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BETA: Rework crestcache to save the crests in db instead of data/crests folder.
* Changed admin command //help with //html.
* rework admin command //reload.
* Added new command //loadhtml that reloads html and shows it.
Patch by: Nos
Reviewed by: Adry_85, UnAfraid, Zoey76

Adry_85 12 лет назад
Родитель
Сommit
b7bf6f8fba
100 измененных файлов с 256 добавлено и 243 удалено
  1. 6 13
      L2J_DataPack_BETA/dist/game/config/adminCommands.xml
  2. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/abnormal.htm
  3. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/accountinfo.htm
  4. 7 7
      L2J_DataPack_BETA/dist/game/data/html/admin/admhelp.htm
  5. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/char_menu.htm
  6. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/charclasses.htm
  7. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/charclasses2.htm
  8. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/charclasses3.htm
  9. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/charmanage.htm
  10. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/effects_menu.htm
  11. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/game_menu.htm
  12. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/gm_menu.htm
  13. 16 16
      L2J_DataPack_BETA/dist/game/data/html/admin/gmshops.htm
  14. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/books.htm
  15. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/castles.htm
  16. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/consumables.htm
  17. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/craft.htm
  18. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/events.htm
  19. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/fishing.htm
  20. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/fortress.htm
  21. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/armor.htm
  22. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/belts.htm
  23. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/jewels.htm
  24. 5 5
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm
  25. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/a.htm
  26. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/b.htm
  27. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/c.htm
  28. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/d.htm
  29. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/ng.htm
  30. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/s.htm
  31. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/s80.htm
  32. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/hair.htm
  33. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/materials.htm
  34. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/pets.htm
  35. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/quest.htm
  36. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/recipes.htm
  37. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/scrolls.htm
  38. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/territory.htm
  39. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/abnormal.htm
  40. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/changes.htm
  41. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/effects_menu.htm
  42. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/game_menu.htm
  43. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands.htm
  44. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands2.htm
  45. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands3.htm
  46. 4 4
      L2J_DataPack_BETA/dist/game/data/html/admin/help/instancezone_list.htm
  47. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/champions.htm
  48. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/tvt.htm
  49. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/wedding.htm
  50. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/license.htm
  51. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/license2.htm
  52. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu.htm
  53. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu2.htm
  54. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu3.htm
  55. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu4.htm
  56. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu5.htm
  57. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/mods_menu.htm
  58. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/help/readme.htm
  59. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/server_menu.htm
  60. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/social.htm
  61. 2 2
      L2J_DataPack_BETA/dist/game/data/html/admin/help/transform.htm
  62. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/instancezone.htm
  63. 4 4
      L2J_DataPack_BETA/dist/game/data/html/admin/instancezone2.htm
  64. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/login.htm
  65. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/main_menu.htm
  66. 3 3
      L2J_DataPack_BETA/dist/game/data/html/admin/mobgroup.htm
  67. 4 4
      L2J_DataPack_BETA/dist/game/data/html/admin/mods_menu.htm
  68. 58 0
      L2J_DataPack_BETA/dist/game/data/html/admin/reload.htm
  69. 4 42
      L2J_DataPack_BETA/dist/game/data/html/admin/server_menu.htm
  70. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/shutdown.htm
  71. 11 11
      L2J_DataPack_BETA/dist/game/data/html/admin/skills.htm
  72. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_AbyssWalker.htm
  73. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Assassin.htm
  74. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_BladeDancer.htm
  75. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_DarkWizard.htm
  76. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Fighter.htm
  77. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_GhostHunter.htm
  78. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_GhostSentinel.htm
  79. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Mage.htm
  80. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PalusKnight.htm
  81. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PhantomRanger.htm
  82. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PhantomSummoner.htm
  83. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShilienSaint.htm
  84. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShilienTemplar.htm
  85. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienElder.htm
  86. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienKnight.htm
  87. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienOracle.htm
  88. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_SpectralDancer.htm
  89. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_SpectralMaster.htm
  90. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Spellhowler.htm
  91. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_StormScreamer.htm
  92. 9 9
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/delf.htm
  93. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Artisan.htm
  94. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_BountyHunter.htm
  95. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Fighter.htm
  96. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Fortuneseeker.htm
  97. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Maestro.htm
  98. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Scavenger.htm
  99. 1 1
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Warsmith.htm
  100. 8 8
      L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/dwarf.htm

+ 6 - 13
L2J_DataPack_BETA/dist/game/config/adminCommands.xml

@@ -18,7 +18,6 @@
 	<admin command="admin_silence" accessLevel="7" />
 	<admin command="admin_diet" accessLevel="7" />
 	<admin command="admin_tradeoff" accessLevel="7" />
-	<admin command="admin_reload" accessLevel="7" confirmDlg="true" />
 	<admin command="admin_set" accessLevel="7" />
 	<admin command="admin_set_mod" accessLevel="7" />
 	<admin command="admin_saveolymp" accessLevel="7" />
@@ -63,15 +62,6 @@
 	<admin command="admin_removereuse" accessLevel="7" />
 	<admin command="admin_switch_gm_buffs" accessLevel="7" />
 
-	<!-- ADMIN CACHE -->
-	<admin command="admin_cache_htm_rebuild" accessLevel="7" />
-	<admin command="admin_cache_htm_reload" accessLevel="7" />
-	<admin command="admin_cache_reload_path" accessLevel="7" />
-	<admin command="admin_cache_reload_file" accessLevel="7" />
-	<admin command="admin_cache_crest_rebuild" accessLevel="7" />
-	<admin command="admin_cache_crest_reload" accessLevel="7" />
-	<admin command="admin_cache_crest_fix" accessLevel="7" />
-
 	<!-- ADMIN CAMERA -->
 	<admin command="admin_camera" accessLevel="7" />
 
