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@@ -0,0 +1,1055 @@
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+/*
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+ * Copyright (C) 2004-2013 L2J DataPack
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+ *
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+ * This file is part of L2J DataPack.
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+ *
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+ * L2J DataPack is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * L2J DataPack is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package ai.individual.Antharas;
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+
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+import java.util.HashMap;
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+import java.util.List;
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+import java.util.Map;
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+
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+import ai.npc.AbstractNpcAI;
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+
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+import com.l2jserver.Config;
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+import com.l2jserver.gameserver.ai.CtrlIntention;
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+import com.l2jserver.gameserver.enums.MountType;
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+import com.l2jserver.gameserver.instancemanager.GrandBossManager;
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+import com.l2jserver.gameserver.instancemanager.ZoneManager;
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+import com.l2jserver.gameserver.model.L2Party;
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+import com.l2jserver.gameserver.model.Location;
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+import com.l2jserver.gameserver.model.StatsSet;
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+import com.l2jserver.gameserver.model.actor.L2Attackable;
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+import com.l2jserver.gameserver.model.actor.L2Character;
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+import com.l2jserver.gameserver.model.actor.L2Npc;
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+import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.holders.SkillHolder;
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+import com.l2jserver.gameserver.model.skills.L2Skill;
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+import com.l2jserver.gameserver.model.zone.type.L2NoRestartZone;
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+import com.l2jserver.gameserver.network.NpcStringId;
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+import com.l2jserver.gameserver.network.serverpackets.Earthquake;
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+import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
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+import com.l2jserver.gameserver.network.serverpackets.PlaySound;
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+import com.l2jserver.gameserver.network.serverpackets.SocialAction;
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+import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
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+import com.l2jserver.gameserver.util.Broadcast;
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+import com.l2jserver.gameserver.util.Util;
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+
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+/**
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+ * Antharas AI.
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+ * @author St3eT
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+ */
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+public final class Antharas extends AbstractNpcAI
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+{
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+ // NPC
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+ private static final int ANTHARAS = 29068; // Antharas
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+ private static final int BEHEMOTH = 29069; // Behemoth Dragon
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+ private static final int TERASQUE = 29190; // Tarask Dragon
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+ private static final int BOMBER = 29070; // Dragon Bomber
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+ private static final int HEART = 13001; // Heart of Warding
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+ private static final int CUBE = 31859; // Teleportation Cubic
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+ private static final Map<Integer, Location> INVISIBLE_NPC = new HashMap<>();
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+ {
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+ INVISIBLE_NPC.put(29077, new Location(177229, 113298, -7735)); // antaras_clear_npc_1
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+ INVISIBLE_NPC.put(29078, new Location(176707, 113585, -7735)); // antaras_clear_npc_2
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+ INVISIBLE_NPC.put(29079, new Location(176385, 113889, -7735)); // antaras_clear_npc_3
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+ INVISIBLE_NPC.put(29080, new Location(176082, 114241, -7735)); // antaras_clear_npc_4
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+ INVISIBLE_NPC.put(29081, new Location(176066, 114802, -7735)); // antaras_clear_npc_5
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+ INVISIBLE_NPC.put(29082, new Location(176095, 115313, -7735)); // antaras_clear_npc_6
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+ INVISIBLE_NPC.put(29083, new Location(176425, 115829, -7735)); // antaras_clear_npc_7
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+ INVISIBLE_NPC.put(29084, new Location(176949, 116378, -7735)); // antaras_clear_npc_8
