LEVEL"> Sorceress Sidra</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token. You can get to the town of Gludio by following the road towards the east.
+<html><body>Grand Master Xenos:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
+However, it seems your level is not high enough, and you have not yet passed the Test of the Shillien Oracle. First, try to raise your level to 20 or higher. To take the test, you should visit<font color="LEVEL"> Sorceress Sidra</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token. You can get to the town of Gludio by following the road towards the east.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-28.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-28.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves you have passed the Test of the Shillien Oracle is required.<br>
-It seems that you admirably passed the Test of the Shillien Oracle, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Xenos:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves you have passed the Test of the Shillien Oracle is required.<br>
+It seems that you admirably passed the Test of the Shillien Oracle, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-29.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-29.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Shillien Oracle. To take the test, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token. You can get to the town of Gludio by following the road towards the east.
+<html><body>Grand Master Xenos:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Shillien Oracle. To take the test, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token. You can get to the town of Gludio by following the road towards the east.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-30.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-30.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-Congratulations! At last you are a Shillien Oracle of the proud Dark Elves. The path of a Shillien Oracle might be strange for you now, but there is nothing to worry about -- everything is going to be all right once you start learning from the Masters around you.<br>
-Strive to be a Shillien Oracle of great dignity, who increases the pride of Dark Elves everywhere. I hope you will make the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Shillien Oracle, our proud Celebrant!
+<html><body>Grand Master Xenos:<br>
+Congratulations! At last you are a Shillien Oracle of the proud Dark Elves. The path of a Shillien Oracle might be strange for you now, but there is nothing to worry about -- everything is going to be all right once you start learning from the Masters around you.<br>
+Strive to be a Shillien Oracle of great dignity, who increases the pride of Dark Elves everywhere. I hope you will make the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Shillien Oracle, our proud Celebrant!
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-31.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-31.html

@@ -1,3 +1,3 @@
-<html><body>Grand Master Xenos:<br>
-I honor your accomplishments -- you have already changed profession twice! The future of the Dark Elves is glorious indeed with such excellent champions as yourself in our cause. Keep up the good work.
+<html><body>Grand Master Xenos:<br>
+I honor your accomplishments -- you have already changed profession twice! The future of the Dark Elves is glorious indeed with such excellent champions as yourself in our cause. Keep up the good work.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-32.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-32.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Xenos:<br>
-You have already changed profession. You may no longer select a different profession.<br>
-Do your best on your chosen path ... Keep up your great efforts to glorify the name of Shilen, our goddess of darkness and the first goddess of water. And never forget the pride of the Dark Elves.
+<html><body>Grand Master Xenos:<br>
+You have already changed profession. You may no longer select a different profession.<br>
+Do your best on your chosen path ... Keep up your great efforts to glorify the name of Shilen, our goddess of darkness and the first goddess of water. And never forget the pride of the Dark Elves.
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30290-33.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30290-33.html

@@ -1,3 +1,3 @@
-<html><body>Grand Master Xenos:<br>
-Look here, child. Consider whether you came to the right person. I am Grand Master Xenos and I teach the Dark Elves that are led here by the will of Shilen. If you are not a Dark Elf that honors the will of Shilen, please go away.
+<html><body>Grand Master Xenos:<br>
+Look here, child. Consider whether you came to the right person. I am Grand Master Xenos and I teach the Dark Elves that are led here by the will of Shilen. If you are not a Dark Elf that honors the will of Shilen, please go away.
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-01.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-01.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tobias:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-02.htm">Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-05.htm">Assassin</a>
+<html><body>Grand Master Tobias:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-02.html">Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-05.html">Assassin</a>
 </body></html>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-02.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-02.html

