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@@ -1,1032 +0,0 @@
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-/*
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- * Copyright (C) 2004-2014 L2J DataPack
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- *
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- * This file is part of L2J DataPack.
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- *
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- * L2J DataPack is free software: you can redistribute it and/or modify
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- * it under the terms of the GNU General Public License as published by
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- * the Free Software Foundation, either version 3 of the License, or
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- * (at your option) any later version.
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- *
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- * L2J DataPack is distributed in the hope that it will be useful,
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- * but WITHOUT ANY WARRANTY; without even the implied warranty of
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- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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- * General Public License for more details.
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- *
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- * You should have received a copy of the GNU General Public License
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- * along with this program. If not, see <http://www.gnu.org/licenses/>.
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- */
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-package ai.individual;
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-
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-import ai.npc.AbstractNpcAI;
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-
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-import com.l2jserver.Config;
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-import com.l2jserver.gameserver.GameTimeController;
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-import com.l2jserver.gameserver.ThreadPoolManager;
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-import com.l2jserver.gameserver.ai.CtrlIntention;
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-import com.l2jserver.gameserver.datatables.DoorTable;
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-import com.l2jserver.gameserver.datatables.SkillData;
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-import com.l2jserver.gameserver.enums.MountType;
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-import com.l2jserver.gameserver.instancemanager.GrandBossManager;
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-import com.l2jserver.gameserver.model.L2Object;
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-import com.l2jserver.gameserver.model.Location;
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-import com.l2jserver.gameserver.model.StatsSet;
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-import com.l2jserver.gameserver.model.actor.L2Attackable;
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-import com.l2jserver.gameserver.model.actor.L2Character;
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-import com.l2jserver.gameserver.model.actor.L2Npc;
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-import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
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-import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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-import com.l2jserver.gameserver.model.skills.Skill;
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-import com.l2jserver.gameserver.model.zone.type.L2BossZone;
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-import com.l2jserver.gameserver.network.serverpackets.PlaySound;
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-
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-/**
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- * Zaken AI
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- */
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-public final class Zaken extends AbstractNpcAI
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-{
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- private int _1001 = 0; // used for first cancel of QuestTimer "1001"
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- private int _ai0 = 0; // used for zaken coords updater
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- private final Location _loc = new Location(0, 0, 0);
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- private int _ai4 = 0; // used for spawning minions cycles
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- private int _quest0 = 0; // used for teleporting progress
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- private int _quest1 = 0; // used for most hated players progress
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- private int _quest2 = 0; // used for zaken HP check for teleport
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- private L2PcInstance c_quest0 = null; // 1st player used for area teleport
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- private L2PcInstance c_quest1 = null; // 2nd player used for area teleport
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- private L2PcInstance c_quest2 = null; // 3rd player used for area teleport
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- private L2PcInstance c_quest3 = null; // 4th player used for area teleport
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- private L2PcInstance c_quest4 = null; // 5th player used for area teleport
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- private static final int ZAKEN = 29022;
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- private static final int doll_blader_b = 29023;
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- private static final int vale_master_b = 29024;
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- private static final int pirates_zombie_captain_b = 29026;
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- private static final int pirates_zombie_b = 29027;
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- private static final int[] Xcoords =
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- {
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- 53950,
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- 55980,
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- 54950,
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- 55970,
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- 53930,
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- 55970,
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- 55980,
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- 54960,
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- 53950,
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- 53930,
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- 55970,
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- 55980,
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- 54960,
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- 53950,
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- 53930
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- };
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-
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- private static final int[] Ycoords =
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- {
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- 219860,
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- 219820,
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- 218790,
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- 217770,
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- 217760,
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- 217770,
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- 219920,
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- 218790,
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- 219860,
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- 217760,
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- 217770,
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- 219920,
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- 218790,
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- 219860,
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- 217760
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- };
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-
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- private static final int[] Zcoords =
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- {
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- -3488,
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- -3488,
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- -3488,
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- -3488,
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- -3488,
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- -3216,
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- -3216,
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- -3216,
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- -3216,
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- -3216,
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- -2944,
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- -2944,
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- -2944,
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- -2944,
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- -2944
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- };
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-
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- // ZAKEN Status Tracking :
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- private static final byte ALIVE = 0; // Zaken is spawned.