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+ INVISIBLE_NPC.put(29085, new Location(177655, 116402, -7735)); // antaras_clear_npc_9
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+ INVISIBLE_NPC.put(29086, new Location(178248, 116395, -7735)); // antaras_clear_npc_10
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+ INVISIBLE_NPC.put(29087, new Location(178706, 115998, -7735)); // antaras_clear_npc_11
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+ INVISIBLE_NPC.put(29088, new Location(179208, 115452, -7735)); // antaras_clear_npc_12
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+ INVISIBLE_NPC.put(29089, new Location(179191, 115079, -7735)); // antaras_clear_npc_13
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+ INVISIBLE_NPC.put(29090, new Location(179221, 114546, -7735)); // antaras_clear_npc_14
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+ INVISIBLE_NPC.put(29091, new Location(178916, 113925, -7735)); // antaras_clear_npc_15
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+ INVISIBLE_NPC.put(29092, new Location(178782, 113814, -7735)); // antaras_clear_npc_16
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+ INVISIBLE_NPC.put(29093, new Location(178419, 113417, -7735)); // antaras_clear_npc_17
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+ INVISIBLE_NPC.put(29094, new Location(177855, 113282, -7735)); // antaras_clear_npc_18
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+ }
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+
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+ // Item
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+ private static final int STONE = 3865; // Portal Stone
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+ // Skill
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+ private static final SkillHolder ANTH_JUMP = new SkillHolder(4106, 1); // Antharas Stun
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+ private static final SkillHolder ANTH_TAIL = new SkillHolder(4107, 1); // Antharas Stun
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+ private static final SkillHolder ANTH_FEAR = new SkillHolder(4108, 1); // Antharas Terror
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+ private static final SkillHolder ANTH_DEBUFF = new SkillHolder(4109, 1); // Curse of Antharas
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+ private static final SkillHolder ANTH_MOUTH = new SkillHolder(4110, 2); // Breath Attack
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+ private static final SkillHolder ANTH_BREATH = new SkillHolder(4111, 1); // Antharas Fossilization
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+ private static final SkillHolder ANTH_NORM_ATTACK = new SkillHolder(4112, 1); // Ordinary Attack
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+ private static final SkillHolder ANTH_NORM_ATTACK_EX = new SkillHolder(4113, 1); // Animal doing ordinary attack
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+ private static final SkillHolder ANTH_REGEN_1 = new SkillHolder(4125, 1); // Antharas Regeneration
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+ private static final SkillHolder ANTH_REGEN_2 = new SkillHolder(4239, 1); // Antharas Regeneration
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+ private static final SkillHolder ANTH_REGEN_3 = new SkillHolder(4240, 1); // Antharas Regeneration
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+ private static final SkillHolder ANTH_REGEN_4 = new SkillHolder(4241, 1); // Antharas Regeneration
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+ private static final SkillHolder DISPEL_BOM = new SkillHolder(5042, 1); // NPC Dispel Bomb
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+ private static final SkillHolder ANTH_ANTI_STRIDER = new SkillHolder(4258, 1); // Hinder Strider
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+ private static final SkillHolder ANTH_FEAR_SHORT = new SkillHolder(5092, 1); // Antharas Terror
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+ private static final SkillHolder ANTH_METEOR = new SkillHolder(5093, 1); // Antharas Meteor
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+ // Zone
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+ private static final L2NoRestartZone zone = ZoneManager.getInstance().getZoneById(70050, L2NoRestartZone.class); // Antharas Nest zone
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+ // Status
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+ private static final int ALIVE = 0;
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+ private static final int WAITING = 1;
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+ private static final int IN_FIGHT = 2;
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+ private static final int DEAD = 3;
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+ // Misc
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+ private static final int MAX_PEOPLE = 200; // Max allowed players
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+ private L2GrandBossInstance _antharas = null;
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+ private static long _lastAttack = 0;
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+ private static int _minionCount = 0;
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+ private static int minionMultipler = 0;
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+ private static int moveChance = 0;
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+ private static int sandStorm = 0;
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+ private static L2PcInstance attacker_1 = null;
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+ private static L2PcInstance attacker_2 = null;
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+ private static L2PcInstance attacker_3 = null;