@@ -332,8 +322,9 @@
 	<admin command="admin_hellbound_setlevel" accessLevel="7" />
 	<admin command="admin_hellbound" accessLevel="7" />
 
-	<!-- ADMIN HELP PAGE -->
-	<admin command="admin_help" accessLevel="7" />
+	<!-- ADMIN HTML -->
+	<admin command="admin_html" accessLevel="7" />
+	<admin command="admin_loadhtml" accessLevel="7" />
 
 	<!-- ADMIN INSTANCE -->
 	<admin command="admin_setinstance" accessLevel="7" />
@@ -461,6 +452,9 @@
 	<admin command="admin_show_quests" accessLevel="7" />
 	<admin command="admin_quest_info" accessLevel="7" />
 
+	<!-- ADMIN RELOAD -->
+	<admin command="admin_reload" accessLevel="7" confirmDlg="true" />
+	
 	<!-- ADMIN REPAIR CHAR -->
 	<admin command="admin_restore" accessLevel="7" />
 	<admin command="admin_repair" accessLevel="7" />
@@ -612,7 +606,6 @@
 
 	<!-- ADMIN ZONE -->
 	<admin command="admin_zone_check" accessLevel="7" />
-	<admin command="admin_zone_reload" accessLevel="7" />
 	<admin command="admin_zone_visual" accessLevel="7" />
 	<admin command="admin_zone_visual_clear" accessLevel="7" />
 

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/abnormal.htm

@@ -13,7 +13,7 @@
 <td>Values:</td>
 <td><edit var="qbox" width=100 height=15></td>
 <td><button value="Send" action="bypass -h admin_abnormal_menu $qbox" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Help" action="bypass -h admin_help help/abnormal.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/abnormal.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/accountinfo.htm

@@ -9,7 +9,7 @@
 <tr>
 <td>Parameters:</td>
 <td><edit var="qbox" width=100 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/accountinfo.htm" width=40 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/accountinfo.htm" width=40 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Back" action="bypass -h admin_character_info %player%" width=40 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>

+ 7 - 7
L2J_DataPack_BETA/dist/game/data/html/admin/admhelp.htm

@@ -12,12 +12,12 @@ This is the legacy help system, out of the license and general information, ther
 Despite this information can be of great aid for macroing and whatnot, the inexperienced game master should rely in the admin panels and the information they provide.<br>
 <font color="LEVEL">
 <table width=200>
-<tr><td><a action="bypass -h admin_help help/readme.htm">Readme</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/changes.htm">Read Changes of Server</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/license.htm">Read Server License</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/license2.htm">Read Datapack License</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/gmcommands.htm">Read GM Commands list Page 1</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/gmcommands2.htm">Read GM Commands list Page 2</a></td></tr>
-<tr><td><a action="bypass -h admin_help help/gmcommands3.htm">Read GM Commands list Page 3</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/readme.htm">Readme</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/changes.htm">Read Changes of Server</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/license.htm">Read Server License</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/license2.htm">Read Datapack License</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/gmcommands.htm">Read GM Commands list Page 1</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/gmcommands2.htm">Read GM Commands list Page 2</a></td></tr>
+<tr><td><a action="bypass -h admin_html help/gmcommands3.htm">Read GM Commands list Page 3</a></td></tr>
 </table></font>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/char_menu.htm

@@ -12,7 +12,7 @@
 <tr>
 <td><font color="LEVEL">QuickBox:</font></td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/charclasses.htm

@@ -5,9 +5,9 @@
 <td width=40><button value="Back" action="bypass -h admin_character_info" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><center><font color="ababab">
 <table width=260><tr>
-<td width=80><a action="bypass -h admin_help charclasses.htm">Page 1</a></td>
-<td width=80><a action="bypass -h admin_help charclasses2.htm">Page 2</a></td>
-<td width=80><a action="bypass -h admin_help charclasses3.htm">Page 3</a></td>
+<td width=80><a action="bypass -h admin_html charclasses.htm">Page 1</a></td>
+<td width=80><a action="bypass -h admin_html charclasses2.htm">Page 2</a></td>
+<td width=80><a action="bypass -h admin_html charclasses3.htm">Page 3</a></td>
 </tr></table></font>
 Select a new class for your target:<br>
 Human:<br1>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/charclasses2.htm

@@ -5,9 +5,9 @@
 <td width=40><button value="Back" action="bypass -h admin_character_info" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><center><font color="ababab">
 <table width=260><tr>
-<td width=80><a action="bypass -h admin_help charclasses.htm">Page 1</a></td>
-<td width=80><a action="bypass -h admin_help charclasses2.htm">Page 2</a></td>
-<td width=80><a action="bypass -h admin_help charclasses3.htm">Page 3</a></td>
+<td width=80><a action="bypass -h admin_html charclasses.htm">Page 1</a></td>
+<td width=80><a action="bypass -h admin_html charclasses2.htm">Page 2</a></td>
+<td width=80><a action="bypass -h admin_html charclasses3.htm">Page 3</a></td>
 </tr></table></font>
 Select a new class for your target:<br>
 Dark Elf:<br1>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/charclasses3.htm