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- private static final byte DEAD = 1; // Zaken has been killed.
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-
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- private static L2BossZone _Zone;
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-
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- private Zaken()
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- {
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- super(Zaken.class.getSimpleName(), "ai/individual");
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-
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- // Zaken doors handling
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- ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable()
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- {
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- @Override
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- public void run()
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- {
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- try
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- {
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- if (getTimeHour() == 0)
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- {
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- DoorTable.getInstance().getDoor(21240006).openMe();
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- ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
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- {
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- @Override
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- public void run()
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- {
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- try
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- {
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- DoorTable.getInstance().getDoor(21240006).closeMe();
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- }
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- catch (Throwable e)
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- {
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- _log.warning("Cannot close door ID: 21240006 " + e);
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- }
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- }
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- }, 300000L);
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- }
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- }
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- catch (Throwable e)
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- {
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- _log.warning("Cannot open door ID: 21240006 " + e);
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- }
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- }
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- }, 2000L, 600000L);
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-
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- int[] mobs =
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- {
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- ZAKEN,
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- doll_blader_b,
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- vale_master_b,
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- pirates_zombie_captain_b,
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- pirates_zombie_b
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- };
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-
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- registerMobs(mobs);
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- _Zone = GrandBossManager.getInstance().getZone(55312, 219168, -3223);
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-
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- StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
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- int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
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- if (status == DEAD)
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- {
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- // load the unlock date and time for zaken from DB
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- long temp = info.getLong("respawn_time") - System.currentTimeMillis();
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- // if zaken is locked until a certain time, mark it so and start the unlock timer
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- // the unlock time has not yet expired.
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- if (temp > 0)
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- {
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- startQuestTimer("zaken_unlock", temp, null, null);
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- }
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- else
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- {
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- // the time has already expired while the server was offline. Immediately spawn zaken.
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- L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0);
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- GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
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- spawnBoss(zaken);
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- }
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- }
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- else
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- {
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- int loc_x = info.getInt("loc_x");
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- int loc_y = info.getInt("loc_y");
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- int loc_z = info.getInt("loc_z");
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- int heading = info.getInt("heading");
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- int hp = info.getInt("currentHP");
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- int mp = info.getInt("currentMP");
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- L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0);
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- zaken.setCurrentHpMp(hp, mp);
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- spawnBoss(zaken);
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- }
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- }
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-
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- public void spawnBoss(L2GrandBossInstance npc)
