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@@ -14,6 +14,7 @@
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*/
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package handlers.actionhandlers;
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+import com.l2jserver.Config;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.handler.IActionHandler;
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import com.l2jserver.gameserver.model.L2Object;
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@@ -140,6 +141,10 @@ public class L2NpcAction implements IActionHandler
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else
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((L2Npc)target).showChatWindow(activeChar);
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}
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+ if(Config.PLAYER_MOVEMENT_BLOCK_TIME > 0
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+ && !activeChar.isGM())
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+ activeChar.updateNotMoveUntil();
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+
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}
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}
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}
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