ソースを参照

BETA: Fixed some special characters.

nonom 12 年 前
コミット
9236868cc6
21 ファイル変更25 行追加25 行削除
  1. 2 2
      L2J_DataPack_BETA/dist/game/data/html/default/32735-1.htm
  2. 3 3
      L2J_DataPack_BETA/dist/game/data/lang/documentation.txt
  3. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32041-04.htm
  4. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32041-26.htm
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      L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32047-33.htm
  6. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32047-37.htm
  7. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-09.htm
  8. 2 2
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-12.htm
  9. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-20.htm
  10. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-23.htm
  11. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-12.htm
  12. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-16.htm
  13. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-22.htm
  14. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-23.htm
  15. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-24.htm
  16. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-30.htm
  17. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-32.htm
  18. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/123_TheLeaderAndTheFollower/31961-00.htm
  19. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/384_WarehouseKeepersPastime/__init__.py
  20. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/617_GatherTheFlames/31231-01.htm
  21. 1 1
      L2J_DataPack_BETA/dist/game/data/scripts/quests/617_GatherTheFlames/31231-02.htm

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/html/default/32735-1.htm

@@ -1,6 +1,6 @@
 <html><body>Nemo:<br>
-I have no information about the origins of this species, but what I have found is that these creatures do possess a unique energy, sort of plasma if you will. Hmm... <font color="LEVEL">Maguen Plasma</font>. I like that. I think that is what I'll call it. Anyway, when a Maguen appears it begins to bring forth one of these plasmas. It will also cycle through its various plasmas before hiding.<br>
-With Blacksmith Kusto's talent and my magic we were able to create a device that could harvest these plasmas... a <font color="LEVEL">Maguen Plasma Collector</font>. I know it isn't too creative but we decided to keep the name simple to avoid explaining what it does. <br>
+I have no information about the origins of this species, but what I have found is that these creatures do possess a unique energy, sort of plasma if you will. Hmm... <font color="LEVEL">Maguen Plasma</font>. I like that. I think that is what I'll call it. Anyway, when a Maguen appears it begins to bring forth one of these plasmas. It will also cycle through its various plasmas before hiding.<br>
+With Blacksmith Kusto's talent and my magic we were able to create a device that could harvest these plasmas... a <font color="LEVEL">Maguen Plasma Collector</font>. I know it isn't too creative but we decided to keep the name simple to avoid explaining what it does.<br>
 Ugh... fine. I'll explain it to you. When you are in the Seed and a Maguen appears you have a very limited time to collect the Maguen Plasma. If you don't collect the plasma in time the Maguen will go back into hiding. I've set up a practice Maguen if you want to try using the Maguen Plasma Collector.<br>
 This isn't a real Maguen, so you won't collect any Plasma... just thought you should know so you don't get your hopes up.<br>
 <a action="bypass -h npc_%objectId%_Chat 2">Receive the Maguen Plasma Collector</a> <br>

+ 3 - 3
L2J_DataPack_BETA/dist/game/data/lang/documentation.txt

@@ -124,10 +124,10 @@ nd	Ndebele, North; North Ndebele
 ng	Ndonga
 ne	Nepali
 nn	Norwegian Nynorsk; Nynorsk, Norwegian
-nb	Bokmål, Norwegian; Norwegian Bokmål
+nb	Bokmål, Norwegian; Norwegian Bokmål
 no	Norwegian
 ny	Chichewa; Chewa; Nyanja
-oc	Occitan (post 1500); Provençal
+oc	Occitan (post 1500); Provençal
 oj	Ojibwa
 or	Oriya
 om	Oromo
@@ -183,7 +183,7 @@ ur	Urdu
 uz	Uzbek
 ve	Venda
 vi	Vietnamese
-vo	Volapük
+vo	Volap�k
 cy	Welsh
 wa	Walloon
 wo	Wolof