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+ private static int attacker_1_hate = 0;
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+ private static int attacker_2_hate = 0;
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+ private static int attacker_3_hate = 0;
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+
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+ private Antharas()
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+ {
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+ super(Antharas.class.getSimpleName(), "ai/individual");
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+ addStartNpc(HEART, CUBE);
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+ addTalkId(HEART, CUBE);
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+ addFirstTalkId(HEART);
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+ addSpawnId(INVISIBLE_NPC.keySet());
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+ addSpawnId(ANTHARAS);
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+ addMoveFinishedId(BOMBER);
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+ addAggroRangeEnterId(BOMBER);
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+ addSpellFinishedId(ANTHARAS);
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+ addAttackId(ANTHARAS, BOMBER, BEHEMOTH, TERASQUE);
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+ addKillId(ANTHARAS, TERASQUE, BEHEMOTH);
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+
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+ final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARAS);
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+ final int curr_hp = info.getInt("currentHP");
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+ final int curr_mp = info.getInt("currentMP");
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+ final int loc_x = info.getInt("loc_x");
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+ final int loc_y = info.getInt("loc_y");
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+ final int loc_z = info.getInt("loc_z");
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+ final int heading = info.getInt("heading");
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+ final long respawnTime = info.getLong("respawn_time");
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+
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+ switch (getStatus())
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+ {
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+ case ALIVE:
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+ {
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+ _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
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+ _antharas.setCurrentHpMp(curr_hp, curr_mp);
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+ addBoss(_antharas);
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+ break;
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+ }
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+ case WAITING:
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+ {
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+ _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
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+ _antharas.setCurrentHpMp(curr_hp, curr_mp);
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+ addBoss(_antharas);
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+ startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
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+ break;
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+ }
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+ case IN_FIGHT:
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+ {
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+ _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, loc_x, loc_y, loc_z, heading, false, 0);
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+ _antharas.setCurrentHpMp(curr_hp, curr_mp);
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+ addBoss(_antharas);
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+ _lastAttack = System.currentTimeMillis();
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+ startQuestTimer("CHECK_ATTACK", 60000, _antharas, null);
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+ startQuestTimer("SPAWN_MINION", 300000, _antharas, null);
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+ break;
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+ }
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+ case DEAD:
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+ {
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+ final long remain = respawnTime - System.currentTimeMillis();
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+ if (remain > 0)
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+ {
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+ startQuestTimer("CLEAR_STATUS", remain, null, null);
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+ }
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+ else
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+ {
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+ setStatus(ALIVE);
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+ _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
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+ addBoss(_antharas);
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+ }
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+ break;
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+ }
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+ }
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+ }
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+
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+ @Override
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+ public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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+ {
