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mCritRate and mCritPower update with proper values
Reviewed by: @Zoey76, @xban1x

Zealar 10 年之前
父节点
当前提交
d3b3cdb125

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/00300-00399.xml

@@ -2394,7 +2394,7 @@
 		</cond>
 		<for>
 			<effect name="Buff">
-				<mul stat="mCritRate" val="1" />
+				<mul stat="mCritRate" val="2" />
 			</effect>
 		</for>
 	</skill>

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/00600-00699.xml

@@ -219,7 +219,7 @@
 	<skill id="616" levels="3" name="Dark Squad">
 		<!-- Confirmed CT2.5 -->
 		<table name="#mAtk"> 7.17 19.32 19.32 </table>
-		<table name="#mCritRate"> 0 0 0.01 </table>
+		<table name="#mCritRate"> 1 1 1.01 </table>
 		<set name="icon" val="icon.skill1443" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/00700-00799.xml

@@ -188,7 +188,7 @@
 			<effect name="Buff">
 				<mul stat="maxHp" val="1.2" />
 				<mul stat="rCrit" val="1.2" />
-				<mul stat="mCritRate" val="0.2" />
+				<mul stat="mCritPower" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />
 				<mul stat="pAtkSpd" val="1.2" />

+ 2 - 2
L2J_DataPack/dist/game/data/stats/skills/01300-01399.xml

@@ -1025,7 +1025,7 @@
 				<mul stat="pDef" val="0.7" />
 				<mul stat="mAtk" val="0.7" />
 				<mul stat="mAtkSpd" val="0.8" />
-				<mul stat="mCritRate" val="-0.3" />
+				<mul stat="mCritRate" val="0.7" />
 			</effect>
 		</for>
 	</skill>
@@ -2154,7 +2154,7 @@
 		<enchant3for>
 			<effect name="Buff">
 				<mul stat="maxHp" val="1.2" />
-				<mul stat="mCritRate" val="0.02" />
+				<add stat="mCritRate" val="2" />
 				<mul stat="cAtk" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/01400-01499.xml

@@ -2769,7 +2769,7 @@
 		<table name="#effectPoints"> 523 582 624 </table>
 		<table name="#magicLvl"> 55 62 68 </table>
 		<table name="#mAtk"> 1.75 1.85 1.95 </table>
-		<table name="#mCritRate"> 1 2 3 </table>
+		<table name="#mCritRate"> 2 3 4 </table>
 		<table name="#mpConsume"> 80 92 101 </table>
 		<table name="#mpInitialConsume"> 20 23 26 </table>
 		<table name="#ench1MpConsume"> 99 97 95 94 92 90 89 87 85 84 82 80 78 77 75 73 72 70 68 67 65 63 62 60 58 57 55 53 52 50 </table>

+ 2 - 2
L2J_DataPack/dist/game/data/stats/skills/01500-01599.xml

@@ -1098,7 +1098,7 @@
 			<effect name="Buff">
 				<mul stat="mAtk" val="1.4" />
 				<mul stat="mAtkSpd" val="1.5" />
-				<mul stat="mCritRate" val="0.5" />
+				<mul stat="mCritRate" val="1.5" />
 				<mul stat="MagicalMpConsumeRate" val="0.1" />
 			</effect>
 		</for>
@@ -1123,7 +1123,7 @@
 				<mul stat="mAtk" val="1.1" />
 				<mul stat="healEffect" val="1.4" />
 				<mul stat="mAtkSpd" val="1.5" />
-				<mul stat="mCritRate" val="0.5" />
+				<mul stat="mCritRate" val="1.5" />
 				<mul stat="MagicalMpConsumeRate" val="0.1" />
 			</effect>
 		</for>

+ 5 - 5
L2J_DataPack/dist/game/data/stats/skills/04600-04699.xml

@@ -765,7 +765,7 @@
 		<table name="#abnormalLvls"> 1 2 3 </table>
 		<table name="#magicLvl"> 20 40 60 </table>
 		<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
-		<table name="#mCritRate"> 2 3 3 </table>
+		<table name="#mCritRate"> 3 4 4 </table>
 		<table name="#mpConsume"> 29 53 83 </table>
 		<table name="#pDef"> 1.8 1.12 1.15 </table>
 		<set name="abnormalLvl" val="#abnormalLvls" />
@@ -793,7 +793,7 @@
 		<table name="#magicLvl"> 20 40 60 </table>
 		<table name="#mAtk"> 1.55 1.65 1.75 </table>
 		<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
-		<table name="#mCritRate"> 2 3 3 </table>
+		<table name="#mCritRate"> 3 4 4 </table>
 		<table name="#mpConsume"> 29 53 83 </table>
 		<set name="abnormalLvl" val="#abnormalLvls" />
 		<set name="abnormalTime" val="300" />
@@ -882,7 +882,7 @@
 		<table name="#magicLvl"> 20 40 60 </table>
 		<table name="#mAtk"> 1.1 1.1 1.16 </table>
 		<table name="#mAtkSpd"> 1.21 1.29 1.4 </table>
-		<table name="#mCritRate"> 2 3 3 </table>
+		<table name="#mCritRate"> 3 4 4 </table>
 		<table name="#mDef"> 0.9 0.9 0.84 </table>
 		<table name="#mpConsume"> 29 53 83 </table>
 		<table name="#pAtk"> 1.05 1.05 1.08 </table>
@@ -955,7 +955,7 @@
 		<table name="#abnormalLvls"> 1 2 3 </table>
 		<table name="#magicLvl"> 20 40 60 </table>
 		<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
-		<table name="#mCritRate"> 2 3 3 </table>
+		<table name="#mCritRate"> 3 4 4 </table>
 		<table name="#mpConsume"> 29 53 83 </table>
 		<table name="#reflect"> 10 15 20 </table>
 		<set name="abnormalLvl" val="#abnormalLvls" />
@@ -983,7 +983,7 @@
 		<table name="#magicLvl"> 20 40 60 </table>
 		<table name="#mAtk"> 1.55 1.65 1.75 </table>
 		<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>
-		<table name="#mCritRate"> 2 3 3 </table>
+		<table name="#mCritRate"> 3 4 4 </table>
 		<table name="#mpConsume"> 43 79 124 </table>
 		<set name="abnormalLvl" val="#abnormalLvls" />
 		<set name="abnormalTime" val="300" />