@@ -1,6 +1,6 @@
-<html><body>Grand Master Tobias:<br>
-<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-03.htm">Description of a Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 PK">Change profession to a Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-01.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-03.html">Description of a Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 0">Change profession to a Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-01.html">Return</a>
 </body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-03.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-03.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tobias:<br>
-<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
-Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
-To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-04.htm">Ask about the gaze of the abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-02.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
+Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
+To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-04.html">Ask about the gaze of the abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-02.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-04.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-04.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-<font color="LEVEL">Master Virgil</font> is in charge of the Test of the Palus Knight. Master Virgil is the one right over there. If you pass his test, he will give you the<font color="LEVEL"> gaze of the abyss</font>. Ask him to tell you more.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-03.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+<font color="LEVEL">Master Virgil</font> is in charge of the Test of the Palus Knight. Master Virgil is the one right over there. If you pass his test, he will give you the<font color="LEVEL"> gaze of the abyss</font>. Ask him to tell you more.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-03.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-05.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Tobias:<br>
+Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-06.html">Description of an Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 1">Change profession to an Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-01.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-06.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-06.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tobias:<br>
-<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
-The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
-To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-07.htm">Ask about the iron heart</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-05.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
+The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
+To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-07.html">Ask about the iron heart</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-05.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-07.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-07.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin. It attests that you have met the qualifications to be an Assassin. The Test of the Assassin is given by<font color="LEVEL"> Triskel</font>. You can change profession after you pass his test and bring back the<font color="LEVEL"> iron heart</font> as proof.<font color="LEVEL"> Triskel</font> is always near our guild, so you will easily find him nearby once you get there.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-06.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin. It attests that you have met the qualifications to be an Assassin. The Test of the Assassin is given by<font color="LEVEL"> Triskel</font>. You can change profession after you pass his test and bring back the<font color="LEVEL"> iron heart</font> as proof.<font color="LEVEL"> Triskel</font> is always near our guild, so you will easily find him nearby once you get there.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-06.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-08.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-08.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tobias:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-09.htm">Dark Wizard</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-12.htm">Shillien Oracle</a>
+<html><body>Grand Master Tobias:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-09.html">Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-12.html">Shillien Oracle</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-09.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Tobias:<br>
+To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-10.html">Description of a Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 2">Change profession to a Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-10.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-10.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tobias:<br>
-<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can curse on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
-Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
-You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-11.htm">Ask about the jewel of darkness</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-09.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can curse on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
+Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
+You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-11.html">Ask about the jewel of darkness</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-09.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-11.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-11.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tobias:<br>
-To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
-To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-10.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
+To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-10.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-12.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Tobias:<br>
+To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-13.html">Description of a Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 3">Change profession to a Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-13.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-13.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tobias:<br>
-The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
-The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
-To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-14.htm">Ask about the orb of abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30297-12.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
+The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
+To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-14.html">Ask about the orb of abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30297-12.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-14.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-14.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-The<font color="LEVEL"> orb of abyss</font> is given only to those that have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should visit<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to become a Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30297-13.htm">Return</a>
+<html><body>Grand Master Tobias:<br>
+The<font color="LEVEL"> orb of abyss</font> is given only to those that have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should visit<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to become a Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30297-13.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-15.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-15.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-However, it seems your level is not high enough, and you have not passed the test, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild to take the Test of the Palus Knight. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
+<html><body>Grand Master Tobias:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+However, it seems your level is not high enough, and you have not passed the test, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild to take the Test of the Palus Knight. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-16.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-16.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Tobias:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-17.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-17.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> of our guild to take the test. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
+<html><body>Grand Master Tobias:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> of our guild to take the test. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-18.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-18.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
-In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
+<html><body>Grand Master Tobias:<br>
+Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