@@ -5,9 +5,9 @@
 <td width=40><button value="Back" action="bypass -h admin_character_info" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><center><font color="ababab">
 <table width=260><tr>
-<td width=80><a action="bypass -h admin_help charclasses.htm">Page 1</a></td>
-<td width=80><a action="bypass -h admin_help charclasses2.htm">Page 2</a></td>
-<td width=80><a action="bypass -h admin_help charclasses3.htm">Page 3</a></td>
+<td width=80><a action="bypass -h admin_html charclasses.htm">Page 1</a></td>
+<td width=80><a action="bypass -h admin_html charclasses2.htm">Page 2</a></td>
+<td width=80><a action="bypass -h admin_html charclasses3.htm">Page 3</a></td>
 </tr></table></font>
 Select a new class for your target:<br>
 Kamael:<br1>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/charmanage.htm

@@ -8,7 +8,7 @@
 </table><br>
 <table width=240><tr>
 <td width=80>Character:</td><td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/charmanage.htm" width=45 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/charmanage.htm" width=45 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br>
 <center>
 <table width=260><tr>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/effects_menu.htm

@@ -9,7 +9,7 @@
 <tr>
 <td>QuickBox:</td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/effects_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/effects_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/game_menu.htm

@@ -12,7 +12,7 @@
 <tr>
 <td>QuickBox:</td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/game_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/game_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/gm_menu.htm

@@ -12,7 +12,7 @@
 <tr>
 <td><font color="LEVEL">QuickBox:</font></td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <table width=270><tr>
@@ -31,7 +31,7 @@
 <td><button value="Enhance" action="bypass -h admin_enchant" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="GM Shop" action="bypass -h admin_gmshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr><tr>
-<td><button value="Instance" action="bypass -h admin_help instancezone.htm" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Instance" action="bypass -h admin_html instancezone.htm" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Events" action="bypass -h admin_event_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Exceptions" action="bypass -h admin_exceptions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Server" action="bypass -h admin_admin4" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>

+ 16 - 16
L2J_DataPack_BETA/dist/game/data/html/admin/gmshops.htm

@@ -12,47 +12,47 @@
 <center>
 <table width=260>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/weapons.htm" value="Weapons" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/gear/armor.htm" value="Armor" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/weapons.htm" value="Weapons" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/armor.htm" value="Armor" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9914" value="Bracelets" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/jewels.htm" value="Jewels" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/jewels.htm" value="Jewels" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9913" value="Shirts" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9915" value="Talisman" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/belts.htm" value="Belts" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/belts.htm" value="Belts" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9909" value="Cloaks" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/hair.htm" value="Hair" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/hair.htm" value="Hair" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>
 <table width=260>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/territory.htm" value="Territory" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/castles.htm" value="Castles" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/fortress.htm" value="Fortress" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/territory.htm" value="Territory" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/castles.htm" value="Castles" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/fortress.htm" value="Fortress" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>
 <table width=260>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/consumables.htm" value="Consumables" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/scrolls.htm" value="Scrolls" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/craft.htm" value="Craft Area" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/consumables.htm" value="Consumables" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/scrolls.htm" value="Scrolls" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/craft.htm" value="Craft Area" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>
 <table width=260>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/pets.htm" value="Pets" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/fishing.htm" value="Fishing" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/quest.htm" value="Quest Items" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/pets.htm" value="Pets" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/fishing.htm" value="Fishing" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/quest.htm" value="Quest Items" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
 <td align=center><button action="bypass -h admin_buy 9916" value="Currency" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/events.htm" value="Event Items" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/events.htm" value="Event Items" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>
@@ -60,7 +60,7 @@
 <tr>
 <td align=center><button action="bypass -h admin_buy 9902" value="Life Stones" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9903" value="Elemental" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/books.htm" value="Books" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/books.htm" value="Books" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/books.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Special Books</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/castles.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Castle Items</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/consumables.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Consumables Area</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/craft.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Craft Area</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>
@@ -53,8 +53,8 @@
 <td align=center>Old Section:</td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/recipes.htm" value="Recipes" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td align=center><button action="bypass -h admin_help gmstore/materials.htm" value="Materials / Gems" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/recipes.htm" value="Recipes" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/materials.htm" value="Materials / Gems" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 </center>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/events.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Event Items</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/fishing.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Fishing Section</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/fortress.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Fortress Items</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/armor.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Armors</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/belts.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Belts</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/jewels.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Jewels</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 5 - 5
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm

@@ -3,26 +3,26 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>
 <center>
 <table width=260>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/weapons/ng.htm" value="No Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/weapons/ng.htm" value="No Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9980" value="Infinity Weapons" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/weapons/d.htm" value="D Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/weapons/d.htm" value="D Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 9925" value="Monster Weapons" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/weapons/c.htm" value="C Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/weapons/c.htm" value="C Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center><button action="bypass -h admin_buy 10007" value="Raid Boss Weapons" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
-<td align=center><button action="bypass -h admin_help gmstore/gear/weapons/b.htm" value="B Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td align=center><button action="bypass -h admin_html gmstore/gear/weapons/b.htm" value="B Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td align=center></td>
 </tr>
 <tr>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/a.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - A Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/b.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - B Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/c.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - C Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/d.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - D Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/ng.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - No Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/s.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - S Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons/s80.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - S80 Grade Weapons</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/hair.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Hair Accessory</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/materials.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Materials</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/pets.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Pet Section</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/quest.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Quest Section</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/recipes.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Recipes</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/scrolls.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Scrolls</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/territory.htm