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32041-04.htm

@@ -1,5 +1,5 @@
 <html><body>Collector Yumi:<br>
-The explosion came as a surprise. Like a comet shooting across the sky, it didn't seem to have a reason  it just happened. Maybe someone accidentally touched a machine in the lab. That was a popular theory at the time.<br>
+The explosion came as a surprise. Like a comet shooting across the sky, it didn't seem to have a reason ... it just happened. Maybe someone accidentally touched a machine in the lab. That was a popular theory at the time.<br>
 On further inspection, however, the explosion seemed increasingly suspicious. For one thing, it coincided too closely with the <font color="LEVEL">robbery of the Black Anvil blueprint</font>...<br>
 <a action="bypass -h Quest 114_ResurrectionOfAnOldManager 32041-05.htm">Ask about the blueprint robbery.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32041-26.htm

@@ -1,3 +1,3 @@
 <html><body>Collector Yumi:<br>
-You're back, but you haven't found what you're looking for? I can't help you. You have the electric wave detector, so go locate whatever it is reacting to and determine the exact nature of the object — or creature — causing the readings.
+You're back, but you haven't found what you're looking for? I can't help you. You have the electric wave detector, so go locate whatever it is reacting to and determine the exact nature of the object ... or creature ... causing the readings.
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32047-33.htm

@@ -1,5 +1,5 @@
 <html><body>Wendy:<br>
 My friend...<br>
-My friend was gigantic, with a body made entirely of stone  like a walking boulder. He helped Master somehow...<br>
+My friend was gigantic, with a body made entirely of stone ... like a walking boulder. He helped Master somehow...<br>
 <a action="bypass -h Quest 114_ResurrectionOfAnOldManager 32047-34.htm">Ask her about this memory.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/114_ResurrectionOfAnOldManager/32047-37.htm

@@ -1,5 +1,5 @@
 <html><body>Wendy:<br>
-It may be possible to give you one  for the right price.<br>
+It may be possible to give you one ... for the right price.<br>
 Does 3000 adena seem reasonable?<br>
 <a action="bypass -h Quest 114_ResurrectionOfAnOldManager 32047-38.htm">Take the deal.</a><br>
 <a action="bypass -h Quest 114_ResurrectionOfAnOldManager 32047-39.htm">Refuse the deal.</a>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-09.htm

@@ -1,4 +1,4 @@
 <html><body>Collector Yumi:<br>
-I think I told you about the explosion near the ruins. We suspected Dr. Chaos of causing it. He resided here for a long time and was running several experiments, and he knew more than enough to have done it  as the Guild investigation later revealed.<br>
+I think I told you about the explosion near the ruins. We suspected Dr. Chaos of causing it. He resided here for a long time and was running several experiments, and he knew more than enough to have done it ... as the Guild investigation later revealed.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32041-10.htm">Ask if Pavel's study was already in progress.</a>
 </body></html>

+ 2 - 2
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-12.htm

@@ -1,6 +1,6 @@
 <html><body>Collector Yumi:<br>
 The Guardian Golem was a huge and powerful being. Our Warsmiths fought valiantly against it, but we were finally forced to retreat.<br>
 By the time we regrouped and returned, all the working golems were already under Dr. Chaos' control. We again had to retreat.<br>
-I have remained here ever since in order to find a band of adventurers such as yourselves, hoping to find out exactly how Dr. Chaos accomplished all this  and, more importantly, what we can do to stop him.<br>
-We have learned much from Wendy and Atlanta, but perhaps not yet all. Go and seek out Wendy once more. Find out all you can about Dr. Chaos' past and present actions  and put a stop to his evil once and for all.
+I have remained here ever since in order to find a band of adventurers such as yourselves, hoping to find out exactly how Dr. Chaos accomplished all this ... and, more importantly, what we can do to stop him.<br>
+We have learned much from Wendy and Atlanta, but perhaps not yet all. Go and seek out Wendy once more. Find out all you can about Dr. Chaos' past and present actions ... and put a stop to his evil once and for all.
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-20.htm

@@ -1,3 +1,3 @@
 <html><body>Collector Yumi:<br>
-That doesn't sound right to me  it's too obvious. They were more clever than that.
+That doesn't sound right to me ... it's too obvious. They were more clever than that.
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32041-23.htm

@@ -1,3 +1,3 @@
 <html><body>Collector Yumi:<br>
-Very well  I will await your return with great anticipation!
+Very well ... I will await your return with great anticipation!
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-12.htm