+In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-19.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-19.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-However, it seems your level is not high enough, and you have not passed the test, either. First, raise your level to 20 or higher. To take the Test of the Assassin, you must find<font color="LEVEL"> Triskel</font> and pass the test that he gives, bringing back the<font color="LEVEL"> steel heart</font> as proof. He is always near our guild, so you can find him easily.
+<html><body>Grand Master Tobias:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+However, it seems your level is not high enough, and you have not passed the test, either. First, raise your level to 20 or higher. To take the Test of the Assassin, you must find<font color="LEVEL"> Triskel</font> and pass the test that he gives, bringing back the<font color="LEVEL"> steel heart</font> as proof. He is always near our guild, so you can find him easily.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-20.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-20.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-It seems that you admirably passed the Test of the Assassin, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Tobias:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+It seems that you admirably passed the Test of the Assassin, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-21.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-21.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Assassin. To become an Assassin, find<font color="LEVEL"> Triskel</font> and pass the test that he gives you and bring back the<font color="LEVEL"> steel heart</font> as proof. He is always near our guild, so you will find him easily.
+<html><body>Grand Master Tobias:<br>
+To become an Assassin, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You also need a token that proves that you passed the Test of the Assassin.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Assassin. To become an Assassin, find<font color="LEVEL"> Triskel</font> and pass the test that he gives you and bring back the<font color="LEVEL"> steel heart</font> as proof. He is always near our guild, so you will find him easily.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-22.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-22.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-Congratulations! You are an Assassin of the proud Dark Elves at last. The way of the Assassin may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
-May you be an Assassin of renown, worthy to walk in the way of Shilen. Endeavor always to be the best Assassin and Dark Elf, a true master of the night. Congratulations again on becoming an Assassin!
+<html><body>Grand Master Tobias:<br>
+Congratulations! You are an Assassin of the proud Dark Elves at last. The way of the Assassin may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
+May you be an Assassin of renown, worthy to walk in the way of Shilen. Endeavor always to be the best Assassin and Dark Elf, a true master of the night. Congratulations again on becoming an Assassin!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-23.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-23.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-However, it seems your level is not high enough, and you have not passed the Test of the Dark Wizard, either. First, raise your level to 20 or higher. To take the test, look for<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the southern part of the forest.
+<html><body>Grand Master Tobias:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+However, it seems your level is not high enough, and you have not passed the Test of the Dark Wizard, either. First, raise your level to 20 or higher. To take the test, look for<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the southern part of the forest.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-24.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-24.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-It seems that you admirably passed the Test of the Dark Wizard, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Tobias:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+It seems that you admirably passed the Test of the Dark Wizard, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-25.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-25.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Dark Wizard. To take the test, you have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the south part of the forest.
+<html><body>Grand Master Tobias:<br>
+To become a Dark Wizard, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. You must also have a token that proves that you passed the Test of the Dark Wizard.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Dark Wizard. To take the test, you have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She is staying at the<font color="LEVEL"> altar</font> of the Dark Forest. The altar is in the south part of the forest.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-26.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-26.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-Congratulations! At last you are a Dark Wizard of the proud Dark Elves. The path of the Dark Wizard might be strange for you now, but do not worry too much -- everything is going to be all right once you start learning from the Masters around you.<br>
-May you be a Dark Wizard of great dignity, who makes the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Dark Wizard of mighty magical power!
+<html><body>Grand Master Tobias:<br>
+Congratulations! At last you are a Dark Wizard of the proud Dark Elves. The path of the Dark Wizard might be strange for you now, but do not worry too much -- everything is going to be all right once you start learning from the Masters around you.<br>
+May you be a Dark Wizard of great dignity, who makes the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Dark Wizard of mighty magical power!
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-27.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-27.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
-However, it seems your level is not high enough, and you have not yet passed the test. First, raise your level to 20 or higher. To take the Test of the Shillien Oracle, you should visit<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token.
+<html><body>Grand Master Tobias:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
+However, it seems your level is not high enough, and you have not yet passed the test. First, raise your level to 20 or higher. To take the Test of the Shillien Oracle, you should visit<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-28.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-28.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves you have passed the Test of the Shillien Oracle is required.<br>
-It seems that you admirably passed the Test of the Shillien Oracle, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Tobias:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves you have passed the Test of the Shillien Oracle is required.<br>
+It seems that you admirably passed the Test of the Shillien Oracle, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you to change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-29.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-29.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Shillien Oracle. To take the test, you should find<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token.
+<html><body>Grand Master Tobias:<br>
+To become a Shillien Oracle, the appropriate level and token are required. Your level must be at least 20 to qualify to change profession. Also, a token that proves that you passed the Test of the Shillien Oracle is required.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Shillien Oracle. To take the test, you should find<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as a token.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-30.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-30.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-Congratulations! At last you are a Shillien Oracle of the proud Dark Elves. The path of a Shillien Oracle might be strange for you now, but there is nothing to worry about -- everything is going to be all right once you start learning from the Masters around you.<br>
-Strive to be a Shillien Oracle of great dignity, who increases the pride of Dark Elves everywhere. I hope you will make the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Shillien Oracle, our proud Celebrant!
+<html><body>Grand Master Tobias:<br>
+Congratulations! At last you are a Shillien Oracle of the proud Dark Elves. The path of a Shillien Oracle might be strange for you now, but there is nothing to worry about -- everything is going to be all right once you start learning from the Masters around you.<br>
+Strive to be a Shillien Oracle of great dignity, who increases the pride of Dark Elves everywhere. I hope you will make the names of Shilen and Gran Kain feared throughout the sunlit world. Congratulations again on becoming a Shillien Oracle, our proud Celebrant!
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-31.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-31.html