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- {
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- if (npc == null)
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- {
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- _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql");
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- return;
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- }
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- GrandBossManager.getInstance().addBoss(npc);
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-
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- npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
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- _ai0 = 0;
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- _loc.setLocation(npc.getLocation());
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- _quest0 = 0;
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- _quest1 = 0;
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- _quest2 = 3;
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- if (_Zone == null)
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- {
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- _log.warning("Zaken AI failed to load, missing zone for Zaken");
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- return;
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- }
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- if (_Zone.isInsideZone(npc))
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- {
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- _ai4 = 1;
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- startQuestTimer("1003", 1700, null, null, true);
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- }
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- _1001 = 1;
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- startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports
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- }
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-
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- @Override
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- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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- {
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- int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
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- if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock"))
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- {
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- return super.onAdvEvent(event, npc, player);
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- }
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-
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- if (event.equalsIgnoreCase("1001"))
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- {
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- if (_1001 == 1)
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- {
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- _1001 = 0;
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- cancelQuestTimer("1001", npc, null);
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- }
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-
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- boolean sk_4223 = npc.isAffectedBySkill(4223);
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- boolean sk_4227 = npc.isAffectedBySkill(4227);
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- if (getTimeHour() < 5)
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- {
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- if (sk_4223) // use night face if zaken have day face
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- {
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- npc.setTarget(npc);
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- npc.doCast(SkillData.getInstance().getSkill(4224, 1));
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- _loc.setLocation(npc.getLocation());
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- }
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- if (!sk_4227) // use zaken regeneration
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- {
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- npc.setTarget(npc);
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- npc.doCast(SkillData.getInstance().getSkill(4227, 1));
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- }
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- if ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) && (_ai0 == 0))
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- {
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- int i0 = 0;
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- int i1 = 1;
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- if (((L2Attackable) npc).getMostHated() != null)
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- {
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- if ((((((L2Attackable) npc).getMostHated().getX() - _loc.getX()) * (((L2Attackable) npc).getMostHated().getX() - _loc.getX())) + ((((L2Attackable) npc).getMostHated().getY() - _loc.getY()) * (((L2Attackable) npc).getMostHated().getY() - _loc.getY()))) > (1500 * 1500))
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- {
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- i0 = 1;
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- }
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- else
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- {
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- i0 = 0;
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- }
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- if (i0 == 0)
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- {
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- i1 = 0;
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- }
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- if (_quest0 > 0)
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- {
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- if (c_quest0 == null)
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- {
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- i0 = 0;
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- }
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- else if ((((c_quest0.getX() - _loc.getX()) * (c_quest0.getX() - _loc.getX())) + ((c_quest0.getY() - _loc.getY()) * (c_quest0.getY() - _loc.getY()))) > (1500 * 1500))
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- {
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- i0 = 1;
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- }