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+ switch (event)
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+ {
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+ case "enter":
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+ {
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+ String htmltext = null;
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+ if (getStatus() == DEAD)
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+ {
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+ htmltext = "13001-01.html";
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+ }
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+ else if (getStatus() == IN_FIGHT)
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+ {
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+ htmltext = "13001-02.html";
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+ }
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+ else if (zone.getPlayersInside().size() >= MAX_PEOPLE)
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+ {
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+ htmltext = "13001-04.html";
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+ }
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+ else if (player.isInParty())
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+ {
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+ final L2Party party = player.getParty();
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+ final boolean isInCC = party.isInCommandChannel();
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+ final List<L2PcInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
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+ final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
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+ if (!isPartyLeader)
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+ {
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+ htmltext = "13001-05.html";
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+ }
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+ else if (!hasQuestItems(player, STONE))
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+ {
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+ htmltext = "13001-03.html";
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+ }
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+ else if (members.size() > (MAX_PEOPLE - zone.getPlayersInside().size()))
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+ {
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+ htmltext = "13001-04.html";
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+ }
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+ else
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+ {
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+ for (L2PcInstance member : members)
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+ {
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+ if (member.isInsideRadius(npc, 1000, true, false))
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+ {
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+ member.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
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+ }
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+ }
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+ if (getStatus() != WAITING)
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+ {
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+ setStatus(WAITING);
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+ startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
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+ }
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+ }
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+ }
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+ else
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+ {
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+ if (!hasQuestItems(player, STONE))
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+ {
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+ htmltext = "13001-03.html";
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+ }
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+ else
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+ {
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+ player.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
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+ if (getStatus() != WAITING)
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+ {
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+ setStatus(WAITING);
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+ startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
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+ }
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+ }
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+ }
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+ return htmltext;
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+ }
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+ case "teleportOut":
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+ {
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+ player.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
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+ break;
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+ }
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+ case "SPAWN_ANTHARAS":
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+ {
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+ _antharas.teleToLocation(181323, 114850, -7623, 32542);
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+ setStatus(IN_FIGHT);
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+ _lastAttack = System.currentTimeMillis();
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+ zone.broadcastPacket(new PlaySound("BS02_A"));