@@ -3,7 +3,7 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>GM Shop - Territory Items</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html gmshops.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center>
 <br><br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/abnormal.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_abnormal_menu">Prev:Abnormals</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/server_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
 </tr></table><br></font>
 Abnormals are special states determined by certain ingame events or conditions, such as Stun, Sleep or Root.<br>
 In normal conditions, skills landing will determine whether a certain character must display an abnormal state or not.<br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/changes.htm

@@ -2,7 +2,7 @@
 <table width=260><tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Help Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 <br><br>
 Server Changes:<br>
@@ -12,5 +12,5 @@ Datapack Changes:<br>
 Please refer to the L2JDatapack Timeline:<br1>
 http://www.l2jdp.com/trac/timeline<br>
 There you'll see a list of our latest changes, and/or report bugs.<br>
-<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
+<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/effects_menu.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_admin3">Prev:Effects</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/server_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
 </tr></table><br>
 3-Effect Panel Buttons<br></font>
 L2 special effects are here: earthquakes, sky changes, weird character and mob animations.<br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/game_menu.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_admin2">Prev:Game</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/effects_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/effects_menu.htm">Next:Effects</a></td>
 </tr></table><br>
 2-Game Panel Buttons<br></font>
 L2 specifics are here: characters, pledges, cursed weapons and static events.<br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands.htm

@@ -1,6 +1,6 @@
 <html><title>Admin Help</title><body>
 <table width=260>
-<tr><td width 90>GM commands page:</td><td>1</td><td><a action="bypass -h admin_help help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_help help/gmcommands3.htm">3</a></td></tr>
+<tr><td width 90>GM commands page:</td><td>1</td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td></tr>
 </table><br>
 <font color="FF0000">These are the available GM commands in game.</font><br><br>
 <font color="LEVEL">//admin</font> - Brings up the admin menu.<br>
@@ -55,5 +55,5 @@
 <font color="LEVEL">//recall</font> - Summons a named player to you.<br><font color="FF9933">Usage: //recall kadar </font><br>
 <font color="LEVEL">//restore</font> - Restores a broken player info.<br>
 <font color="LEVEL">//repair</font> - Repairs a broken player info.<br>
-<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
+<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands2.htm

@@ -1,6 +1,6 @@
 <html><title>Admin Help</title><body>
 <table width=260>
-<tr><td width 90>GM commands page:</td><td><a action="bypass -h admin_help help/gmcommands.htm">1</a></td><td>2</td><td><a action="bypass -h admin_help help/gmcommands3.htm">3</a></td></tr>
+<tr><td width 90>GM commands page:</td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td>2</td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td></tr>
 </table><br>
 <font color="FF0000">These are the available GM commands in game.</font><br><br>
 <font color="LEVEL">//changelvl</font> - Changes a targeted players access level.<br><font color="FF9933">Usage: //changelvl Access_level_number </font><br>
@@ -59,5 +59,5 @@
 <font color="LEVEL">//polyself &lt;npc id&gt;</font> - Used to polymorph yourself into a mob<br>
 <font color="LEVEL">//unpolyself</font> - Returns you to the normal state<br>
 <font color="LEVEL">//polymorph item &lt;itemid&gt;</font> - Polymorphs an item<br>
-<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
+<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/gmcommands3.htm

@@ -1,6 +1,6 @@
 <html><title>Admin Help</title><body>
 <table width=260>
-<tr><td width 90>GM commands page:</td><td><a action="bypass -h admin_help help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_help help/gmcommands2.htm">2</a></td><td>3</td></tr>
+<tr><td width 90>GM commands page:</td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td>3</td></tr>
 </table><br>
 <font color="FF0000">These are the available GM commands in game.</font><br><br>
 <font color="LEVEL">//invis</font> - To hide your character<br>
@@ -53,5 +53,5 @@
 <font color="LEVEL">//cw_reload</font> - Reloads cursed weapons definition from .<br>
 <font color="LEVEL">//social &lt;social_id&gt; [radius|player]</font> - Forces char/npc/s in target/self/player/radius to broadcast a social action.<br>
 <font color="LEVEL">//effect &lt;skill_id&gt; [level]</font> - Forces char in target/self to broadcast a Magic Skill Use packet.<br>
-<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
+<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
 </body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/html/admin/help/instancezone_list.htm

@@ -3,13 +3,13 @@
 <table width=260><tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Instance Zone List</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help instancezone.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html instancezone.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br>
 <table width=260>
 <tr>
-<td><button value="General" action="bypass -h admin_help instancezone.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Individual" action="bypass -h admin_help instancezone2.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Template IDs" action="bypass -h admin_help help/instancezone_list.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="General" action="bypass -h admin_html instancezone.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Individual" action="bypass -h admin_html instancezone2.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Template IDs" action="bypass -h admin_html help/instancezone_list.htm" width=83 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table><br>
 <table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/champions.htm

@@ -5,7 +5,7 @@
 <td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 <font color="LEVEL"><table width=260><tr>
-<td width 90>GM commands page:</td><td><a action="bypass -h admin_help admhelp.htm">Index</a></td><td><a action="bypass -h admin_help help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_help help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_help help/gmcommands3.htm">3</a></td>
+<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
 </tr></table></font>
 <br>
 <font color="FF9933">These are the available settings for this mod.</font><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/tvt.htm

@@ -5,7 +5,7 @@
 <td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 <font color="LEVEL"><table width=260><tr>
-<td width 90>GM commands page:</td><td><a action="bypass -h admin_help admhelp.htm">Index</a></td><td><a action="bypass -h admin_help help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_help help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_help help/gmcommands3.htm">3</a></td>
+<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
 </tr></table></font>
 <br>
 <font color="FF9933">These are the available settings for this mod.</font><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/l2jmod/wedding.htm