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- else
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- {
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- i0 = 0;
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- }
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- if (i0 == 0)
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- {
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- i1 = 0;
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- }
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- }
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- if (_quest0 > 1)
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- {
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- if (c_quest1 == null)
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- {
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- i0 = 0;
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- }
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- else if ((((c_quest1.getX() - _loc.getX()) * (c_quest1.getX() - _loc.getX())) + ((c_quest1.getY() - _loc.getY()) * (c_quest1.getY() - _loc.getY()))) > (1500 * 1500))
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- {
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- i0 = 1;
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- }
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- else
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- {
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- i0 = 0;
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- }
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- if (i0 == 0)
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- {
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- i1 = 0;
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- }
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- }
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- if (_quest0 > 2)
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- {
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- if (c_quest2 == null)
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- {
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- i0 = 0;
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- }
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- else if ((((c_quest2.getX() - _loc.getX()) * (c_quest2.getX() - _loc.getX())) + ((c_quest2.getY() - _loc.getY()) * (c_quest2.getY() - _loc.getY()))) > (1500 * 1500))
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- {
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- i0 = 1;
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- }
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- else
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- {
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- i0 = 0;
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- }
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- if (i0 == 0)
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- {
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- i1 = 0;
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- }
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- }
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- if (_quest0 > 3)
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- {
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- if (c_quest3 == null)
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- {
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- i0 = 0;
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- }
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- else if ((((c_quest3.getX() - _loc.getX()) * (c_quest3.getX() - _loc.getX())) + ((c_quest3.getY() - _loc.getY()) * (c_quest3.getY() - _loc.getY()))) > (1500 * 1500))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (_quest0 > 4)
|
|
|
|
- {
|
|
|
|
- if (c_quest4 == null)
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- else if ((((c_quest4.getX() - _loc.getX()) * (c_quest4.getX() - _loc.getX())) + ((c_quest4.getY() - _loc.getY()) * (c_quest4.getY() - _loc.getY()))) > (1500 * 1500))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (i1 == 1)
|
|
|
|
- {
|
|
|
|
- _quest0 = 0;
|
|
|
|
- int i2 = getRandom(15);
|
|
|
|
- _loc.setX(Xcoords[i2] + getRandom(650));
|
|
|
|
- _loc.setY(Ycoords[i2] + getRandom(650));
|
|
|
|
- _loc.setZ(Zcoords[i2]);
|
|
|
|
- npc.setTarget(npc);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4222, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if ((getRandom(20) < 1) && (_ai0 == 0))
|
|
|
|
- {
|
|
|
|
- _loc.setLocation(npc.getLocation());
|
|
|
|
- }
|
|
|
|
- L2Character c_ai0 = null;
|
|
|
|
- if ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) && (_quest1 == 0))
|
|
|
|
- {
|
|
|
|
- if (((L2Attackable) npc).getMostHated() != null)
|
|
|
|
- {
|
|
|
|
- c_ai0 = ((L2Attackable) npc).getMostHated();
|
|
|
|
- _quest1 = 1;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- else if ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) && (_quest1 != 0))
|
|
|
|
- {
|
|
|
|
- if (((L2Attackable) npc).getMostHated() != null)
|
|
|
|
- {
|
|
|
|
- if (c_ai0 == ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- _quest1 = (_quest1 + 1);
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- _quest1 = 1;
|
|
|
|
- c_ai0 = ((L2Attackable) npc).getMostHated();
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE)
|
|
|
|
- {
|
|
|
|
- _quest1 = 0;
|
|
|
|
- }
|
|
|
|
- if (_quest1 > 5)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) npc).stopHating(c_ai0);
|
|
|
|
- L2Character nextTarget = ((L2Attackable) npc).getMostHated();
|
|
|
|
- if (nextTarget != null)
|
|
|
|
- {
|
|
|
|
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
|
|
|
|
- }
|
|
|
|
- _quest1 = 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- else if (!sk_4223) // use day face if not night time
|
|
|
|
- {
|
|
|
|
- npc.setTarget(npc);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4223, 1));
|
|
|
|
- _quest2 = 3;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (sk_4227) // when switching to day time, cancel zaken night regen
|
|
|
|
- {
|
|
|
|
- npc.setTarget(npc);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4242, 1));
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (getRandom(40) < 1)
|
|
|
|
- {
|
|
|
|
- int i2 = getRandom(15);
|
|
|
|
- _loc.setX(Xcoords[i2] + getRandom(650));
|
|
|
|
- _loc.setY(Ycoords[i2] + getRandom(650));
|
|
|
|
- _loc.setZ(Zcoords[i2]);
|
|
|
|
- npc.setTarget(npc);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4222, 1));
|
|
|
|
- }
|
|
|
|
- startQuestTimer("1001", 30000, npc, null, true);
|
|
|
|
- }
|
|
|
|
- if (event.equalsIgnoreCase("1002"))
|
|
|
|
- {
|
|
|
|
- _quest0 = 0;
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4222, 1));
|
|
|
|
- _ai0 = 0;
|
|
|
|
- }
|
|
|
|
- if (event.equalsIgnoreCase("1003"))