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+ startQuestTimer("CAMERA_1", 23, _antharas, null);
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+ break;
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+ }
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+ case "CAMERA_1":
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+ {
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+ zone.broadcastPacket(new SpecialCamera(npc, 700, 13, -19, 0, 10000, 20000, 0, 0, 0, 0, 0));
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+ startQuestTimer("CAMERA_2", 3000, npc, null);
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+ break;
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+ }
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+ case "CAMERA_2":
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+ {
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+ zone.broadcastPacket(new SpecialCamera(npc, 700, 13, 0, 6000, 10000, 20000, 0, 0, 0, 0, 0));
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+ startQuestTimer("CAMERA_3", 10000, npc, null);
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+ break;
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+ }
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+ case "CAMERA_3":
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+ {
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+ zone.broadcastPacket(new SpecialCamera(npc, 3700, 0, -3, 0, 10000, 10000, 0, 0, 0, 0, 0));
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+ zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
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+ startQuestTimer("CAMERA_4", 200, npc, null);
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+ startQuestTimer("SOCIAL", 5200, npc, null);
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+ break;
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+ }
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+ case "CAMERA_4":
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+ {
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+ zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 22000, 10000, 30000, 0, 0, 0, 0, 0));
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+ startQuestTimer("CAMERA_5", 10800, npc, null);
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+ break;
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+ }
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+ case "CAMERA_5":
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+ {
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+ zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 300, 10000, 7000, 0, 0, 0, 0, 0));
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+ startQuestTimer("START_MOVE", 1900, npc, null);
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+ break;
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+ }
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+ case "SOCIAL":
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+ {
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+ zone.broadcastPacket(new SocialAction(npc.getObjectId(), 2));
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+ break;
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+ }
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+ case "START_MOVE":
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+ {
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+ for (L2PcInstance players : npc.getKnownList().getKnownPlayersInRadius(4000))
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+ {
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+ if (players.isHero())
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+ {
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+ zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH, 2, 4000, players.getName()));
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+ break;
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+ }
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+ }
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+ npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(179011, 114871, -7704));
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+ startQuestTimer("CHECK_ATTACK", 60000, npc, null);
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+ startQuestTimer("SPAWN_MINION", 300000, npc, null);
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+ break;
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+ }
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+ case "SET_REGEN":
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+ {
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+ if (npc != null)
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+ {
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|
+ if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
|
|
|
+ {
|
|
|
+ if (!npc.isAffectedBySkill(ANTH_REGEN_4.getSkillId()))
|
|
|
+ {
|
|
|
+ npc.doCast(ANTH_REGEN_4.getSkill());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
|
|
|
+ {
|
|
|
+ if (!npc.isAffectedBySkill(ANTH_REGEN_3.getSkillId()))
|
|
|
+ {
|
|
|
+ npc.doCast(ANTH_REGEN_3.getSkill());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
|
|
|
+ {
|
|
|
+ if (!npc.isAffectedBySkill(ANTH_REGEN_2.getSkillId()))
|
|
|
+ {
|
|
|
+ npc.doCast(ANTH_REGEN_2.getSkill());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (!npc.isAffectedBySkill(ANTH_REGEN_1.getSkillId()))
|
|
|
+ {
|
|
|
+ npc.doCast(ANTH_REGEN_1.getSkill());
|
|
|
+ }
|
|
|
+ startQuestTimer("SET_REGEN", 60000, npc, null);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "CHECK_ATTACK":
|
|
|
+ {
|
|
|
+ if ((npc != null) && ((_lastAttack + 900000) < System.currentTimeMillis()))
|
|
|
+ {
|
|
|
+ setStatus(ALIVE);
|
|
|
+ for (L2Character charInside : zone.getCharactersInside())
|
|
|
+ {
|
|
|
+ if (charInside != null)
|
|
|
+ {
|
|
|
+ if (charInside.isNpc())
|
|
|
+ {
|
|
|
+ if (charInside.getId() == ANTHARAS)
|
|
|
+ {
|
|
|