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/05500-05599.xml

@@ -408,7 +408,7 @@
 			<effect name="Buff">
 				<mul stat="cAtk" val="1.35" />
 				<mul stat="rCrit" val="1.3" />
-				<mul stat="mCritRate" val="3" />
+				<mul stat="mCritRate" val="4" />
 			</effect>
 		</for>
 	</skill>

+ 2 - 2
L2J_DataPack/dist/game/data/stats/skills/06300-06399.xml

@@ -1061,7 +1061,7 @@
 		<!-- Confirmed CT2.5 -->
 		<table name="#cAtk"> 1.05 1.1 </table>
 		<table name="#icons"> icon.skill6366_1 icon.skill6366_2 </table>
-		<table name="#mCritRate"> 0.02 0.04 </table>
+		<table name="#mCritPower"> 1.02 1.04 </table>
 		<table name="#rCrit"> 1.04 1.08 </table>
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="600" />
@@ -1083,7 +1083,7 @@
 		<for>
 			<effect name="Buff">
 				<mul stat="rCrit" val="#rCrit" />
-				<mul stat="mCritRate" val="#mCritRate" />
+				<mul stat="mCritPower" val="#mCritPower" />
 				<mul stat="cAtk" val="#cAtk" />
 			</effect>
 		</for>

+ 1 - 1
L2J_DataPack/dist/game/data/stats/skills/07000-07099.xml

@@ -931,7 +931,7 @@
 			<effect name="Buff">
 				<mul stat="maxHp" val="1.2" />
 				<mul stat="rCrit" val="1.2" />
-				<mul stat="mCritRate" val="0.2" />
+				<mul stat="mCritPower" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />
 				<mul stat="pAtkSpd" val="1.2" />

+ 1 - 0
L2J_DataPack/dist/game/data/stats/skills/21100-21199.xml

@@ -1128,6 +1128,7 @@
 				<mul stat="mAtk" val="1.1" />
 				<mul stat="mDef" val="1.2" />
 				<add stat="mCritRate" val="2" />
+				<mul stat="mCritPower" val="1.2" />
 			</effect>
 		</for>
 	</skill>

+ 5 - 5
L2J_DataPack/dist/game/data/stats/skills/23200-23299.xml

@@ -1076,7 +1076,7 @@
 		<set name="targetType" val="AURA" />
 		<for>
 			<effect name="Buff">
-				<mul stat="mCritRate" val="2" />
+				<add stat="mCritRate" val="2" />
 			</effect>
 		</for>
 	</skill>
@@ -1113,7 +1113,7 @@
 		<set name="targetType" val="AURA" />
 		<for>
 			<effect name="Buff">
-				<mul stat="mCritRate" val="2" />
+				<add stat="mCritRate" val="2" />
 				<mul stat="regMp" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />
@@ -1144,7 +1144,7 @@
 			<effect name="Buff">
 				<mul stat="maxMp" val="1.2" />
 				<mul stat="regHp" val="1.2" />
-				<mul stat="mCritRate" val="2" />
+				<add stat="mCritRate" val="2" />
 				<mul stat="cAtk" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />
@@ -1173,7 +1173,7 @@
 			<effect name="Buff">
 				<mul stat="maxHp" val="1.2" />
 				<mul stat="rCrit" val="1.2" />
-				<mul stat="mCritRate" val="0.2" />
+				<mul stat="mCritPower" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />
 				<mul stat="pAtkSpd" val="1.2" />
@@ -1200,7 +1200,7 @@
 		<for>
 			<effect name="Buff">
 				<mul stat="maxHp" val="1.2" />
-				<mul stat="mCritRate" val="0.2" />
+				<add stat="mCritRate" val="2" />
 				<mul stat="cAtk" val="1.2" />
 				<mul stat="pAtk" val="1.1" />
 				<mul stat="pDef" val="1.2" />