@@ -1,3 +1,3 @@
-<html><body>Grand Master Tobias:<br>
-I honor your accomplishments -- you have already changed profession twice! The future of the Dark Elves is glorious indeed with such excellent champions as yourself in our cause. Keep up the good work.
+<html><body>Grand Master Tobias:<br>
+I honor your accomplishments -- you have already changed profession twice! The future of the Dark Elves is glorious indeed with such excellent champions as yourself in our cause. Keep up the good work.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-32.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-32.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tobias:<br>
-You have already changed profession. You may no longer select a different profession.<br>
-Do your best on your chosen path ... Keep up your great efforts to glorify the name of Shilen, our goddess of darkness and the first goddess of water. And never forget the pride of the Dark Elves.
+<html><body>Grand Master Tobias:<br>
+You have already changed profession. You may no longer select a different profession.<br>
+Do your best on your chosen path ... Keep up your great efforts to glorify the name of Shilen, our goddess of darkness and the first goddess of water. And never forget the pride of the Dark Elves.
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30297-33.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30297-33.html

@@ -1,3 +1,3 @@
-<html><body>Grand Master Tobias:<br>
-Look here, youngster -- I do not have time to spare for other races. Are you here on a mission? If you are here just killing time, please get out at once.
+<html><body>Grand Master Tobias:<br>
+Look here, youngster -- I do not have time to spare for other races. Are you here on a mission? If you are here just killing time, please get out at once.
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-01.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-01.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tronix:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-02.htm">Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-05.htm">Assassin</a>
+<html><body>Grand Master Tronix:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-02.html">Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-05.html">Assassin</a>
 </body></html>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-02.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-02.html

@@ -1,6 +1,6 @@
-<html><body>Grand Master Tronix:<br>
-<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-03.htm">Description of a Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 PK">Change profession to a Palus Knight</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-01.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-03.html">Description of a Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 0">Change profession to a Palus Knight</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-01.html">Return</a>
 </body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-03.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-03.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tronix:<br>
-<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
-The most talented of Palus Knights are selected for the highest order, either as a<font color="LEVEL"> Shillien Knight</font> or a<font color="LEVEL"> Bladedancer</font>, with almost unearly skill in swordsmanship.<br>
-To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-04.htm">Ask about the Gaze of the Abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-02.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
+The most talented of Palus Knights are selected for the highest order, either as a<font color="LEVEL"> Shillien Knight</font> or a<font color="LEVEL"> Bladedancer</font>, with almost unearly skill in swordsmanship.<br>
+To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-04.html">Ask about the Gaze of the Abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-02.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-04.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-04.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the northwest of this village. The Dark Elven Guild is in the northeast part of Gludio.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-03.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the northwest of this village. The Dark Elven Guild is in the northeast part of Gludio.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-03.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-05.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Tronix:<br>
+Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-06.html">Description of an Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 1">Change profession to an Assassin</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-01.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-06.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-06.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tronix:<br>
-<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of a moonless night, to claim silent victory.<br>
-The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walkers</font> to learn the ultimate secrets of assassination and searching. Others are chosen to be<font color="LEVEL"> Phantom Rangers</font>, and train their archery skills to the highest level.<br>
-To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-07.htm">Ask about the Iron Heart</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-05.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of a moonless night, to claim silent victory.<br>
+The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walkers</font> to learn the ultimate secrets of assassination and searching. Others are chosen to be<font color="LEVEL"> Phantom Rangers</font>, and train their archery skills to the highest level.<br>
+To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-07.html">Ask about the Iron Heart</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-05.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-07.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-07.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tronix:<br>
-The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there.<br>
-The town of Gludio is northwest of here. Just follow the path. Or use a Gatekeeper if you want to go the easy way. The Dark Elven Guild is in the northeast part of the village.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-06.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there.<br>
+The town of Gludio is northwest of here. Just follow the path. Or use a Gatekeeper if you want to go the easy way. The Dark Elven Guild is in the northeast part of the village.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-06.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-08.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-08.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tronix:<br>
-To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-09.htm">Dark Wizard</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-12.htm">Shillien Oracle</a>
+<html><body>Grand Master Tronix:<br>
+To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-09.html">Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-12.html">Shillien Oracle</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-09.html