+ charInside.teleToLocation(185708, 114298, -8221);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ charInside.deleteMe();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (charInside.isPlayer())
|
|
|
+ {
|
|
|
+ charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ cancelQuestTimer("CHECK_ATTACK", npc, null);
|
|
|
+ cancelQuestTimer("SPAWN_MINION", npc, null);
|
|
|
+ }
|
|
|
+ else if (npc != null)
|
|
|
+ {
|
|
|
+ if (attacker_1_hate > 10)
|
|
|
+ {
|
|
|
+ attacker_1_hate -= getRandom(10);
|
|
|
+ }
|
|
|
+ if (attacker_2_hate > 10)
|
|
|
+ {
|
|
|
+ attacker_2_hate -= getRandom(10);
|
|
|
+ }
|
|
|
+ if (attacker_3_hate > 10)
|
|
|
+ {
|
|
|
+ attacker_3_hate -= getRandom(10);
|
|
|
+ }
|
|
|
+ manageSkills(npc);
|
|
|
+ startQuestTimer("CHECK_ATTACK", 60000, npc, null);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "SPAWN_MINION":
|
|
|
+ {
|
|
|
+ if ((minionMultipler > 1) && (_minionCount < (100 - (minionMultipler * 2))))
|
|
|
+ {
|
|
|
+ for (int i = 0; i < minionMultipler; i++)
|
|
|
+ {
|
|
|
+ addSpawn(BEHEMOTH, npc, true);
|
|
|
+ addSpawn(TERASQUE, npc, true);
|
|
|
+ }
|
|
|
+ _minionCount += (minionMultipler * 2);
|
|
|
+ }
|
|
|
+ else if (_minionCount < 98)
|
|
|
+ {
|
|
|
+ addSpawn(BEHEMOTH, npc, true);
|
|
|
+ addSpawn(TERASQUE, npc, true);
|
|
|
+ _minionCount += 2;
|
|
|
+ }
|
|
|
+ else if (_minionCount < 99)
|
|
|
+ {
|
|
|
+ addSpawn((getRandomBoolean() ? BEHEMOTH : TERASQUE), npc, true);
|
|
|
+ _minionCount++;
|
|
|
+ }
|
|
|
+
|
|
|
+ if ((getRandom(100) > 10) && (minionMultipler < 4))
|
|
|
+ {
|
|
|
+ minionMultipler++;
|
|
|
+ }
|
|
|
+ startQuestTimer("SPAWN_MINION", 300000, npc, null);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "CLEAR_ZONE":
|
|
|
+ {
|
|
|
+ for (L2Character charInside : zone.getCharactersInside())
|
|
|
+ {
|
|
|
+ if (charInside != null)
|
|
|
+ {
|
|
|
+ if (charInside.isNpc())
|
|
|
+ {
|
|
|
+ charInside.deleteMe();
|
|
|
+ }
|
|
|
+ else if (charInside.isPlayer())
|
|
|
+ {
|
|
|
+ charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "TID_USED_FEAR":
|
|
|
+ {
|
|
|
+ if ((npc != null) && (sandStorm == 0))
|
|
|
+ {
|
|
|
+ sandStorm = 1;
|
|
|
+ npc.disableCoreAI(true);
|
|
|
+ npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
|
|
|
+ startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 2000, npc, null);
|
|
|
+ startQuestTimer("TID_FEAR_COOLTIME", 300000, npc, null);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "TID_FEAR_COOLTIME":
|
|
|
+ {
|
|
|
+ sandStorm = 0;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "TID_FEAR_MOVE_TIMEOVER":
|
|
|
+ {
|
|
|
+ if ((sandStorm == 1) && (npc.getX() == 177648) && (npc.getY() == 114816))
|
|
|
+ {
|
|
|
+ sandStorm = 2;
|
|
|
+ moveChance = 0;
|
|
|
+ npc.disableCoreAI(false);
|
|
|
+ for (Map.Entry<Integer, Location> entry : INVISIBLE_NPC.entrySet())
|
|
|
+ {
|
|
|
+ addSpawn(entry.getKey(), entry.getValue());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (sandStorm == 1)
|
|
|
+ {
|
|
|
+ if (moveChance <= 3)
|
|
|
+ {
|
|
|
+ moveChance++;
|
|
|
+ npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
|
|
|
+ startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 5000, npc, null);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ npc.teleToLocation(177648, 114816, -7735, npc.getHeading());
|
|
|
+ startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 1000, npc, null);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "CLEAR_STATUS":
|
|
|
+ {
|
|
|
+ _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
|
|
|
+ addBoss(_antharas);
|
|
|
+ Broadcast.toAllOnlinePlayers(new Earthquake(185708, 114298, -8221, 20, 10));
|
|
|
+ setStatus(ALIVE);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "SKIP_WAITING":
|
|
|
+ {
|
|
|
+ if (getStatus() == WAITING)
|
|
|
+ {
|
|
|
+ cancelQuestTimer("SPAWN_ANTHARAS", null, null);
|
|
|
+ notifyEvent("SPAWN_ANTHARAS", null, null);
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ...");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": You cant skip waiting time right now!");
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "RESPAWN_ANTHARAS":
|
|
|
+ {
|
|
|
+ if (getStatus() == DEAD)
|
|
|
+ {
|
|
|
+ setRespawn(0);
|
|
|
+ cancelQuestTimer("CLEAR_STATUS", null, null);
|
|
|
+ notifyEvent("CLEAR_STATUS", null, null);
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": Antharas has been respawned.");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": You cant respawn antharas while antharas is alive!");
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "DESPAWN_MINIONS":
|
|
|
+ {
|
|
|
+ if (getStatus() == IN_FIGHT)
|
|
|
+ {
|
|
|
+ _minionCount = 0;
|
|
|
+ for (L2Character charInside : zone.getCharactersInside())
|
|
|
+ {
|
|
|
+ if ((charInside != null) && charInside.isNpc() && ((charInside.getId() == BEHEMOTH) || (charInside.getId() == TERASQUE)))
|
|
|
+ {
|
|
|
+ charInside.deleteMe();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (player != null) // Player dont will be null just when is this event called from GM command
|
|
|
+ {
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": All minions has been deleted!");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (player != null) // Player dont will be null just when is this event called from GM command
|
|
|
+ {
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": You cant despawn minions right now!");
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "ABORT_FIGHT":
|
|
|
+ {
|
|
|
+ if (getStatus() == IN_FIGHT)
|
|
|
+ {
|
|
|
+ setStatus(ALIVE);
|
|
|
+ cancelQuestTimer("CHECK_ATTACK", _antharas, null);
|
|
|
+ cancelQuestTimer("SPAWN_MINION", _antharas, null);
|
|
|
+ for (L2Character charInside : zone.getCharactersInside())
|
|
|
+ {
|
|
|
+ if (charInside != null)
|
|
|
+ {
|
|
|
+ if (charInside.isNpc())
|
|
|
+ {
|
|
|
+ if (charInside.getId() == ANTHARAS)
|
|
|
+ {
|
|
|
+ charInside.teleToLocation(185708, 114298, -8221);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ charInside.deleteMe();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (charInside.isPlayer() && !charInside.isGM())
