|
@@ -1,120 +0,0 @@
|
|
|
-/*
|
|
|
- * This program is free software: you can redistribute it and/or modify it under
|
|
|
- * the terms of the GNU General Public License as published by the Free Software
|
|
|
- * Foundation, either version 3 of the License, or (at your option) any later
|
|
|
- * version.
|
|
|
- *
|
|
|
- * This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
- * details.
|
|
|
- *
|
|
|
- * You should have received a copy of the GNU General Public License along with
|
|
|
- * this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
- */
|
|
|
-package custom.FortuneTelling;
|
|
|
-
|
|
|
-import com.l2jserver.gameserver.model.actor.L2Npc;
|
|
|
-import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
|
-import com.l2jserver.gameserver.model.quest.Quest;
|
|
|
-import com.l2jserver.gameserver.model.quest.QuestState;
|
|
|
-import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
|
|
|
-
|
|
|
-/**
|
|
|
- * Fortune Telling AI.<br>
|
|
|
- * Original Jython script by Kerberos.
|
|
|
- * @authors Nyaran
|
|
|
- */
|
|
|
-public class FortuneTelling extends Quest
|
|
|
-{
|
|
|
- private static final String qn = "FortuneTelling";
|
|
|
-
|
|
|
- private static final int ADENA = 57;
|
|
|
- private static final int COST = 1000;
|
|
|
-
|
|
|
- private static final int NPC = 32616;
|
|
|
-
|
|
|
- private static final String[] FORTUNE =
|
|
|
- {
|
|
|
- "What you\'ve endured will return as a benefit.",
|
|
|
- "The dragon now acquires an eagle\'s wings.",
|
|
|
- "Be warned as you may be overwhelmed by surroundings if you lack a clear opinion.",
|
|
|
- "A new trial or start may be successful as luck shadows changes.",
|
|
|
- "You may feel nervous and anxious because of unfavorable situations.",
|
|
|
- "You may meet the person you\'ve longed to see.",
|
|
|
- "You may meet many new people but it will be difficult to find a perfect person who wins your heart.",
|
|
|
- "Good fortune and opportunity may lie ahead as if one's born in a golden spoon.",
|
|
|
- "Be confident and act tenaciously at all times. You may be able to accomplish to perfection during somewhat unstable situations.",
|
|
|
- "There may be an occasion where you are consoled by people.",
|
|
|
- "Be independent at all times.",
|
|
|
- "Do not loosen up with your precautions.",
|
|
|
- "Closely observe people who pass by since you may meet a precious person who can help you.",
|
|
|
- "Listen to the advice that's given to you with a humble attitude.",
|
|
|
- "Focus on networking with like-minded people. They may join you for a big mission in the future.",
|
|
|
- "Staying busy rather than being stationary will help.",
|
|
|
- "You may lose your drive and feel lost.",
|
|
|
- "People around you will encourage your every task in the future.",
|
|
|
- "Be kind to and care for those close to you, they may help in the future.",
|
|
|
- "Your ambition and dream will come true.",
|
|
|
- "Your value will shine as your potential is finally realized.",
|
|
|
- "If you keep smiling without despair, people will come to trust you and offer help.",
|
|
|
- "There may be a little loss, but think of it as an investment for yourself.",
|
|
|
- "The difficult situations will turn to hope with unforeseen help.",
|
|
|
- "Impatience may lie ahead as the situation is unfavorable.",
|
|
|
- "Be responsible with your tasks but do not hesitate to ask for colleagues\' help.",
|
|
|
- "You may fall in danger each time when acting upon improvisation.",
|
|
|
- "A determined act after prepared research will attract people.",
|
|
|
- "A rest will promise a bigger development.",
|
|
|
- "You will be rewarded for your efforts and accomplishments.",
|
|
|
- "There are many things to consider after encountering hindrances.",
|
|
|
- "Consider other\'s situations and treat them sincerely at all times.",
|
|
|
- "A comparison to others may be helpful.",
|
|
|
- "Be cautious to control emotions as temptations are nearby.",
|
|
|
- "Momentarily delay an important decision.",
|
|
|
- "Be confident and act tenaciously at all times. You may be able to accomplish to perfection during somewhat unstable situations.",
|
|
|
- "Visiting a place you\'ve never been before may bring luck.",
|
|
|
- "What used to be well managed may stumble one after another.",
|
|
|
- "Your steady pursuit of new information and staying ahead of others will raise your value.",
|
|
|
- "Being neutral is a good way to go, but clarity may be helpful contrary to your hesitance.",
|
|
|
- "Skillful evasion is needed when dealing with people who pick fights as a disaster may arise from it.",
|
|
|
- "Small things make up big things so even value trivial matters.",
|
|
|
- "Bigger mistakes will be on the road if you fail to correct a small mistake.",
|
|
|
- "Momentarily delay an important decision.",
|
|
|
- "A remedy is on its way for a serious illness."
|
|
|
- };
|
|
|
-
|
|
|
- public FortuneTelling(int questId, String name, String descr)
|
|
|
- {
|
|
|
- super(questId, name, descr);
|
|
|
- addStartNpc(NPC);
|
|
|
- addTalkId(NPC);
|
|
|
- }
|
|
|
-
|
|
|
- @Override
|
|
|
- public String onTalk(L2Npc npc, L2PcInstance player)
|
|
|
- {
|
|
|
- QuestState st = player.getQuestState(qn);
|
|
|
- NpcHtmlMessage html = new NpcHtmlMessage(1);
|
|
|
- String PARENT_DIR = "data/scripts/custom/FortuneTelling/";
|
|
|
-
|
|
|
- if (st == null)
|
|
|
- return null;
|
|
|
-
|
|
|
- if (st.getQuestItemsCount(ADENA) < COST)
|
|
|
- html.setFile(player.getHtmlPrefix(), PARENT_DIR + "lowadena.htm");
|
|
|
- else
|
|
|
- {
|
|
|
- st.takeItems(ADENA, COST);
|
|
|
- html.setFile(player.getHtmlPrefix(), PARENT_DIR + "fortune.htm");
|
|
|
- html.replace("%fortune%", FORTUNE[getRandom(FORTUNE.length)]);
|
|
|
- }
|
|
|
- st.exitQuest(true);
|
|
|
- player.sendPacket(html);
|
|
|
- return null;
|
|
|
- }
|
|
|
-
|
|
|
- public static void main(String args[])
|
|
|
- {
|
|
|
- new FortuneTelling(-1, qn, "custom");
|
|
|
- }
|
|
|
-}
|