|
|
|
|
- {
|
|
|
|
- if (_ai4 == 1)
|
|
|
|
- {
|
|
|
|
- int rr = getRandom(15);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 2;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 2)
|
|
|
|
- {
|
|
|
|
- int rr = getRandom(15);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 3;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 3)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 4;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 4)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 5;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 5)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 6;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 6)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 7;
|
|
|
|
- }
|
|
|
|
- else if (_ai4 == 7)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0)).setIsRaidMinion(true);
|
|
|
|
- _ai4 = 8;
|
|
|
|
- cancelQuestTimer("1003", null, null);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- else if (event.equalsIgnoreCase("zaken_unlock"))
|
|
|
|
- {
|
|
|
|
- L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0);
|
|
|
|
- GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
|
|
|
|
- spawnBoss(zaken);
|
|
|
|
- }
|
|
|
|
- else if (event.equalsIgnoreCase("CreateOnePrivateEx"))
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) addSpawn(npc.getId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0)).setIsRaidMinion(true);
|
|
|
|
- }
|
|
|
|
- return super.onAdvEvent(event, npc, player);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
|
|
|
|
- {
|
|
|
|
- if ((caller == null) || (npc == null))
|
|
|
|
- {
|
|
|
|
- return super.onFactionCall(npc, caller, attacker, isSummon);
|
|
|
|
- }
|
|
|
|
- int npcId = npc.getId();
|
|
|
|
- int callerId = caller.getId();
|
|
|
|
-
|
|
|
|
- if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN))
|
|
|
|
- {
|
|
|
|
- int damage = 0; // well damage required :x
|
|
|
|
- if ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing
|
|
|
|
- {
|
|
|
|
- _ai0 = 1;
|
|
|
|
- _loc.setLocation(caller.getLocation());
|
|
|
|
- startQuestTimer("1002", 300, caller, null);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onFactionCall(npc, caller, attacker, isSummon);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
|
|
|
|
- {
|
|
|
|
- if (npc.getId() == ZAKEN)
|
|
|
|
- {
|
|
|
|
- int skillId = skill.getId();
|
|
|
|
- if (skillId == 4222)
|
|
|
|
- {
|
|
|
|
- npc.teleToLocation(_loc);
|
|
|
|
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
|
|
|
|
- }
|
|
|
|
- else if (skillId == 4216)
|
|
|
|
- {
|
|
|
|
- int i1 = getRandom(15);
|
|
|
|
- player.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(player);
|
|
|
|
- L2Character nextTarget = ((L2Attackable) npc).getMostHated();
|
|
|
|
- if (nextTarget != null)
|
|
|
|
- {
|
|
|
|
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- else if (skillId == 4217)
|
|
|
|
- {
|
|
|
|
- int i0 = 0;
|
|
|
|
- int i1 = getRandom(15);
|
|
|
|
- player.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(player);
|
|
|
|
-
|
|
|
|
- if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = getRandom(15);
|
|
|
|
- c_quest0.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(c_quest0);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = getRandom(15);
|
|
|
|
- c_quest1.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(c_quest1);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = getRandom(15);
|
|
|
|
- c_quest2.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(c_quest2);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = getRandom(15);
|
|
|
|
- c_quest3.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(c_quest3);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250))
|
|
|
|
- {
|
|
|
|
- i0 = 1;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- i0 = 0;
|
|
|
|
- }
|
|
|
|
- if (i0 == 0)
|
|
|
|
- {
|
|
|
|
- i1 = getRandom(15);
|
|
|
|
- c_quest4.teleToLocation(new Location(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1]));
|
|
|
|
- ((L2Attackable) npc).stopHating(c_quest4);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- L2Character nextTarget = ((L2Attackable) npc).getMostHated();
|
|
|
|
- if (nextTarget != null)
|
|
|
|
- {
|
|
|
|
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onSpellFinished(npc, player, skill);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
|
|
|
|
- {
|
|
|
|
- int npcId = npc.getId();
|
|
|
|
- if (npcId == ZAKEN)
|
|
|
|
- {
|
|
|
|
- if (attacker.getMountType() == MountType.STRIDER)
|
|
|
|
- {
|
|
|
|
- boolean sk_4258 = attacker.isAffectedBySkill(4258);
|
|
|
|
- if (!sk_4258)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4258, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker;
|
|
|
|
- int hate = (int) (((damage / npc.getMaxHp()) / 0.05) * 20000);
|
|
|
|
- ((L2Attackable) npc).addDamageHate(originalAttacker, 0, hate);
|
|
|
|
- if (getRandom(10) < 1)
|
|
|
|
- {
|
|
|
|
- int i0 = getRandom((15 * 15));
|
|
|
|
- if (i0 < 1)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4216, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 2)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4217, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 4)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4219, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 8)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4218, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 15)
|
|
|
|
- {
|
|
|
|
- for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
|
|
|
|
- {
|
|
|
|
- if (character != attacker)
|
|
|
|
- {
|
|
|
|
- continue;
|
|
|
|
- }
|
|
|
|
- if (attacker != ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4221, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (getRandom(2) < 1)
|
|
|
|
- {
|
|
|
|
- if (attacker == ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(attacker);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4220, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (getTimeHour() < 5)
|
|
|
|
- {
|
|
|
|
- }
|
|
|
|
- else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0))
|
|
|
|
- {
|
|
|
|
- _quest2 = (_quest2 - 1);
|
|
|
|
- int i2 = getRandom(15);
|
|
|
|
- _loc.setX(Xcoords[i2] + getRandom(650));
|
|
|
|
- _loc.setY(Ycoords[i2] + getRandom(650));
|
|
|
|
- _loc.setZ(Zcoords[i2]);
|
|
|
|
- npc.setTarget(npc);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4222, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onAttack(npc, attacker, damage, isSummon);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
|
|
|
- {
|
|
|
|
- int npcId = npc.getId();
|
|
|
|
- if (npcId == ZAKEN)
|
|
|
|
- {
|
|
|
|
- npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
|
|
|
|
- GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD);
|
|
|
|
- // Calculate Min and Max respawn times randomly.
