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BETA/STABLE Soul Raor shouldnt replace other skills Thx Nik- for report

Tan 13 anni fa
parent
commit
c170524e34

+ 1 - 0
L2J_DataPack_BETA/dist/game/data/stats/skills/06800-06899.xml

@@ -616,6 +616,7 @@
 	</skill>
 	<skill id="6885" levels="3" name="Morale Boost">
 		<!-- "The persistence of the brave who fight together in Dragon Valley receive resistance to Paralysis/Bleed/Poison/Stun +90, Critical Rate +50%, Critical Damage +15%, P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, and EXP bonus +20%." -->
+		<!-- H5 Skill  -->
 		<table name="#Vuln"> 50 80 90 </table>
 		<table name="#rCrit"> 0.1 0.3 0.5 </table>
 		<table name="#cAtk"> 1.1 1.15 1.15 </table>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/stats/skills/20000-20099.xml

@@ -80,7 +80,7 @@
 		<set name="skillType" val="HPCPHEAL_PERCENT" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="2" abnormalType="max_hp_up">
+			<effect name="Buff" abnormalTime="600" val="0">
 				<mul order="0x30" stat="maxHp" val="1.15" />
 				<mul order="0x30" stat="maxCp" val="1.15" />
 			</effect>