|
|
|
+ {
|
|
|
+ charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ player.sendMessage(getClass().getSimpleName() + ": You cant abort fight right now!");
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case "MANAGE_SKILL":
|
|
|
+ {
|
|
|
+ manageSkills(npc);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return super.onAdvEvent(event, npc, player);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
|
|
|
+ {
|
|
|
+ npc.doCast(DISPEL_BOM.getSkill());
|
|
|
+ npc.doDie(player);
|
|
|
+ return super.onAggroRangeEnter(npc, player, isSummon);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill)
|
|
|
+ {
|
|
|
+ _lastAttack = System.currentTimeMillis();
|
|
|
+
|
|
|
+ if (npc.getId() == BOMBER)
|
|
|
+ {
|
|
|
+ if (npc.calculateDistance(attacker, true, false) < 230)
|
|
|
+ {
|
|
|
+ npc.doCast(DISPEL_BOM.getSkill());
|
|
|
+ npc.doDie(attacker);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (npc.getId() == ANTHARAS)
|
|
|
+ {
|
|
|
+ if (!zone.isCharacterInZone(attacker) || (getStatus() != IN_FIGHT))
|
|
|
+ {
|
|
|
+ _log.warning(getClass().getSimpleName() + ": Player " + attacker.getName() + " attacked Antharas in invalid conditions!");
|
|
|
+ attacker.teleToLocation(80464, 152294, -3534);
|
|
|
+ }
|
|
|
+
|
|
|
+ if ((attacker.getMountType() == MountType.STRIDER) && !attacker.isAffectedBySkill(ANTH_ANTI_STRIDER.getSkillId()))
|
|
|
+ {
|
|
|
+ if (npc.checkDoCastConditions(ANTH_ANTI_STRIDER.getSkill()))
|
|
|
+ {
|
|
|
+ npc.setTarget(attacker);
|
|
|
+ npc.doCast(ANTH_ANTI_STRIDER.getSkill());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (skill == null)
|
|
|
+ {
|
|
|
+ refreshAiParams(attacker, (damage * 1000));
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
|
|
|
+ {
|
|
|
+ refreshAiParams(attacker, ((damage / 3) * 100));
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
|
|
|
+ {
|
|
|
+ refreshAiParams(attacker, (damage * 20));
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
|
|
|
+ {
|
|
|
+ refreshAiParams(attacker, (damage * 10));
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ refreshAiParams(attacker, ((damage / 3) * 20));
|
|
|
+ }
|
|
|
+ manageSkills(npc);
|
|
|
+ }
|
|
|
+ return super.onAttack(npc, attacker, damage, isSummon, skill);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
|
|
+ {
|
|
|
+ if (zone.isCharacterInZone(killer))
|
|
|
+ {
|
|
|
+ if (npc.getId() == ANTHARAS)
|
|
|
+ {
|
|
|
+ _antharas = null;
|
|
|
+ notifyEvent("DESPAWN_MINIONS", null, null);
|
|
|
+ zone.broadcastPacket(new SpecialCamera(npc, 1200, 20, -10, 0, 10000, 13000, 0, 0, 0, 0, 0));
|
|
|
+ zone.broadcastPacket(new PlaySound("BS01_D"));
|
|
|
+ addSpawn(CUBE, 177615, 114941, -7709, 0, false, 900000);
|
|
|
+ long respawnTime = (Config.ANTHARAS_SPAWN_INTERVAL + getRandom(-Config.ANTHARAS_SPAWN_RANDOM, Config.ANTHARAS_SPAWN_RANDOM)) * 3600000;
|
|
|
+ setRespawn(respawnTime);
|
|
|
+ startQuestTimer("CLEAR_STATUS", respawnTime, null, null);
|
|
|
+ cancelQuestTimer("SET_REGEN", npc, null);
|
|
|
+ cancelQuestTimer("CHECK_ATTACK", npc, null);
|
|
|
+ cancelQuestTimer("SPAWN_MINION", npc, null);
|
|
|
+ startQuestTimer("CLEAR_ZONE", 900000, null, null);
|
|
|
+ setStatus(DEAD);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ _minionCount--;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return super.onKill(npc, killer, isSummon);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public void onMoveFinished(L2Npc npc)
|
|
|
+ {
|
|
|
+ npc.doCast(DISPEL_BOM.getSkill());
|
|
|
+ npc.doDie(null);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public String onSpawn(L2Npc npc)
|
|
|
+ {
|
|
|
+ if (npc.getId() == ANTHARAS)
|
|
|
+ {
|
|
|
+ cancelQuestTimer("SET_REGEN", npc, null);
|
|
|
+ startQuestTimer("SET_REGEN", 60000, npc, null);
|
|
|
+ ((L2Attackable) npc).setOnKillDelay(0);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ for (int i = 1; i <= 6; i++)
|
|
|
+ {
|
|
|
+ final int x = npc.getTemplate().getParameters().getInt("suicide" + i + "_x");
|
|
|
+ final int y = npc.getTemplate().getParameters().getInt("suicide" + i + "_y");
|
|
|
+ final L2Attackable bomber = (L2Attackable) addSpawn(BOMBER, npc.getX(), npc.getY(), npc.getZ(), 0, true, 15000, true);
|
|
|
+ bomber.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(x, y, npc.getZ()));
|
|
|
+ }
|
|
|
+ npc.deleteMe();
|
|
|
+ }
|
|
|
+ return super.onSpawn(npc);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
|
|
|
+ {
|
|
|
+ if ((skill.getId() == ANTH_FEAR.getSkillId()) || (skill.getId() == ANTH_FEAR_SHORT.getSkillId()))
|
|
|
+ {
|
|
|
+ startQuestTimer("TID_USED_FEAR", 7000, npc, null);
|
|
|
+ }
|
|
|
+ startQuestTimer("MANAGE_SKILL", 1000, npc, null);
|
|
|
+ return super.onSpellFinished(npc, player, skill);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public boolean unload(boolean removeFromList)
|
|
|
+ {
|
|
|
+ if (_antharas != null)
|
|
|
+ {
|
|
|
+ _antharas.deleteMe();
|
|
|
+ _antharas = null;
|
|
|
+ }
|
|
|
+ return super.unload(removeFromList);
|
|
|
+ }
|
|
|
+
|
|
|
+ private int getStatus()
|
|
|
+ {
|
|
|
+ return GrandBossManager.getInstance().getBossStatus(ANTHARAS);
|
|
|
+ }
|
|
|
+
|
|
|
+ private void addBoss(L2GrandBossInstance grandboss)
|
|
|
+ {
|
|
|
+ GrandBossManager.getInstance().addBoss(grandboss);
|
|
|
+ }
|
|
|
+
|
|
|
+ private void setStatus(int status)
|
|
|
+ {
|
|
|
+ GrandBossManager.getInstance().setBossStatus(ANTHARAS, status);
|
|
|
+ }
|
|
|
+
|
|
|
+ private void setRespawn(long respawnTime)
|
|
|
+ {
|
|
|
+ GrandBossManager.getInstance().getStatsSet(ANTHARAS).set("respawn_time", (System.currentTimeMillis() + respawnTime));
|
|
|
+ }
|
|
|
+
|
|
|
+ private final void refreshAiParams(L2PcInstance attacker, int damage)
|
|
|
+ {
|
|
|
+ if ((attacker_1 != null) && (attacker == attacker_1))
|
|
|
+ {
|
|
|
+ if (attacker_1_hate < (damage + 1000))
|
|
|
+ {
|
|
|