@@ -2,6 +2,6 @@
 You... came here before.<br>
 I tried my best... to remember.<br>
 I still can't remember many things, but... I think I can remember something.<br>
-I remember the current state of affairs  I remember telling Atlanta about what was happening.<br>
+I remember the current state of affairs ... I remember telling Atlanta about what was happening.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-13.htm">Ask about the current state of affairs.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-16.htm

@@ -1,5 +1,5 @@
 <html><body>Wendy:<br>
-I just felt a sensation as if something — or someone — was leaving the north research wing.<br>
+I just felt a sensation as if something ... or someone ... was leaving the north research wing.<br>
 Was that you?<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-17.htm">"Yes."</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-22.htm

@@ -1,5 +1,5 @@
 <html><body>Wendy:<br>
 Atlanta thought you would stop N-45, the Arrival of Eternal Spring.<br>
-That study should never have been conducted. Dr. Chaos probably stumbled onto it by accident. He really only required the energy necessary to operate the Ultimate Golem Spartacus  he certainly did not need N-45.<br>
+That study should never have been conducted. Dr. Chaos probably stumbled onto it by accident. He really only required the energy necessary to operate the Ultimate Golem Spartacus ... he certainly did not need N-45.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-23.htm">Talk about cutting off the energy to the Gigantic Golem in the east wing.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-23.htm

@@ -1,6 +1,6 @@
 <html><body>Wendy:<br>
 The Gigantic Golem should have been deactivated by now.<br>
-But it became just like the golems fashioned by the Dwarves  activated by crystals and the power of the Starstone.<br>
+But it became just like the golems fashioned by the Dwarves ... activated by crystals and the power of the Starstone.<br>
 Thanks to Dr. Chaos's work, the power of the Gigantic Golems is greater than it was when the Dwarves cast him out.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-24.htm">Ask about Dr. Chaos.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-24.htm

@@ -2,6 +2,6 @@
 After making the Gigantic Golem, Dr. Chaos became obsessed with its power.<br>
 Perhaps this happened because the Doctor was exposed to the Flames of Pa'agrio for too long.<br>
 It is said that they are the flames of the gods themselves; no mere mortal can remain unscathed after bathing in them. They can be found within the Giant Research Wing.<br>
-Those flames will not necessarily affect a creature created directly by the gods since they are already kin to the divine power. But be warned  the creatures of the gods view each other as enemies... they will likely treat you likewise if you encounter them while in possession of the Flames of Pa'agrio.<br>
+Those flames will not necessarily affect a creature created directly by the gods since they are already kin to the divine power. But be warned ... the creatures of the gods view each other as enemies... they will likely treat you likewise if you encounter them while in possession of the Flames of Pa'agrio.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-25.htm">Ask about Atlanta's message.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-30.htm

@@ -2,6 +2,6 @@
 Listen closely, for this pertains to Dr. Chaos.<font color="LEVEL"> From time to time, he comes here.</font><br>
 <font color="LEVEL">If you attempt to speak with him, though, he will treat you as an enemy and dispatch a Gigantic Chaos Golem to rend the flesh from your bones.</font><br>
 If you can defeat him here, it will certainly keep him from causing any trouble for a while.<br>
-As Atlanta said, it should not be a difficult task  provided that excellent adventurers such as yourselves are able to work together.<br>
+As Atlanta said, it should not be a difficult task ... provided that excellent adventurers such as yourselves are able to work together.<br>
 <a action="bypass -h Quest 120_PavelsResearch 32047-31.htm">Ask about the Horrifying Golem Army.</a>
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/120_PavelsResearch/32047-32.htm

@@ -1,6 +1,6 @@
 <html><body>Wendy:<br>
 I have no more to say to you. Please tell the Dwarf what I said.<br>
 There is no more danger here; you have resolved all of the problems.<br>
-I am being operated by a Starstone, but once that Starstone disappears, I will begin to be deactivated. I am looking forward to it  I want to rest, at long last.<br>
+I am being operated by a Starstone, but once that Starstone disappears, I will begin to be deactivated. I am looking forward to it ... I want to rest, at long last.<br>
 Please take this. It is all I have left to give.
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/123_TheLeaderAndTheFollower/31961-00.htm