|
|
|
|
- long respawnTime = Config.ZAKEN_SPAWN_INTERVAL + getRandom(-Config.ZAKEN_SPAWN_RANDOM, Config.ZAKEN_SPAWN_RANDOM);
|
|
|
|
- respawnTime *= 3600000;
|
|
|
|
- startQuestTimer("zaken_unlock", respawnTime, null, null);
|
|
|
|
- cancelQuestTimer("1001", npc, null);
|
|
|
|
- cancelQuestTimer("1003", npc, null);
|
|
|
|
- // also save the respawn time so that the info is maintained past reboots
|
|
|
|
- StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
|
|
|
|
- info.set("respawn_time", System.currentTimeMillis() + respawnTime);
|
|
|
|
- GrandBossManager.getInstance().setStatsSet(ZAKEN, info);
|
|
|
|
- }
|
|
|
|
- else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE)
|
|
|
|
- {
|
|
|
|
- if (npcId != ZAKEN)
|
|
|
|
- {
|
|
|
|
- startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onKill(npc, killer, isSummon);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
|
|
|
|
- {
|
|
|
|
- int npcId = npc.getId();
|
|
|
|
- if (npcId == ZAKEN)
|
|
|
|
- {
|
|
|
|
- if (skill.getEffectPoint() > 0)
|
|
|
|
- {
|
|
|
|
- ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getEffectPoint() / npc.getMaxHp()) * 10) * 150));
|
|
|
|
- }
|
|
|
|
- if (getRandom(12) < 1)
|
|
|
|
- {
|
|
|
|
- int i0 = getRandom((15 * 15));
|
|
|
|
- if (i0 < 1)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4216, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 2)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4217, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 4)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4219, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 8)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4218, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 15)
|
|
|
|
- {
|
|
|
|
- for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
|
|
|
|
- {
|
|
|
|
- if (character != caster)
|
|
|
|
- {
|
|
|
|
- continue;
|
|
|
|
- }
|
|
|
|
- if (caster != ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4221, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (getRandom(2) < 1)
|
|
|
|
- {
|
|
|
|
- if (caster == ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(caster);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4220, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
|
|
|
|
- {
|
|
|
|
- int npcId = npc.getId();
|
|
|
|
- if (npcId == ZAKEN)
|
|
|
|
- {
|
|
|
|
- if (_Zone.isInsideZone(npc))
|
|
|
|
- {
|
|
|
|
- L2Character target = isSummon ? player.getSummon() : player;
|
|
|
|
- ((L2Attackable) npc).addDamageHate(target, 1, 200);
|
|
|
|
- }
|
|
|
|
- if ((player.getZ() > (npc.getZ() - 100)) && (player.getZ() < (npc.getZ() + 100)))
|
|
|
|
- {
|
|
|
|
- if ((_quest0 < 5) && (getRandom(3) < 1))
|
|
|
|
- {
|
|
|
|
- if (_quest0 == 0)
|
|
|
|
- {
|
|
|
|
- c_quest0 = player;
|
|
|
|
- }
|
|
|
|
- else if (_quest0 == 1)
|
|
|
|
- {
|
|
|
|
- c_quest1 = player;
|
|
|
|
- }
|
|
|
|
- else if (_quest0 == 2)
|
|
|
|
- {
|
|
|
|
- c_quest2 = player;
|
|
|
|
- }
|
|
|
|
- else if (_quest0 == 3)
|
|
|
|
- {
|
|
|
|
- c_quest3 = player;
|
|
|
|
- }
|
|
|
|
- else if (_quest0 == 4)
|
|
|
|
- {
|
|
|
|
- c_quest4 = player;
|
|
|
|
- }
|
|
|
|
- _quest0++;
|
|
|
|
- }
|
|
|
|
- if (getRandom(15) < 1)
|
|
|
|
- {
|
|
|
|
- int i0 = getRandom((15 * 15));
|
|
|
|
- if (i0 < 1)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4216, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 2)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4217, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 4)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4219, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 8)
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4218, 1));
|
|
|
|
- }
|
|
|
|
- else if (i0 < 15)
|
|
|
|
- {
|
|
|
|
- for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
|
|
|
|
- {
|
|
|
|
- if (character != player)
|
|
|
|
- {
|
|
|
|
- continue;
|
|
|
|
- }
|
|
|
|
- if (player != ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4221, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (getRandom(2) < 1)
|
|
|
|
- {
|
|
|
|
- if (player == ((L2Attackable) npc).getMostHated())
|
|
|
|
- {
|
|
|
|
- npc.setTarget(player);
|
|
|
|
- npc.doCast(SkillData.getInstance().getSkill(4220, 1));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return super.onAggroRangeEnter(npc, player, isSummon);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public int getTimeHour()
|
|
|
|
- {
|
|
|
|
- return (GameTimeController.getInstance().getGameTime() / 60) % 24;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public static void main(String[] args)
|
|
|
|
- {
|
|
|
|
- new Zaken();
|
|
|
|
- }
|
|
|
|
-}
|
|
|