@@ -5,7 +5,7 @@
 <td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 <font color="LEVEL"><table width=260><tr>
-<td width 90>GM commands page:</td><td><a action="bypass -h admin_help admhelp.htm">Index</a></td><td><a action="bypass -h admin_help help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_help help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_help help/gmcommands3.htm">3</a></td>
+<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
 </tr></table></font>
 <br>
 <font color="FF9933">These are the available settings for this mod.</font><br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/license.htm

@@ -3,7 +3,7 @@
 <tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Help Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table><br><br>
 <table width=270>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/license2.htm

@@ -3,7 +3,7 @@
 <tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Help Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table><br><br>
 <table width=270>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Help</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_admin">Prev:Main</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/main_menu2.htm">Next:Main Help</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu2.htm">Next:Main Help</a></td>
 </tr></table></font><br>
 Panel Help:<br>
 <font color="LEVEL">0-Introduction</font><br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu2.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Help</title><body><font color="LEVEL">
 <table width=270><tr>
-<td width=90><a action="bypass -h admin_help help/main_menu.htm">Prev:Intro</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/main_menu3.htm">Next:Player</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu.htm">Prev:Intro</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu3.htm">Next:Player</a></td>
 </tr></table></font><br>
 <font color="LEVEL">1-Main Panel Buttons</font><br>
 The most useful commands have been organized here.<br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu3.htm

@@ -1,7 +1,7 @@
 <html><title>L2J Help</title><body><font color="LEVEL">
-<table width=270><tr><td width=90><a action="bypass -h admin_help help/main_menu2.htm">Prev:Main</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/main_menu4.htm">Next:Target</a></td>
+<table width=270><tr><td width=90><a action="bypass -h admin_html help/main_menu2.htm">Prev:Main</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu4.htm">Next:Target</a></td>
 </tr></table></font><br>
 <font color="LEVEL">1-Main Panel Buttons<br>
 1-2 Quickly deal with players' idiocy.<br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu4.htm

@@ -1,9 +1,9 @@
 <html><title>L2J Help</title><body>
 <font color="LEVEL">
 <table width=270><tr>
-<td width=90><a action="bypass -h admin_help help/main_menu3.htm">Prev:Player</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/main_menu5.htm">Next:GM stuff</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu3.htm">Prev:Player</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu5.htm">Next:GM stuff</a></td>
 </tr></table><br>
 1-Main Panel Buttons<br>
 1-3 Ways to change your target's fate.<br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/help/main_menu5.htm

@@ -1,9 +1,9 @@
 <html><title>L2J Help</title><body>
 <font color="LEVEL">
 <table width=270><tr>
-<td width=90><a action="bypass -h admin_help help/main_menu4.htm">Prev:Target</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/game_menu.htm">Next:Game</a></td>
+<td width=90><a action="bypass -h admin_html help/main_menu4.htm">Prev:Target</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/game_menu.htm">Next:Game</a></td>
 </tr></table>
 1-Main Panel Buttons<br>
 1-4 The little cool things that can make you feel special.<br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/mods_menu.htm

@@ -1,7 +1,7 @@
 <html><title>L2J Mods Panel</title><body>
 <font color="LEVEL"><table width=270><tr>
 <td width=90><a action="bypass -h admin_admin5">Previous:Mods</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
 <td width=90><a action="bypass -h admin_admin">Next:Main</a></td>
 </tr></table></font>
 <br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/help/readme.htm

@@ -3,7 +3,7 @@
 <tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Help Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br><br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/server_menu.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_admin3">Prev:Effects</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/server_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
 </tr></table><br>
 4-Server Panel Buttons<br></font>
 L2J server related actions are here: settings, multipliers, cache.<br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/social.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_social_menu">Prev:Transform</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/server_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
 </tr></table><br></font>
 Socials are animations performed/broadcasted by characters, both playable and non-playable.<br>
 Playable characters have a couple of social actions that can be performed upon their sole discretion from the client's Actions Panel. (for ex. Dance, Laugh or Bow). Numbers from 1 to 15 are related to such actions.<br>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/admin/help/transform.htm

@@ -1,8 +1,8 @@
 <html><title>L2J Effects Panel</title><body><font color="LEVEL">
 <table width=270><tr>
 <td width=90><a action="bypass -h admin_transform_menu">Prev:Transform</a></td>
-<td width=90><a action="bypass -h admin_help admhelp.htm">Up:Index</a></td>
-<td width=90><a action="bypass -h admin_help help/server_menu.htm">Next:Effects</a></td>
+<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
+<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
 </tr></table><br></font>
 Transformations are yet another way of abnormal status displayed by player characters after certain ingame events or conditions, such as a Transform Skill casting, attaching a talisman to your bracelet or finding a cursed weapon .<br>
 In normal conditions, skills casting, cursed weapons pick up or some other events will determine whether a certain character must appear in its normal or transformed shape.<br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/instancezone.htm

@@ -7,9 +7,9 @@
 </tr></table><br>
 <table width=260>
 <tr>
-<td><button value="General" action="bypass -h admin_help instancezone.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Individual" action="bypass -h admin_help instancezone2.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Template IDs" action="bypass -h admin_help help/instancezone_list.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="General" action="bypass -h admin_html instancezone.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Individual" action="bypass -h admin_html instancezone2.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Template IDs" action="bypass -h admin_html help/instancezone_list.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table><br>
 Create Example:<br1>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/html/admin/instancezone2.htm