+ attacker_1_hate = damage + getRandom(3000);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if ((attacker_2 != null) && (attacker == attacker_2))
|
|
|
+ {
|
|
|
+ if (attacker_2_hate < (damage + 1000))
|
|
|
+ {
|
|
|
+ attacker_2_hate = damage + getRandom(3000);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if ((attacker_3 != null) && (attacker == attacker_3))
|
|
|
+ {
|
|
|
+ if (attacker_3_hate < (damage + 1000))
|
|
|
+ {
|
|
|
+ attacker_3_hate = damage + getRandom(3000);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ final int i1 = Util.min(attacker_1_hate, attacker_2_hate, attacker_3_hate);
|
|
|
+ if (attacker_1_hate == i1)
|
|
|
+ {
|
|
|
+ attacker_1_hate = damage + getRandom(3000);
|
|
|
+ attacker_1 = attacker;
|
|
|
+ }
|
|
|
+ else if (attacker_2_hate == i1)
|
|
|
+ {
|
|
|
+ attacker_2_hate = damage + getRandom(3000);
|
|
|
+ attacker_2 = attacker;
|
|
|
+ }
|
|
|
+ else if (attacker_3_hate == i1)
|
|
|
+ {
|
|
|
+ attacker_3_hate = damage + getRandom(3000);
|
|
|
+ attacker_3 = attacker;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void manageSkills(L2Npc npc)
|
|
|
+ {
|
|
|
+ if (npc.isCastingNow() || npc.isCoreAIDisabled() || !npc.isInCombat())
|
|
|
+ {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ int i1 = 0;
|
|
|
+ int i2 = 0;
|
|
|
+ L2PcInstance c2 = null;
|
|
|
+ if ((attacker_1 == null) || (npc.calculateDistance(attacker_1, true, false) > 9000) || attacker_1.isDead())
|
|
|
+ {
|
|
|
+ attacker_1_hate = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ if ((attacker_2 == null) || (npc.calculateDistance(attacker_2, true, false) > 9000) || attacker_2.isDead())
|
|
|
+ {
|
|
|
+ attacker_2_hate = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ if ((attacker_3 == null) || (npc.calculateDistance(attacker_3, true, false) > 9000) || attacker_3.isDead())
|
|
|
+ {
|
|
|
+ attacker_3_hate = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (attacker_1_hate > attacker_2_hate)
|
|
|
+ {
|
|
|
+ i1 = 2;
|
|
|
+ i2 = attacker_1_hate;
|
|
|
+ c2 = attacker_1;
|
|
|
+ }
|
|
|
+ else if (attacker_2_hate > 0)
|
|
|
+ {
|
|
|
+ i1 = 3;
|
|
|
+ i2 = attacker_2_hate;
|
|
|
+ c2 = attacker_2;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (attacker_3_hate > i2)
|
|
|
+ {
|
|
|
+ i1 = 4;
|
|
|
+ i2 = attacker_3_hate;
|
|
|
+ c2 = attacker_3;
|
|
|
+ }
|
|
|
+ if (i2 > 0)
|
|
|
+ {
|
|
|
+ if (getRandom(100) < 70)
|
|
|
+ {
|
|
|
+ switch (i1)
|
|
|
+ {
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ attacker_1_hate = 500;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 3:
|
|
|
+ {
|
|
|
+ attacker_2_hate = 500;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 4:
|
|
|
+ {
|
|
|
+ attacker_3_hate = 500;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ final double distance_c2 = npc.calculateDistance(c2, true, false);
|
|
|
+ final double direction_c2 = npc.calculateDirectionTo(c2);
|
|
|
+
|
|
|
+ SkillHolder skillToCast = null;
|
|
|
+ if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
|
|
|
+ {
|
|
|
+ if (getRandom(100) < 30)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_MOUTH;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_TAIL;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_DEBUFF;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 10) && (distance_c2 < 1100))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_JUMP;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 10)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_METEOR;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 6)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_BREATH;
|
|
|
+ }
|
|
|
+ else if (getRandomBoolean())
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK_EX;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 5)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
|
|
|
+ {
|
|
|
+ if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_TAIL;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_DEBUFF;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 10) && (distance_c2 < 1100))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_JUMP;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 7)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_METEOR;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 6)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_BREATH;
|
|
|
+ }
|
|
|
+ else if (getRandomBoolean())
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK_EX;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 5)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
|
|
|
+ {
|
|
|
+ if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_TAIL;
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 10) && (distance_c2 < 1100))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_JUMP;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 5)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_METEOR;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 6)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_BREATH;
|
|
|
+ }
|
|
|
+ else if (getRandomBoolean())
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK_EX;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 5)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
|
|
|
+ {
|
|
|
+ skillToCast = ANTH_TAIL;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 3)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_METEOR;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 6)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_BREATH;
|
|
|
+ }
|
|
|
+ else if (getRandomBoolean())
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK_EX;
|
|
|
+ }
|
|
|
+ else if (getRandom(100) < 5)
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ npc.setTarget(c2);
|
|
|
+ skillToCast = ANTH_NORM_ATTACK;
|
|
|
+ }
|
|
|
+
|
|
|
+ if ((skillToCast != null) && npc.checkDoCastConditions(skillToCast.getSkill()))
|
|
|
+ {
|
|
|
+ npc.doCast(skillToCast.getSkill());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public static void main(String[] args)
|
|
|
+ {
|
|
|
+ new Antharas();
|
|
|
+ }
|
|
|
+}
|