فهرست منبع

Add few rounds for proper display

Zealar 10 سال پیش
والد
کامیت
726f37d553

+ 1 - 1
L2J_DataPack/dist/game/data/scripts/handlers/actionshifthandlers/L2NpcActionShift.java

@@ -85,7 +85,7 @@ public class L2NpcActionShift implements IActionShiftHandler
 			html.replace("%accu%", String.valueOf(((L2Character) target).getAccuracy()));
 			html.replace("%evas%", String.valueOf(((L2Character) target).getEvasionRate(null)));
 			html.replace("%crit%", String.valueOf(((L2Character) target).getCriticalHit(null, null)));
-			html.replace("%rspd%", String.valueOf(((L2Character) target).getRunSpeed()));
+			html.replace("%rspd%", String.valueOf((int) ((L2Character) target).getRunSpeed()));
 			html.replace("%aspd%", String.valueOf(((L2Character) target).getPAtkSpd()));
 			html.replace("%cspd%", String.valueOf(((L2Character) target).getMAtkSpd()));
 			html.replace("%atkType%", String.valueOf(((L2Character) target).getTemplate().getBaseAttackType()));

+ 1 - 1
L2J_DataPack/dist/game/data/scripts/handlers/admincommandhandlers/AdminEditChar.java

@@ -1014,7 +1014,7 @@ public class AdminEditChar implements IAdminCommandHandler
 		adminReply.replace("%accuracy%", String.valueOf(player.getAccuracy()));
 		adminReply.replace("%evasion%", String.valueOf(player.getEvasionRate(null)));
 		adminReply.replace("%critical%", String.valueOf(player.getCriticalHit(null, null)));
-		adminReply.replace("%runspeed%", String.valueOf(player.getRunSpeed()));
+		adminReply.replace("%runspeed%", String.valueOf((int) player.getRunSpeed()));
 		adminReply.replace("%patkspd%", String.valueOf(player.getPAtkSpd()));
 		adminReply.replace("%matkspd%", String.valueOf(player.getMAtkSpd()));
 		adminReply.replace("%access%", player.getAccessLevel().getLevel() + " (" + player.getAccessLevel().getName() + ")");