@@ -3,13 +3,13 @@
 <table width=260><tr>
 <td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=180><center>Instance Creation Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help instancezone.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td width=40><button value="Back" action="bypass -h admin_html instancezone.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br>
 <table width=260>
 <tr>
-<td><button value="General" action="bypass -h admin_help instancezone.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Individual" action="bypass -h admin_help instancezone2.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Template IDs" action="bypass -h admin_help help/instancezone_list.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="General" action="bypass -h admin_html instancezone.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Individual" action="bypass -h admin_html instancezone2.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Template IDs" action="bypass -h admin_html help/instancezone_list.htm" width=83 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table><br>
 <center>Character Related:<br>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/login.htm

@@ -9,7 +9,7 @@
 <tr>
 <td width=100>Max Players:</td>
 <td><edit var="qbox" width=120 height=21></td>
-<td><button value="Help" action="bypass -h admin_help help/login.htm" width=45 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/login.htm" width=45 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br><br>
 <table width=260><tr>
 <td>Registered as:</td><td>%server_name%</td>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/main_menu.htm

@@ -12,7 +12,7 @@
 <tr>
 <td><font color="LEVEL">QuickBox:</font></td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/html/admin/mobgroup.htm

@@ -10,7 +10,7 @@
 <center>
 <table width=270><tr>
 <td>QuickBox:</td><td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/mobgroup.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/mobgroup.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br>
 <table width=270><tr>
 <td><button value="Create" action="bypass -h admin_mobgroup_create $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -39,7 +39,7 @@
 <br>
 <table width=270>
 <tr>
-<td><button value="Classic Menu" action="bypass -h admin_help mobgroup_classic.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Alternate Menu" action="bypass -h admin_help mobgroup.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Classic Menu" action="bypass -h admin_html mobgroup_classic.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Alternate Menu" action="bypass -h admin_html mobgroup.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table>
 </center></body></html>

+ 4 - 4
L2J_DataPack_BETA/dist/game/data/html/admin/mods_menu.htm

@@ -9,12 +9,12 @@
 <tr>
 <td>QuickBox:</td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br>
 <font color="LEVEL">L2J WEDDING MOD
-<a action="bypass -h admin_help help/l2jmod/wedding.htm">Help</a></font>
+<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
 <table width=240 border=0 bgcolor="666666">
 <tr>
 <td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -35,7 +35,7 @@
 </table>
 <br>
 <font color="LEVEL">L2J CHAMPION MOBS MOD
-<a action="bypass -h admin_help help/l2jmod/champions.htm">Help</a></font>
+<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
 <table width=240 border=0 bgcolor="666666">
 <tr>
 <td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -58,7 +58,7 @@
 </table>
 <br>
 <font color="LEVEL">L2J TvT EVENT MOD
-<a action="bypass -h admin_help help/l2jmod/tvt.htm">Help</a></font>
+<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
 <table width=240 border=0 bgcolor="666666">
 <tr>
 <td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>

+ 58 - 0
L2J_DataPack_BETA/dist/game/data/html/admin/reload.htm

@@ -0,0 +1,58 @@
+<html>
+<head>
+	<title>L2J:: Reload Panel</title>
+</head>
+<body>
+<table width=270 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
+	<tr>
+		<td><button value="Main" action="bypass admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Char" action="bypass admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Game" action="bypass admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="GM" action="bypass admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+	</tr>
+</table>
+<br>
+<center>
+	<table width=160 cellspacing=0 cellpadding=0>
+		<tr>
+			<td fixwidth=40>Value:</td>
+			<td fixwidth=120 height=25><edit var="value" width=120></td>
+		</tr>
+	</table>
+</center>
+<table width=260>
+	<tr>
+		<td><button value="NPC" action="bypass admin_reload npc $value" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Quest" action="bypass admin_reload quest $value" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Html" action="bypass admin_reload html $value" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Handler" action="bypass admin_reload handler" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+	</tr>
+	<tr>
+		<td><button value="Item" action="bypass admin_reload item" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Buylist" action="bypass admin_reload buylist" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Multisell" action="bypass admin_reload multisell" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Skill" action="bypass admin_reload skill" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+	</tr>
+	<tr>
+		<td><button value="Teleport" action="bypass admin_reload teleport" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Zone" action="bypass admin_reload zone" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Door" action="bypass admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="CW" action="bypass admin_reload cw" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+	</tr>
+	<tr>
+		<td><button value="Effect" action="bypass admin_reload effect" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Walker" action="bypass admin_reload walker" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Access" action="bypass admin_reload access" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td><button value="Config" action="bypass admin_reload config" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+	</tr>
+	<tr>
+		<td><button value="Crest" action="bypass admin_reload crest" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+		<td></td>
+		<td></td>
+		<td></td>
+	</tr>
+</table>
+<br>
+<font name="hs12" color="LEVEL">Not Recommended on Live Servers!</font>
+</body>
+</html>

