Browse Source

lil correction in quests

Kerberos 17 years ago
parent
commit
ba5d64034b

+ 1 - 8
datapack_development/data/scripts/quests/651_RunawayYouth/__init__.py

@@ -3,7 +3,6 @@ import sys
 from net.sf.l2j.gameserver.model.quest import State
 from net.sf.l2j.gameserver.model.quest import QuestState
 from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
-from net.sf.l2j.gameserver.serverpackets import MagicSkillUse
 
 qn = "651_RunawayYouth"
 #Npc
@@ -28,14 +27,10 @@ class Quest (JQuest) :
         st.playSound("ItemSound.quest_accept")
         st.takeItems(SOE,1)
         htmltext = "32014-03.htm"
-        npc.broadcastPacket(MagicSkillUse(npc,npc,2013,1,20000,0))
-        st.startQuestTimer("ivan_timer",20000,npc)
+        npc.deleteMe()
     elif event == "32014-04a.htm" :
         st.exitQuest(1)
         st.playSound("ItemSound.quest_giveup")
-    elif event == "ivan_timer":
-        npc.deleteMe()
-        htmltext=None
     return htmltext
 
  def onTalk (self,npc,player):
@@ -58,10 +53,8 @@ class Quest (JQuest) :
       st.exitQuest(1)
    return htmltext
 
-
 QUEST       = Quest(651,qn,"Runaway Youth")
 
-
 QUEST.addStartNpc(IVAN)
 
 QUEST.addTalkId(IVAN)

+ 0 - 3
datapack_development/data/scripts/quests/652_AnAgedExAdventurer/__init__.py

@@ -4,8 +4,6 @@ from net.sf.l2j import Config
 from net.sf.l2j.gameserver.model.quest import State
 from net.sf.l2j.gameserver.model.quest import QuestState
 from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
-from net.sf.l2j.gameserver.model.actor.instance import L2NpcInstance
-from net.sf.l2j.gameserver.datatables import SpawnTable
 
 qn = "652_AnAgedExAdventurer"
 #Npc
@@ -61,7 +59,6 @@ class Quest (JQuest) :
 
 QUEST       = Quest(652,qn,"AnAgedExAdventurer")
 
-
 QUEST.addStartNpc(TANTAN)
 
 QUEST.addTalkId(TANTAN)

+ 1 - 8
datapack_development/data/scripts/quests/653_WildMaiden/__init__.py

@@ -3,7 +3,6 @@ import sys
 from net.sf.l2j.gameserver.model.quest import State
 from net.sf.l2j.gameserver.model.quest import QuestState
 from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
-from net.sf.l2j.gameserver.serverpackets import MagicSkillUse
 
 qn = "653_WildMaiden"
 #Npc
@@ -28,14 +27,10 @@ class Quest (JQuest) :
         st.playSound("ItemSound.quest_accept")
         st.takeItems(SOE,1)
         htmltext = "32013-03.htm"
-        npc.broadcastPacket(MagicSkillUse(npc,npc,2013,1,20000,0))
-        st.startQuestTimer("suki_timer",20000,npc)
+        npc.deleteMe()
     elif event == "32013-04a.htm" :
         st.exitQuest(1)
         st.playSound("ItemSound.quest_giveup")
-    elif event == "suki_timer":
-        npc.deleteMe()
-        htmltext=None
     return htmltext
 
  def onTalk (self,npc,player):
@@ -58,10 +53,8 @@ class Quest (JQuest) :
        st.exitQuest(1)
    return htmltext
 
-
 QUEST       = Quest(653,qn,"Wild Maiden")
 
-
 QUEST.addStartNpc(SUKI)
 
 QUEST.addTalkId(SUKI)