@@ -1,5 +1,5 @@
 <html><body>Head Blacksmith Newyear:<br>
-Say, you may not have heard, but there is <font color="LEVEL">a new type of armor available  but only for members of the clan academy</font>. Would you like to have a suit of it? I can make one for you...<br>
+Say, you may not have heard, but there is <font color="LEVEL">a new type of armor available ... but only for members of the clan academy</font>. Would you like to have a suit of it? I can make one for you...<br>
 Oh, wait, I fear you don't meet the prerequisites. I'm sorry.<br>
 (Only level 19 and higher characters who are clan academy members, and who have a sponsor, are permitted to take on the quest.)
 </body></html>

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/384_WarehouseKeepersPastime/__init__.py

@@ -247,7 +247,7 @@ class Quest (JQuest) :
              st.playSound("ItemSound.quest_itemget")
      return
 
-QUEST = Quest(384,qn,"Warehouse Keepers Pastime") 
+QUEST = Quest(384,qn,"Warehouse Keeper's Pastime") 
 
 QUEST.addStartNpc(Cliff)
 QUEST.addTalkId(Cliff)

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/617_GatherTheFlames/31231-01.htm

@@ -1,5 +1,5 @@
 <html><body>Blacksmith Hilda:<br>
 Ho, there! I'm Hilda the Blacksmith, and if you want good, solid work done, there's none better here.<br>
-Don't pay any attention to the claims of that crackpot <font color="LEVEL">Vulcan</font>. He's mad through and through. Fire is his obsession  he's forever searching for ways to make fire hotter and fiercer. I care for my fire, as does any competent blacksmith, but there are limits. Anyway, he won't live long enough to help you with anything; he's in the habit of venturing into the <font color="LEVEL">Forge of the Gods</font>, and one day its dangers will claim him - and his eternal fire too! <br>
+Don't pay any attention to the claims of that crackpot <font color="LEVEL">Vulcan</font>. He's mad through and through. Fire is his obsession ... he's forever searching for ways to make fire hotter and fiercer. I care for my fire, as does any competent blacksmith, but there are limits. Anyway, he won't live long enough to help you with anything; he's in the habit of venturing into the <font color="LEVEL">Forge of the Gods</font>, and one day its dangers will claim him - and his eternal fire too! <br>
 I've heard he is looking for adventurers to help him collect flames, but take my advice: leave that job to tougher adventurers, or wait until you yourselves are tougher. If you accompany him now, you'll die right alongside him.
 </body></html> 

+ 1 - 1
L2J_DataPack_BETA/dist/game/data/scripts/quests/617_GatherTheFlames/31231-02.htm

@@ -1,5 +1,5 @@
 <html><body>Blacksmith Hilda:<br>
-I've a tale to interest you. Have you heard tell of  <font color="LEVEL">Vulcan</font>, the blacksmith? Now, all us blacksmiths have much to say about fire  we depend on it for our livelihood. Vulcan, though, he spoke of nothing else, and his talk was the marvel of all who heard it. He said that the fire was the actual life of the blacksmith, and could think of nothing but ways to make his fire hotter and fiercer.<br>
+I've a tale to interest you. Have you heard tell of  <font color="LEVEL">Vulcan</font>, the blacksmith? Now, all us blacksmiths have much to say about fire ... we depend on it for our livelihood. Vulcan, though, he spoke of nothing else, and his talk was the marvel of all who heard it. He said that the fire was the actual life of the blacksmith, and could think of nothing but ways to make his fire hotter and fiercer.<br>
 Eventually, he followed his notions right into the deeps of the <font color="LEVEL">Gods' Forge</font>, where he said he could collect and use all the fire he could want. It's a horribly dangerous place, and he's looking for those who can accompany him, adventurers who are not shy of danger and who can help him collect the flames. Do you reckon to be interested? <br>
 <a action="bypass -h Quest 617_GatherTheFlames 31231-03.htm">Express interest in the venture.</a>
 </body></html>