@@ -0,0 +1,6 @@
+<html><body>Grand Master Tronix:<br>
+To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-10.html">Description of a Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 2">Change profession to a Dark Wizard</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-10.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-10.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tronix:<br>
-<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take the form of their 'servitors.'<br>
-Those who are greatly talented among Dark Wizards are either chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
-You must pass the Test of the Dark Wizard and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-11.htm">Ask about the jewel of darkness</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-09.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take the form of their 'servitors.'<br>
+Those who are greatly talented among Dark Wizards are either chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
+You must pass the Test of the Dark Wizard and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-11.html">Ask about the jewel of darkness</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-09.html">Return</a>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-11.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-11.html

@@ -1,5 +1,5 @@
-<html><body>Grand Master Tronix:<br>
-To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
-To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-10.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
+To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-10.html">Return</a>
 </body></html>

+ 6 - 0
L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-12.html

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+<html><body>Grand Master Tronix:<br>
+To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-13.html">Description of a Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 3">Change profession to a Shillien Oracle</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-08.html">Return</a>
+</body></html>

+ 6 - 6
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-13.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-13.html

@@ -1,7 +1,7 @@
-<html><body>Grand Master Tronix:<br>
-The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven Priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
-The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
-To become a Shillien Oracle, you must pass the Test of the Shillien Oracle and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-14.htm">Ask about the orb of abyss</a><br>
-<a action="bypass -h Quest dark_elven_change_1 30462-12.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven Priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
+The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
+To become a Shillien Oracle, you must pass the Test of the Shillien Oracle and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-14.html">Ask about the orb of abyss</a><br>
+<a action="bypass -h Quest DarkElvenChange1 30462-12.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-14.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-14.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you well know, the town of Gludio is to the northwest. Of course, using a Gatekeeper is the easiest way to get there. The Dark Elven Guild is in the northeastern part of the village.<br>
-<a action="bypass -h Quest dark_elven_change_1 30462-13.htm">Return</a>
+<html><body>Grand Master Tronix:<br>
+The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you well know, the town of Gludio is to the northwest. Of course, using a Gatekeeper is the easiest way to get there. The Dark Elven Guild is in the northeastern part of the village.<br>
+<a action="bypass -h Quest DarkElvenChange1 30462-13.html">Return</a>
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-15.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-15.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-However, it seems your level is not high enough, and you have not passed the Test of the Palus Knight, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild in the<font color="LEVEL"> town of Gludio</font> to take the Test of the Palus Knight. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
+<html><body>Grand Master Tronix:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+However, it seems your level is not high enough, and you have not passed the Test of the Palus Knight, either. First, raise your level to 20 or higher. Also, seek<font color="LEVEL"> Master Virgil</font> of our guild in the<font color="LEVEL"> town of Gludio</font> to take the Test of the Palus Knight. You can change profession to Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-16.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-16.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
+<html><body>Grand Master Tronix:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+It seems that you admirably passed the Test of the Palus Knight, but your level is not high enough. Level 20 or higher is required to change profession. I cannot allow you change profession if your level is not sufficient, even if you have a token. Come back when you have raised your level.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-17.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-17.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
-I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> in the<font color="LEVEL"> town of Gludio</font> to take the Test of the Palus Knight. You can change profession to a Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
+<html><body>Grand Master Tronix:<br>
+To become a Palus Knight, you need the appropriate level and token. Your level must be at least 20 to qualify to change profession. You also need a token to prove you have passed the Test of the Palus Knight, as well.<br>
+I am satisfied with your level, but it seems that you have not passed the Test of the Palus Knight. Go to<font color="LEVEL"> Master Virgil</font> in the<font color="LEVEL"> town of Gludio</font> to take the Test of the Palus Knight. You can change profession to a Palus Knight only after you take his test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.
 </body></html>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/scripts/village_master/dark_elven_change_1/30462-18.htm → L2J_DataPack_BETA/dist/game/data/scripts/village_master/DarkElvenChange1/30462-18.html

@@ -1,4 +1,4 @@
-<html><body>Grand Master Tronix:<br>
-Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
-In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
+<html><body>Grand Master Tronix:<br>
+Congratulations! Now you are a proud Palus Knight of the Dark Elves. The way of the Palus Knight may still feel strange, but do not worry -- everything is going to be all right once you start learning from the Masters around you.<br>
+In the future, may you be a proud Dark Elf of great dignity, who glorifies the name of Shilen and destroys the arrogant Elves in glorious battle. Congratulations again on becoming a Palus Knight!
 </body></html>

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