+ 4 - 42
L2J_DataPack_BETA/dist/game/data/html/admin/server_menu.htm

@@ -12,7 +12,7 @@
 <tr>
 <td>QuickBox:</td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/server_menu.htm" width=60 height=24 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/server_menu.htm" width=60 height=24 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 </table>
 <br><br>
@@ -34,12 +34,12 @@ Development:<br1>
 <table width=270>
 <tr>
 <td><button value="Skill Test" action="bypass -h admin_skill_test $qbox" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Crest Fix" action="bypass -h admin_cache_crest_fix" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Zone Check" action="bypass -h admin_zone_check" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr>
 <tr>
 <td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td></td>
 </tr>
 </table>
@@ -55,46 +55,8 @@ Maintenance:<br1>
 </tr>
 </table>
 </center>
-<br><br><br>
-File Reloading:<br1>
-<font color="LEVEL">(Not Recommended on Live Servers!)</font><br1>
-<table width=270>
-<tr>
-<td><button value="Multisells" action="bypass -h admin_reload multisell" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Teleports" action="bypass -h admin_reload teleport" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Skills" action="bypass -h admin_reload skills" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Effects" action="bypass -h admin_script_load handlers/EffectMasterHandler.java" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
-<td><button value="NPC Id" action="bypass -h admin_reload npcId $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="NPCs" action="bypass -h admin_reload npc" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Items" action="bypass -h admin_reload item" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Configs" action="bypass -h admin_reload config" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
-<td><button value="Walkers" action="bypass -h admin_reload npcwalkers" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="GM Access" action="bypass -h admin_reload access" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Quests" action="bypass -h admin_reload quests" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Doors" action="bypass -h admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
-<td><button value="HTMLs" action="bypass -h admin_reload html" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="File" action="bypass -h admin_cache_reload_file $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Handlers" action="bypass -h admin_script_load handlers/MasterHandler.java" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Quest" action="bypass -h admin_quest_reload $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-<tr>
-<td><button value="Zones" action="bypass -h admin_zone_reload" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Crests" action="bypass -h admin_cache_crest_rebuild" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Walkers" action="bypass -h admin_reload walker" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-</table>
-<table width=270>
-<tr>
-<td><button value="Announcements" action="bypass -h admin_announce_announcements" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-<td><button value="Cursed Weapons" action="bypass -h admin_cw_reload" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
-</tr>
-</table>
+<br>
+<button value="Announcements" action="bypass -h admin_announce_announcements" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 <br><br>
 Geodata:<br1>
 <table width=270><tr>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/shutdown.htm

@@ -7,7 +7,7 @@
 <table width=270><tr>
 <td width=100>Shutdown time:</td>
 <td><edit var="qbox" width=120 height=15></td>
-<td><button value="Help" action="bypass -h admin_help help/shutdown.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
+<td><button value="Help" action="bypass -h admin_html help/shutdown.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 </tr></table><br><br>
 <table width=270>	
 <tr><td>Players Online:</td><td>%count%</td></tr>

+ 11 - 11
L2J_DataPack_BETA/dist/game/data/html/admin/skills.htm

@@ -7,17 +7,17 @@
 </tr>
 </table><br>
 <table width=200>
-<tr><td><a action="bypass -h admin_help skills/Human/human.htm"><font color="deba73">Human Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Elf/elf.htm"><font color="bddf94">Elf Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/DarkElf/delf.htm"><font color="b5a6c6">Dark Elf Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Orc/orc.htm"><font color="b5dfad">Orc Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Dwarf/dwarf.htm"><font color="d6aa63">Dwarf Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Kamael/kamael.htm"><font color="ffffff">Kamael Skills</font></a></td></tr>
-<tr><td><br><a action="bypass -h admin_help skills/Special/Common_Skills.htm"><font color="676767">Common Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Special/Clan_Skills.htm"><font color="9a9a9a">Clan Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Special/Hero_Skills.htm"><font color="88aaaa">Hero Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Special/Nobless_Skills.htm"><font color="77bbbb">Nobless Skills</font></a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Special/GM_Skills.htm"><font color="66cccc">Gm Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Human/human.htm"><font color="deba73">Human Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Elf/elf.htm"><font color="bddf94">Elf Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/DarkElf/delf.htm"><font color="b5a6c6">Dark Elf Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Orc/orc.htm"><font color="b5dfad">Orc Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Dwarf/dwarf.htm"><font color="d6aa63">Dwarf Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Kamael/kamael.htm"><font color="ffffff">Kamael Skills</font></a></td></tr>
+<tr><td><br><a action="bypass -h admin_html skills/Special/Common_Skills.htm"><font color="676767">Common Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Special/Clan_Skills.htm"><font color="9a9a9a">Clan Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Special/Hero_Skills.htm"><font color="88aaaa">Hero Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Special/Nobless_Skills.htm"><font color="77bbbb">Nobless Skills</font></a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Special/GM_Skills.htm"><font color="66cccc">Gm Skills</font></a></td></tr>
 </table>
 <br><br>Add Skill through ID:<br>
 <table width=270>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_AbyssWalker.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Abyss Walker Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Assassin.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Assassin Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_BladeDancer.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Blade Dancer Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_DarkWizard.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Dark Wizard Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Fighter.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Dark Elf Fighter Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_GhostHunter.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Ghost Hunter Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_GhostSentinel.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Ghost Sentinel Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Mage.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Dark Elf Mystic Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PalusKnight.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Palus Knight Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PhantomRanger.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Phantom Ranger Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_PhantomSummoner.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Phantom Summoner Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShilienSaint.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Shillien Saint Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShilienTemplar.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Shillien Templar Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienElder.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Shillien Elder Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienKnight.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Shillien Knight Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_ShillienOracle.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Shillien Oracle Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_SpectralDancer.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Spectral Dancer Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_SpectralMaster.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Spectral Master Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_Spellhowler.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Spell Howler Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/DE_StormScreamer.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Storm Screamer Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 9 - 9
L2J_DataPack_BETA/dist/game/data/html/admin/skills/DarkElf/delf.htm

