|
@@ -628,10 +628,15 @@
|
|
|
<set name="effectRange" val="1400" />
|
|
|
<set name="hitTime" val="500" />
|
|
|
<set name="magicLvl" val="81" />
|
|
|
- <set name="operateType" val="A1" /> <!-- FIXME: value unconfirmed -->
|
|
|
+ <set name="operateType" val="A2" />
|
|
|
<set name="targetType" val="ONE" />
|
|
|
<for>
|
|
|
- <effect name="ChanceSkillTrigger" triggeredId="6059" chanceType="ON_ATTACKED_HIT" activationChance="80" activationMinDamage="300">
|
|
|
+ <effect name="TriggerSkillByDamage">
|
|
|
+ <param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
|
|
|
+ <param minDamage="300" />
|
|
|
+ <param chance="80" />
|
|
|
+ <param skillId="6059" skillLevel="1" /> <!-- Counter Critical -->
|
|
|
+ <param targetType="SELF" />
|
|
|
<mul order="0x30" stat="defCritDamage" val="0.7" />
|
|
|
</effect>
|
|
|
</for>
|
|
@@ -1575,7 +1580,12 @@
|
|
|
<set name="operateType" val="A2" />
|
|
|
<set name="targetType" val="AURA" />
|
|
|
<for>
|
|
|
- <effect name="ChanceSkillTrigger" triggeredId="6059" chanceType="ON_ATTACKED_HIT" activationChance="80" activationMinDamage="300">
|
|
|
+ <effect name="TriggerSkillByDamage">
|
|
|
+ <param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
|
|
|
+ <param minDamage="300" />
|
|
|
+ <param chance="80" />
|
|
|
+ <param skillId="6059" skillLevel="1" /> <!-- Counter Critical -->
|
|
|
+ <param targetType="SELF" />
|
|
|
<mul order="0x30" stat="defCritDamage" val="0.7" />
|
|
|
</effect>
|
|
|
</for>
|