@@ -4,20 +4,20 @@
 </td><td width=180>
 <center>Dark Elves Skills Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <br><br><center>
 <font color="b5a6c6"><table width=270>
-<tr><td></td><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_ShillienKnight.htm">Shillien Knight</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_ShilienTemplar.htm">Shillien Templar</a></td></tr>
-<tr><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_PalusKnight.htm">Palus Knight</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_BladeDancer.htm">Bladedancer</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_SpectralDancer.htm">Spectral Dancer</a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/DarkElf/DE_Fighter.htm">Fighter</a></td></tr>
-<tr><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_Assassin.htm">Assassin</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_AbyssWalker.htm">Abyss Walker</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_GhostHunter.htm">Ghost Hunter</a></td></tr>
-<tr><td></td><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_PhantomRanger.htm">P. Ranger</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_GhostSentinel.htm">Ghost Sentinel</a></td></tr>
+<tr><td></td><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_ShillienKnight.htm">Shillien Knight</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_ShilienTemplar.htm">Shillien Templar</a></td></tr>
+<tr><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_PalusKnight.htm">Palus Knight</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_BladeDancer.htm">Bladedancer</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_SpectralDancer.htm">Spectral Dancer</a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/DarkElf/DE_Fighter.htm">Fighter</a></td></tr>
+<tr><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_Assassin.htm">Assassin</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_AbyssWalker.htm">Abyss Walker</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_GhostHunter.htm">Ghost Hunter</a></td></tr>
+<tr><td></td><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_PhantomRanger.htm">P. Ranger</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_GhostSentinel.htm">Ghost Sentinel</a></td></tr>
 </table></font><br>
 <font color="a5aace"><table width=270>
-<tr><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_DarkWizard.htm">Wizard</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_Spellhowler.htm">Spellhowler</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_StormScreamer.htm">Storm Screamer</a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/DarkElf/DE_Mage.htm">Mystic</a></td><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_PhantomSummoner.htm">P. Summoner</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_SpectralMaster.htm">Spectral Master</a></td></tr>
-<tr><td></td><td><a action="bypass -h admin_help skills/DarkElf/DE_ShillienOracle.htm">Shillien Oracle</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_ShillienElder.htm">Shillien Elder</a></td><td><a action="bypass -h admin_help skills/DarkElf/DE_ShilienSaint.htm">Shillien Saint</a></td></tr>
+<tr><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_DarkWizard.htm">Wizard</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_Spellhowler.htm">Spellhowler</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_StormScreamer.htm">Storm Screamer</a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/DarkElf/DE_Mage.htm">Mystic</a></td><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_PhantomSummoner.htm">P. Summoner</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_SpectralMaster.htm">Spectral Master</a></td></tr>
+<tr><td></td><td><a action="bypass -h admin_html skills/DarkElf/DE_ShillienOracle.htm">Shillien Oracle</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_ShillienElder.htm">Shillien Elder</a></td><td><a action="bypass -h admin_html skills/DarkElf/DE_ShilienSaint.htm">Shillien Saint</a></td></tr>
 </table></font></center>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Artisan.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Artisan Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_BountyHunter.htm

@@ -9,7 +9,7 @@
 <center>Bounty Hunter Skill Menu</center>
 
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 
 </td></tr></table>
 

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Fighter.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Dwarf Fighter Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Fortuneseeker.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Fortune Seeker Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Maestro.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Maestro Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Scavenger.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Scavenger Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/D_Warsmith.htm

@@ -4,7 +4,7 @@
 </td><td width=180>
 <center>Warsmith Skill Menu</center>
 </td><td width=40>
-<button value="Back" action="bypass -h admin_help skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
+<button value="Back" action="bypass -h admin_html skills/Dwarf/dwarf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
 </td></tr></table>
 <img src="sek.cbui355" width=260 height=2><br>
 <center><table width=260>

+ 8 - 8
L2J_DataPack_BETA/dist/game/data/html/admin/skills/Dwarf/dwarf.htm

@@ -2,19 +2,19 @@
 <table width=260>
 <tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
 <td width=200><center>Dwarves Skills Menu</center></td>
-<td width=40><button value="Back" action="bypass -h admin_help skills.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
+<td width=40><button value="Back" action="bypass -h admin_html skills.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
 </table>
 <img src="sek.cbui355" width=260 height=2><br><br><br><center><font color="d6aa63">
 <table width=270>
 <tr><td></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_Scavenger.htm">Scavenger</a></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_BountyHunter.htm">Bounty Hunter</a></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_Fortuneseeker.htm">Fortune Seeker</a></td></tr>
-<tr><td><a action="bypass -h admin_help skills/Dwarf/D_Fighter.htm">Fighter</a></td></tr>
+<td><a action="bypass -h admin_html skills/Dwarf/D_Scavenger.htm">Scavenger</a></td>
+<td><a action="bypass -h admin_html skills/Dwarf/D_BountyHunter.htm">Bounty Hunter</a></td>
+<td><a action="bypass -h admin_html skills/Dwarf/D_Fortuneseeker.htm">Fortune Seeker</a></td></tr>
+<tr><td><a action="bypass -h admin_html skills/Dwarf/D_Fighter.htm">Fighter</a></td></tr>
 <tr><td></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_Artisan.htm">Artisan</a></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_Warsmith.htm">Warsmith</a></td>
-<td><a action="bypass -h admin_help skills/Dwarf/D_Maestro.htm">Maestro</a></td></tr>
+<td><a action="bypass -h admin_html skills/Dwarf/D_Artisan.htm">Artisan</a></td>
+<td><a action="bypass -h admin_html skills/Dwarf/D_Warsmith.htm">Warsmith</a></td>
+<td><a action="bypass -h admin_html skills/Dwarf/D_Maestro.htm">Maestro</a></td></tr>
 </table>
 </center>
 </body></html>

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